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KUON PS2 - Holy crap it's expensive!

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Ok so I'm a pretty big fan of horror games and even have my hands on a few more rare and expensive ones like Rule of Rose and Haunting Grounds, but Kuon has evaded my grasp because it's 135 dollars new or 75 "like new" on ebay/amazon/etc .Now I have to ask the other survival horror fans out here! Is Kuon even that good, or is this just one of those, its so rare it's expensive and it sucks? Or is it totally worth it?
 
It's oooooookay. I finished it completely a few summers ago for the first time and enjoyed my time with it. I think Rule of Rose is a far more interesting game and Haunting Ground shits on everything, so it's not even a comparison. It has a Fatal Frame-like setting/vibe, but instead of a camera you've got knives and spells, ha! It's worth playing if you're a survival horror/From Software nut (like myself). I just don't know about spending a lot on it...
 
I was lucky that I picked up Kuon back when you could get it for $10. I actually managed to snap my copy for $8, and it was in near good condition, manual and all. I'll give a more thorough response later to if it's worth it at the spendy price these days, but let me post this post I made earlier this year on playing the game (which I played in January):

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I searched GAF to see if there was anything on Kuon, but found there's only been two threads made about the game, and the last thread was posted in 2005. I've been on a verge of beating games the last few days, and wanted to talk to people about the title.

Kuon is a 2004 PS2 Survival-Horror game, which was developed by the company that would later go on to make Demon and Dark Souls. It has strong Japanese folklore influences and features a combat system where you uses enchanted weapons, spells, and summoned monsters to defeat demons and spirits. However, the magic system is kind of overly simplified and really the game is more focused on atmosphere.

The story features three different characters with three different scenarios, though the third is sort of a 'final chapter' and is only unlocked after completing the first two character scenarios. However, these two first character scenarios maybe share a bit too much in common with each other. The middle section for both is completely different, but the beginning features the same first area (which takes up about a third of the game) except they go in reverse to each other (one starts from the entrance, one starts from the exit), and their last level, given not entirely too long, but is nearly identical. I played them one right after the other, and while knowing what to do somewhat from the first character I played as to the second character made the run through the first area go by a lot faster, some more difference outside of a few small changes and what order you do things in would of been appreciated.

But I must say the reason I think I want to talk about this game so much is less about the overall game experience. The game has good atmosphere, a few good scares, a pretty sizable variety of locations, and an actually pretty interesting story. The puzzles mostly were pretty weak, and the dub of the game was often laughable (there was a Japanese dub option in the options menu but opted for English), but I think some parts of the game are more fascinating and just something I need to talk about as opposed to the whole.

And I want to start off by mentioning the highlight of the game for me...

Rat Monkeys

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I played the Yang story after the Yin story, and the game started finally going away from being a bit too similar to the other story line. I just fought a pretty creepy and unexpected boss, and was finally entering new territory in the form of a forest location the other character never visits. I'm a bit suspicious as I'm going in with other people who seem a little off, and raise my eyebrow further when a bit further in I see a scene involving a monster really different from all the other enemies I've fought so far. It doesn't seem human, it doesn't seem like a demon, it's... A monkey with a rat tail.

A Rat Monkey.

You don't fight one for a bit, you first fight this group of ghosts wandering the forest, and then backtrack eventually, and then you encounter a few.

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They're tough enemies, they are fast and powerful, and are able to kill you quickly, but actually these pictured above are the only two rat monkeys you actually fight in the game. But if that was all there was too it, I wouldn't be writing to you guys how awesome they are.

So you either defeat them or flee (I took the option of fleeing), and soon you're told by one of the people you're travelling with that you need to get a mallet to reach the cliff she climbed as the path she took has crumpled. And that you can get one at the nearby cabin deeper into the forest, but to be careful, as she's heard of a beast in that area of the forest.

So I go expecting some sort of boss battle in the forest, and not too long after come across the cabin.

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But I hear a monkey sound coming from around the cabin. Now the game has a bad habit of building up disappointing encounters, as in making it seem like some cool enemy for example has been locked up and sealed and you have to open the seal only for it to turn out the sealed dreaded monster is simply the weakest, most common enemy in the game, so I was ready to accept that the 'Beast' mentioned was going to be another regular Rat Monkey, so I enter...

But it turns out entering wasn't that smart of an idea.

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It's the only instant-death thing in the game, and kills me in a pretty cool death cutscene. Of course I'm just a bit surprised, but get back to it and try to figure out what to do. Which leads to a rather cool active puzzle-solving section where you need to figure out when is the right time to enter the house by peeking through a window and outside and figuring out when its safe, to go inside and grab the mallet, and come back out.

And then the boss battle comes, but I liked the little change of pace the monkeys brought as enemies and the cabin section brought, and the sort of observant puzzle it provided, along with the boss, which was definitely the hardest boss in the game. It might not sound that amazing on paper, but I had a lot of fun with it in the game, and I sort of wish the game had more clever moments like this.

