Fimbulvetr
Member
Nirolak said:They were actually considering moves like dodge rolls and combos, but they took them out of the game because they felt it favored using a single character too much and wanted to encourage use of the entire party.
However, they also took out the overhead camera, which makes it vastly harder to actually use the full party. Realizing this, they added in a lot more tactics slots, once again encouraging you to just use a single character, but now that character didn't have dodge rolls, combos, or any other interesting features while you were controlling them.
By trying to constantly tread the line between party based CRPG and action RPG through reduction, all they managed to do was make something that pleased no one.
That is interesting.
When you think about those details, Dragon Age 2 sounds like a failed Tales game. Man that felt weird to say.