UPDATE (12:45pm): Telltale head of communications Job Stauffer tells Kotaku: "Kevin has led Telltale over the past couple of years after he stepped into the CEO role for co-founder Dan Connors in 2015. With Kevin departing, Telltale is fortunate to have Dan here to step back seamlessly into the CEO role."
I still don't get why their engine has so many issues.
Looks like they're just going back to the old CEO. So, dreams crushed of any improvments I guess
Edit: This also means the one leaving was only the CEO for less than two years, the one returning was the one responsible for everything we're talking about here anyway
Good. Fuck this guy.
Telltale will remember that.
Well this is a harsh, and shitty post.
When telltale was first founded, I was so excited to see a bunch of Lucas arts devs get together to relive their adventure day glory. There was a period of time where they really were everything I dreamed of, making monkey island and Sam and max games. I can't stand to play any of their games anymore. I really do feel like there's almost no gameplay. Just my opinion tho.
He should be held accountable for his absolutely awful management.
Telltale needs to seriously reinvent their entire formula. Game of Thrones and Batman were just horrible on a technical level (on PS4 at least) and the stories weren't too hot either. I'm sure they made money but at some point, people are going to get tired of their shit and other studios like Dontnod will just leave Telltale in the dust.
Telltale will remember that.
Outside of bolting on some new graphical bells and whistles I'm pretty sure they haven't seriously updated the engine in like a decade. It feels like they just keep porting the same tools they've been using since like, Strong Bad's Cool Game on WiiWare with increasingly worse results.I still don't get why their engine has so many issues.
They are working on it. It's on track to be ready for the end of the next cycle of the Mayan calendar.Sooooo new game engine soon?
Good. Fuck this guy.
Shitpost of the day for me so far.
Game of Thrones wasn't super great, but I thought the Batman story was fantastic. The technical problems really didn't do that game justice, but I think that was because a lot of their focus was on Walking Dead S3 (a game that, by comparison, looks an entire generation ahead of Batman).
Telltale will remember that.
Have the people complaining about the engine played Season 3 of walking dead, because that looks and run great.
The main reason they use the engine is probably that it's familiar and allows them to work efficiently while still selling a ton of games, I imagine.
When telltale was first founded, I was so excited to see a bunch of Lucas arts devs get together to relive their adventure day glory. There was a period of time where they really were everything I dreamed of, making monkey island and Sam and max games. I can't stand to play any of their games anymore. I really do feel like there's almost no gameplay. Just my opinion tho.
I have a friend starting a job there soon. Hope it works out for him, yikes?
That's crazy isn't dude rolling in dough?
No idea what happened with that, I feel like it was growing pains as they were still testing the limits of what's possible.Did you play Batman? Because that game runs like shit even on my 1070, and I've heard the console versions are borderline unplayable.
It didn't even run that bad compared to other games of it's type.In comparison to other Telltale games sure but not other modern games
That's crazy isn't dude rolling in dough?
Ayyy I was gonna make a mass effect joke.*Yesterday at Kevin Bruner office*
Kevin Bruner:"Oh, first ME Andromeda videos, let's see how it is"
*30 min later*
Kevin Bruner:"I've beet outdone, now that's true jank. I can't no longer be part of this company"
It didn't even run that bad compared to other games of it's type.