Well, it does, but a lot of its more creative moments, or even not creative but well-executed moments, are extremely underutilized. Like a monster that can't be killed which is well built-up too, but then is really underutilized. Or a pretty cool section where faces come out of the walls and your trapped in a room trying to find a way out. Or a section where one of your characters is in a haze of sorts and everything around them is all blurry and hazed. A lot of cool concepts, and some pretty cool moments, but they felt underutilized often, but left pretty cool moments all the same.

So, Kuon, any of you played it? Any interested in it? I sort of want to talk about the game while I digest my thoughts on it. I think it is a okay to good game that has a few sprinkled moments of something greater in it, but settles on just being okay to good most of the time. What did you all think of it?
 
I just looked on Amazon and all of these are expensive. =l

I REALLY wish I wasn't so cheap sometimes. I saw Haunting Ground for around $15-20 used at Disc Replay several times and for some reason I never grabbed it. Now I can't find it.

Need to get these games on the PS2 classics at least.
 
Umm OP I was interested in this game during the PS2 era because I falled in love with the Fatal Frame series and this was in the same genre, but I clearly remember that this game turned out being very disappointing. Same thing for Rule of Rose although in that case the story/setting was far more interesting and worth bearing with the shitty gameplay.
So if the price is high I suggest you to turn your attention to other products like Hunting Ground/Demento.
 
I was lucky enough to get a cheap brand new copy of Haunting Ground on PS2, sealed and everything.

I intend to get Kuon and Rule of Rose someday, primarily when I have a more sustainable wage.
 
Yup, I'm glad to have a copy at this point. Probably after Dark Souls most people snatched up all of From's old, more forgotten stuff.
 
Well if anyone views this thread and doesn't mind pounding me in the wallet to sell their copy at a decent price. Let me know. Thanks for all the responses as well! Great post Dusk Golem.
 
The worst part for me about attempting to try and grab Rule of Rose is the fact it never was released in the UK, despite reviewers reviewing it and saying it would be fine here.

I have to either get an American PS2 and import both a PS2 and the game, or buy an Italian or foreign European version, and take the risk of it almost certainly not being in English.
 
I just looked on Amazon and all of these are expensive. =l

I REALLY wish I wasn't so cheap sometimes. I saw Haunting Ground for around $15-20 used at Disc Replay several times and for some reason I never grabbed it. Now I can't find it.

Need to get these games on the PS2 classics at least.

Imagine the tears from price gougers if Sony allows streaming of some of these rare titles from their catalogue via Playstation Now?
 
I remembered that I bought this game a few years ago. I couldn't remember if at the time I got a good deal or payed the average price. So I looked it up in my Amazon account.



...not bad at all. I still haven't played it unfortunately.
 
If an older game is popular or has the slightest hint of being rare, prices skyrocket. I made a dumb mistake a few years ago and sold my collection, expecting to be moving around soon. It never happened. Now I'm trying to rebuild the collection and games with millions upon millions of copies out there are still overpriced just because it's a JRPG or the word "Zelda" is in the title, among other reasons. In the case the game is rare, like this one, then the price is through the moon.
 
This is why i appreciate the options emulation allows for some of these games. I mean, limited prints, ultra rare, no avenues to play on modern consoles. Emulation keeps these games alive. This industry has a real problem with maintaining its legacy without emulation to be honest.
 
I forgot I still haven't gotten around to playing this game ever since I bought it so long ago. At least at $135, it's still cheaper than a new copy of Nier (PS3) on Amazon, $139.50.
 
NOW, quickly a few things I want to get out about Kuon. I'll just write some bulletpoints, for those interested.
-Game is about 10-14 hours long.
-Game has three different character stories, and three difficulties in each story (two characters playable from the start, one playable after beating both the other characters stories). Each character has a completely different story and go through different locations (though a few locations intersect).
-If you collect a hidden object from the Yin phase, and a hidden object from the Yang phase, you'll unlock the ability to play a minigame, Sugoroku, from the main menu. Why? Just because.
-Game has English and Japanese voices in the English version of the game.
-I only played with the English dub, which was okay.
-None of the characters lips move in cinematics, but their eyes blink. It's really creepy.
-This all said, the game has a pretty decent story going with it. No real plot twists (well, okay, maybe one or two), but it has an interesting exploration in mythology and weaves a pretty interesting world and tale.
-A few pretty well-done scares.
-The combat sounds a lot more complicated than it actually is.
-My favorite part of the game was the environments (which there is a fair number of), and moments where they mixed-up the gameplay with interesting twists (like an invincible enemy and unique situation, that sort of thing).
-The puzzles are okay, not anything I'd write to town about, but they are better than most current horror game puzzles.
-I would say in both the Yin and Yang phase, the second half of the phase is better than the first half (more interesting gameplay twists and environments the story really starts getting more interesting the second half as well).
-I would rank the campaigns Yang > Yin > Last. However, I would suggest playing them Yin > Yang > Last (You can play either Yin or Yang first, but I think Yin was designed to be played first. Yin's campaign is easier, starts before Yang's campaign starts chronologically and ends before Yang's campaign ends chronologically.)
-I'm not sure I would say the game is worth the ridiculous amount of money though. Unlike, say, Rule of Rose or Haunting Ground, this is an okay to good game. Rule of Rose has flaws gameplay-wise, but has an amazing story, art direction, and is truly unlike any other game, with an excellent experience. Haunting Ground is just a very good horror game, I would even say a great game. Kuon is not bad, but it is in okay to good territory for horror games, not amazing story/artistic flair/atmosphere status like Rule of Rose, or just great horror game status like Haunting Ground.

