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Kotaku: Overwatch Players Are Mourning Roadhog

Visit Blizzards forums. Im on there often. This was on the top of the biggest requests for nearly a year, and most of the community besides Roadhog mains embraced it.

It was simple. The nerf was needed. Now you can argue that Roadhog needs something to help him out, but not reverted.

i love the "fake news" defense.

"well you're all roadhog mains"
 
Visit Blizzards forums. Im on there often. This was on the top of the biggest requests for nearly a year, and most of the community besides Roadhog mains embraced it.

It was simple. The nerf was needed. Now you can argue that Roadhog needs something to help him out, but not reverted.

Blizzard forums are full of fucking scrubs. Blizzard giving a damn what they think when they're so consistently wrong is what puts us in messes like the one we have right now.

Four of the game's six tanks are at a 0% pick rate, Winston's pick rate has surpassed Lucio's, Ana is dead, people have climbed to Grandmaster with 30% win rate Mercy.
 
No he really doesn't. Winston's main strength is that his gun autotargets so he can quickly jump down on you to get in range + drop a shield so he wins trade over that 6~10 seconds with his tankiness while the lower health DPS panics and flails around. And if he is losing he can jump away again. So I guess it's as fast as a DPS that sucks at aiming, but his gun has no headshot potential or anything so...
it's a combination of the jump, melee ,shock a bit and the melee again iirc

Thanks for copy pasting a game tool tip for me
 
Blizzard forums are full of fucking scrubs. Blizzard giving a damn what they think when they're so consistently wrong is what puts us in messes like the one we have right now.

Four of the game's six tanks are at a 0% pick rate, Winston's pick rate has surpassed Lucio's, Ana is dead, people have climbed to Grandmaster with 30% win rate Mercy.

Thank you! Current meta is total trash, even more so than triple tank. Most team comps I see now are 4 offense, sniper/winston/dva, and a mercy. It sucks.
 
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I'm a one-man APOCALYPSE!
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They should remove deaths from the games entirely, it's just never fun to be on the receiving end of being killed.

Lol, personal responsibility is so rare these days. "It's not that I am bad, it's that the other guy needs to nerfed!"

I miss the old days of shooters where the player either adapted or just quit.
 
Dva did suck for like, a week. Then she got a big buff to DM so it finally worked properly and then she was great again (and, in some ways, better). Roadhog hasn't got shit; in the time Roadhog's been complete crap we had already looped back round to "Dva op" whining.

DVA got a rework to her Defense Matrix i believe in season 2. The nerf after season 3? was to her armor which was originally a buff after season 2. The issue was at the time triple tank was big and Ana had insane burst healing which allowed her to keep DVa alive almost indefinitely.

The nerf to her armor got people upset. On top of that they decreased her damage, but reduced her spread. As far as i am aware nothing changed about her Defense Matrix since that point. People just had to change their game style with her, and once dive comp became big she became a must pick once again. The main reason is because of her DM. The kit was always there, but people didnt play her like that before so people got mad.
 
Although Blizzard took away his one shot kills, they increase the firing rate of his gun. I've been able to get kills by spamming shots.
 
Blizzard forums are full of fucking scrubs. Blizzard giving a damn what they think when they're so consistently wrong is what puts us in messes like the one we have right now.

Four of the game's six tanks are at a 0% pick rate, Winston's pick rate has surpassed Lucio's, Ana is dead, people have climbed to Grandmaster with 30% win rate Mercy.


Mercy has been a hot topic for the last two months. I would fully expect her to be nerfed at some point.

As i said about both Rein and Roadhog. Dive dominates right now. People are opting for more mobile comps than slow pushes.

I agree that Blizzard's forums can be a little all over the place, but it is usually apparent when a character has a problem when the majority of the community agrees its an issue.
 
It was simple. The nerf was needed. Now you can argue that Roadhog needs something to help him out, but not reverted.

I don't think it was needed.

Nerfing his hookshot, the first major nerf, so it can't pull people who escape into cover, fine, that's fair.

Making his shotgun feel like a waffle bat in terms of damage is a waste, almost every hero can take a Roadhog down without support.

I feel if you get hooked then you pay the price, it was already nerfed enough but this is silly.
 
it's a combination of the jump, melee ,shock a bit and the melee again iirc

Thanks for copy pasting a game tool tip for me

That's based on me actually playing (and climbing with) Winston but also playing DPS who have headshot burst dmg rather than tooltips, but you're welcome (snark and all)! Even my favs Zen and Mei outburst Winston with headshots and they aren't anywhere near top DPS characters.
 
Roadhog hooks never seemed overpowered to me.
I would just bait the hook, count to 8 and get a nice chunk of ult charge if not the kill as Tracer.
 
Mercy has been a hot topic for the last two months. I would fully expect her to be nerfed at some point.

