And the more beans the better.Cosmonaut X said:With Kinect, YOU are the rumble!
obonicus said:Who holds rumble as the holy grail of haptic technology?
Haunted said:What is the kind of haptic feedback you get to experience with Kinect he is talking about here?
Did I miss a presentation at E3?
Draft said:Oh my god :lol
What feedback is he talking about? The creeping warmth of shame crawling up the back of your neck?
Huh? Kinect gives you more feedback, visually, than even Wii. Move part of your body avatar does same. That's not feedback? Kinect is mostly natural motion and feedback associated with them. It really wouldn't work otherwise.Himuro said:Well, feedback is more than just rumble. With buttons, you can still get a feel you hit something or did a move, because the game responds to your use of the button. Even in games like Mario Galaxy, when you spin, there's a sense of feedback in the player that resonates because they did it manually, with the controller, without the use of a button. It should feel natural.
With Kinect all of this is impossible because it uses no buttons at all, rumble or not, it's something that's impossible to replicate without the use of a physical device you use to control.
Like, Rez?abstract alien said:Generally speaking, rumble does indeed make most traditional games better. If he doesn't think so, then how about designing something that utilizes it in a unique way.
knitoe said:Huh? Kinect gives you more feedback, visually, than even Wii. Move part of your body avatar does same. That's not feedback? Kinect is mostly natural motion and feedback associated with them. It really wouldn't work otherwise.
What did Rez do with rumble that was interesting? Its been a while and I don't really remember it being a "needed" feature.derFeef said:Like, Rez?
KevinCow said:It has nothing to do with this comment, but I really hate this guy. He tries so very hard to act 500 times cooler than he actually is, and fails miserably. Just watching him makes me feel a little embarrassed.
No. And? I have play with enough camera base games and read / seen enough Kinect impressions to make a plausible guess about what's possible on Kinect.neorej said:You've never played Eyepet obviously.
abstract alien said:What did Rez do with rumble that was interesting? Its been a while and I don't really remember it being a "needed" feature.
.Wikipedia said:A "Special Package" version of the PlayStation 2 release of the game was sold in Japan only, including a USB device called a Trance Vibrator, which pulses in time with the music. The intended use of the device would be to hold it, put it in a pocket, or sit on it while playing (a pouch was provided to protect the device); similar to the DualShock, it would vibrate in time with the music, but stronger than the DualShock's own feedback, helping to extend the synesthesia to the player's feeling of touch. While not explicitly marketed as a sex toy or masturbatory aid, it has reportedly been used as such.
I take back any ill feelings I had regarding his statement. This man knows his stuffKevinCow said:
No doubt it's better to have the option. Don't mind rumble with single player, but with multi, especially head to head, usually disable rumble. Find it more hinderance. Like in MW2, messes up my aim, movement and etc.SovanJedi said:Rumble has kind of lost its use over the years, or people throw it about for any old thing in-game that it's hard to feel a massive care for it. But I'm glad that it's there, as shooting a gun just doesn't feel the same without it.
Like others have said, it's better than nothing.
rumble is such a rudimentary form of haptic feedback.
Yeah what sort of feedback is he promising? Flashing lights on screen? Now that is ancient stuff, every game does it.REMEMBER CITADEL said:Rumble is rudimentary. However, it's definitely better than nothing.
rumble is such a rudimentary form of haptic feedback
Foxix said:At this point I feel like it's pretty damn basic, and to say otherwise is just BS.
OuterWorldVoice said:LFEs from powerful subs provide surprisingly convincing haptic feedback in "air."
Only useful for people with excellent 5.1 systems, but still very immersive feeling. Brain is easily tricked.
:lol Awesome picture.donkey show said:
I chuckled.A Twisty Fluken said:So now I will have to turn my sub up AND jump around on my floor... I'm guessing Kinect's first hardcore game will be Splinter Cell Eviction?
revolverjgw said:I disabled rumble on all my consoles years ago
Xater said:So Kinect will fail because the total lack of any feedback?
Please Microsoft, listen to this man!Bitmap Frogs said:![]()
They'll license the tech from raytheon and miniaturize it. Imagine feeling burning pain in your face when someone headshoots you! Or pain flashes to remind you that you are low on health instead of rumbling and primitive "blood veins" filters!
They truly are on the road to greatness. Gaming WILL change forever.
Replace "MS" with Sony or Nintendo and "Kinect" with the Wii remote/Sixaxis or Wii/PS3, and your statement would be just as valid.Leon said:MS should stop trying to rewrite the history of videogames by telling us what's good and what isn't, what works and what doesn't, what we need and what we don't. Their crusade to defend Kinect is getting embarassing and very annoying.