Rule of Rose seekers can hate me now.

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I got a copy back when the game cost $30, but then a couple of months later its price was raising into $40, so I bought two copies thinking it might be a good investment, and still have them today.
 
How long has Haunting Ground been at a high price? I bought it a few years ago, possibly new for about eight dollars or so. I didn't think it was one of those "collectible"/sought-after horror titles.
 
Imagine the tears from price gougers if Sony allows streaming of some of these rare titles from their catalogue via Playstation Now?

Well, Suikoden 2 is a high price game. Like $100+ even used. And it's gonna be released digitally.

I still think that the price could still work for people who MUST have the physical copy. It wouldn't be fair though to deprive people of the chance to play a game they never got to experience just because it'd make some gougers unhappy. lol.
 
Yeah I wanna play Kuon but don't think I can't justify spending that much sadly. Might have to wait and hope to find someone will to make a deal.
 
This thread is reminding me of my previous plans to acquire a complete collection of From Software games... I'm gonna need a lot of shelf space for Armored Core.
 
As someone who was literally just looking around at copies of this game last night, you motherfucker

I passed up a used former-rental copy at Blockbuster years ago and have never seen another reasonably priced copy. A used game store about an hour away has one for $100 tho. yay
 
As someone who was literally just looking around at copies of this game last night, you motherfucker
Maybe he will be a nice member and sell the games at a good price?

First time I hear about any of these games. Are they generally good? Kuon was made by From Software the ?

Also, what is Rules of Rose? So many questions because this is the first time I see these games. And I own maybe 70 PS2 games.
 
How long has Haunting Ground been at a high price? I bought it a few years ago, possibly new for about eight dollars or so. I didn't think it was one of those "collectible"/sought-after horror titles.

Just in the past year or so. Both games were going for $15 or so for the longest time and just blew up, along with some other PS2 games like Blood Will Tell, Mega Man X8, MS Saga, and Drakengard 2 (this one makes total sense simply because of the Nier/D3 connections).

Picked up my copy of Kuon two years ago at Disc Replay for $2.99. Can't complain.
 
For Haunting Ground and Rule of Rose, some big horror Let's Players played the game in the last couple years, which I think is why their prices have gone up, as there is more demand now from people interested in the games than there are copies available.
 
I still have such a big horror game backlog on PS2. Kuon, Haunting Ground, Rule of Rose, Forbidden Siren 2, Clock Tower 3 and some more. Luckily I own them already, so I don't have to worry about current prices.
When I bought Kuon, it was around €10, but that was the PAL version, of course.
 
Played it, liked it. Not for everyone though and not the most polished game out there.
Jesus, what happened to J-horror? PS2 era was truly the golden age for good japanese horror games. Sigh.
 
I loved this game, the setting and eerie atmosphere are top-notch. I pretty much buy every horror game that comes out due to situations such as the OP describes, they always wind up being expensive and hard to find.

Most of my PS2 collection is boxed up in the basement, let me see if I can dig up my copy.
 
Jesus, what happened to J-horror? PS2 era was truly the golden age for good japanese horror games. Sigh.

Yes, but it wasn't that bad last gen. Quite a few games on Wii (though, probably only the Project Zero games were really good of those), Siren on PS3, Corpse Party on PSP, so there were still some good games.
 
I remember when I bought Rule Of The Rose(the Asian Version)when I thought the game was never coming to NA for 15$ in ChinaTown NYC...Didn't know the game was going for that much now. I'm glad I got to rip an ISO of the game for backup.
 
This is just one of those games I'm going to have to hope I stumble upon someone for a decent deal by crossing my fingers. Damn it lol.
 
Just checked my backlog cupboard and discovered I have it, right at the bottom of my ps2 backlog stack, I was getting worried for a sec there that I'd have to pay extortionate prices to add it to my colelction lol. I'll get around to playing it soon enough. Still got to finish all the project zero games and haunting ground.
 
This is one of the games in the group people have brought up that I expected to like but the camera angles are so weird, I felt like a fish in what little I played and it was hard to see the actual layout of the area. I need to give it another chance sometime. Melee combat seemed Rule of Rose levels of bad.
 
From should put this game up in the PS store.I really want to play it but there's no way in hell i'll be paying 50€ for it to the assholes that are selling it on amazon.uk.
 
So I posted on twitter, and it looks like one of my followers has the game, sans the manual and is going to sell it to me for $10! HOLY CRAP! What a guy! I lucked out.
 
I went to disc replay again yesterday. Still nothing. lol. From now on, any game that seems like it'll be limited in print and is obscure I'm just gonna have to try to get it before it becomes hard to find like this.
 
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