As i said about both Rein and Roadhog. Dive dominates right now. People are opting for more mobile comps than slow pushes.

why would she be nerfed when the problem is skill rating system
 
Visit Blizzards forums. Im on there often. This was on the top of the biggest requests for nearly a year, and most of the community besides Roadhog mains embraced it.

It was simple. The nerf was needed. Now you can argue that Roadhog needs something to help him out, but not reverted.

oh well if the blizzard forums requested it
 
There's a ton of really bullshit character mechanics in this game and I'm always confused at times where people complain about a singular one.

Unless they do a complete overhaul this game is going to be filled with insta-death abilities and combos. It's going to be filled with stuns and other mechanics that rob movement from the player. It's going to always frustrate you when you get locked down.

People complained about Roadhog's hook, now they're complaining about scattershot, then they'll complain about McCree's Flashbang & Fan the Hammer Combo, once Widow is back in season they'll complain about her headshot damage or maybe someday they'll bitch about Ana's sleep dart duration or Mei in general.

My suggestion is to either make peace with Overwatch's character mechanics or move on to another game.
 

Tip!
If the enemy team has Roadhog, slampick Reaper, get hooked, and spam thanks while enjoying your free health/ult charger.

DVA got a rework to her Defense Matrix i believe in season 2.

The rework wasn't the fix, the fix was making DM have consistent coverage so it actually worked against stuff like Roadhog hook shots every time (as opposed to before where it didn't work a lot of the time), and people couldn't get around it by literally just walking into her face or looking at the floor. At the time it was treated like a minor thing but DM was a broken mess before that.
 
DVA got a rework to her Defense Matrix i believe in season 2. The nerf after season 3? was to her armor which was originally a buff after season 2. The issue was at the time triple tank was big and Ana had insane burst healing which allowed her to keep DVa alive almost indefinitely.

The nerf to her armor got people upset. On top of that they decreased her damage, but reduced her spread. As far as i am aware nothing changed about her Defense Matrix since that point. People just had to change their game style with her, and once dive comp became big she became a must pick once again. The main reason is because of her DM. The kit was always there, but people didnt play her like that before so people got mad.

No, you're wrong. D.Va got another DM fix after her "nerf" that fixed it so it properly tanked damage. She's stronger now than she ever was except for that 2 week stint where she had 400 armor.
 
Roadhog was my go-to character at least for competitive and I've basically stopped playing the game entirely since the nerf and only plan to during events as long as the nerf is in effect =/

Forget balance, I just don't find him fun to play anymore.
 
One shotting 90% of the cast is never ok.

There were ways around getting one shotted even after you were hooked and how does that explain them putting Doomfist in AFTER their lazy excuse that they never intended Roadhog to be a one shot character despite that being in his initial trailer?

" one shotting is never ok that's why we introduced an even more reliable one shot ability with the next hero that doesn't require a follow up and has a more generous hitbox"
 
My personal thoughts on the matter, which I already mentioned in the Overwatch OT:

People can bitch about it until they turn blue in the face, but Roadhog was a very good "Tank" because what tanks do is create space for their teammates to operate in. In Roadhog's case, he was a Zoning Tank that was a threat to flankers, could cancel enemy ultimate abilities, & was solid at peeling (i.e. Peeling a Winston off your Ana). Everything is harder to counter dive without Hog, and it influences other heroes as well, with Mei being able to off-tank and Sombra being able to off-DPS.

Yes, I understand the reasoning for why they wanted to get rid of the overweight assassin that flanks the enemy backlines, but it's embarrassing that if someone busts out Roadhog (in his current state) to counter me (Lucio or Zenyatta), I'll literally say 'Horray, my team wins!'

Unless the developers are planning on completely redesigning Roadhog from the ground up, he's worthless at this point
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He was perfectly fine before the nerf, but lower ranked players kept nagging Blizzard to obliterate him and they finally gave up and did it.

I also disagree with the general stance on a tank who protects their team ONLY through soaking damage. A tank can ALSO have the roles of creating space for their team to work in and initiating fights, two things Roadhog used to do in spades. His hook used to provide a 20m range of threat for his team to work within and work as a means to initiate fights. Now the only thing he's good for is being an ultimate battery for the enemy team
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One shotting 90% of the cast is never ok.

Let me at least one shot Lucio, Tracer and/or Genji though, we can't even do that now!

The only good thing about the hook now is that if your team is focused on you and catches you hooking someone, they can finish them off, especially if they're duelling them already.

The only major fix this game needs right now is crippling pharmercy, even with a soldier/mcree combo people have trouble taking that nightmare down.

Maybe make it so the longer Mercy is in the air the slower he healing/buffing becomes over time.
 
Visit Blizzards forums. Im on there often.
No don't do this. Please. I have little problem with the Roadhog nerf but I still wouldn't recommend it. The Overwatch forums can be the saltiest, nastiest place ever.

I've visited that thread plenty of times and all I see are threads about how Blizzard sucks at improving their own game, how Jeff is a liar and a thief, how console players are a lesser breed of gamers, how the Genji/Mercy relationshippers are homophobic and are only proving that Blizzard has an evil agenda (well, then again Tumblr says the same thing) and how Tracer being a lesbian is also an example of Blizzard being phobic towards straight relationships.

That place is crazy.
 
I played 3v3 mostly and Roadhog did need a nerf badly. But I can see why in 6v6 this is kinda a problem. His gun needs to stay put but his ability set is really one dimensional and needs something to make him viable as a tank class, instead of doubling as offense.
 
And Neogaf forums would suddenly know better? Thats not how things work. It was an ability that was not fun for anybody other than Roadhog players. Again one shotting 90% of the cast is never ok.

No, I'm talking about people who actually play this game for a living and/or people who are skilled enough. The Blizzard forums are particularly bad though yes.


And again, they introduced Doomfist in the most recent patch so clearly they're ok with one shotting abilities.
 
There's a ton of really bullshit character mechanics in this game and I'm always confused at times where people complain about a singular one.

.

Roadhog's hook is hardly the only ability people complain about. Both Hanzo's Scattershot and Mercy's rez have been big topics for a while now.
 
A nerf like this just feels like they have no clue wtf they're doing.

"big ult charge battery" is accurate. Sometimes I'll let him heal so I can peck off some more dmg. If you're using Reaper, you can just walk directly in his face and have no fear about it, if he hits you, you can kill him before he kills you, if he misses you, you can kill him before he can kill you, if you pulls you and shoots you, you can get a shot in and you're still alive and just move slightly out of range where his now weaksauce weapons chip away. lol
 
Mercy has been a hot topic for the last two months. I would fully expect her to be nerfed at some point.

As i said about both Rein and Roadhog. Dive dominates right now. People are opting for more mobile comps than slow pushes.

I agree that Blizzard's forums can be a little all over the place, but it is usually apparent when a character has a problem when the majority of the community agrees its an issue.

At least one changed has been implemented since the recent patch.
A good change Blizzard made to Mercy is she has to fully leave a spawn area to charge her ult.
For example(this happened to me a few times), a defending mercy at the last point at Watchpoint: Gibraltar could stand safely in the spawn area while healing her teammates and spamming revive, causing the match to stagnant before the attacking team eventually messes up.
 
Roadhog has the second lowest winrate in the game at the highest levels of play now.

RIP my friend.

I haven't enjoyed the game since they deleted him. I actually purchased Overwatch 100% because of Roadhog, and now I feel kind of cheated.

And Neogaf forums would suddenly know better? Thats not how things work. It was an ability that was not fun for anybody other than Roadhog players. Again one shotting 90% of the cast is never ok.
Did you know that every tank in the game can protect you from a Roadhog hook?

Since Roadhog haters always like to throw the "it's a team game!" line, I wonder why they don't use their team to exploit Roadhog's weaknesses.
 
No don't do this. Please. I have little problem with the Roadhog nerf but I still wouldn't recommend it. The Overwatch forums can be the saltiest, nastiest place ever.

I've visited that thread plenty of times and all I see are threads about how Blizzard sucks at improving their own game, how Jeff is a liar and a thief, how console players are a lesser breed of gamers, how the Genji/Mercy relationshippers are homophobic and are only proving that Blizzard has an evil agenda (well, then again Tumblr says the same thing) and how Tracer being a lesbian is also an example of Blizzard being phobic towards straight relationships.

That place is crazy.

This is all true lol
 
That's based on me actually playing (and climbing with) Winston but also playing DPS who have headshot burst dmg rather than tooltips, but you're welcome (snark and all)! Even my favs Zen and Mei outburst Winston with headshots and they aren't anywhere near top DPS characters.
A zzz winston main telling me "but if you hit those headshots!" when winston only needs a short hop or some stairs to do his burst dmg
 
I don't understand why they removed Roadhog's one hit kill but then Doomfist has a one hit kill on most of the characters in the game??? Can someone explain the logic?

Because Blizzard basically. I like this company, a lot, but after years playing WoW PvP, I'm not bothering anymore searching any logic in their balancing.
 
My suggestion is to either make peace with those mechanics or move on to another game.

What?
I am not saying Roadhog is fine as it is now but with that arguement, no competitive game needs ANY patch whatsoever. It about fine balancing and they are still doing it here and there.

OHK mechanics is fine as long as it is justified. EVERYONE is fine with Widow's OHK headshot don't you think?

Come think of it, I think people should just make peace with original Mcree's FTH damage, I was enjoying that hahahaha.
 
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