It was there game. EO caused the firing ut they also benefitted from the game gettinf better sales. Either way hope EO goes belly up someday too.
FFS Square: all the individual talent contributed to what HitmanTM so great. I'm incredibly concerned for Hitman's future but alas, survival first for its only (and deservedly so) maker.
While those gimps at Square Europe/UK are at it, have they considered firing their marketing heads? Niche products will never sell volumes like popular series, but the fact they didn't use marketing strategies to overcome these obstacles, leaving IOI to do most online communication, is fucking embarrassing. Like the publisher work done for Deus Ex, they should take a good and hard look at the qualityTM content they pumped out for both franchises, especially the stuff they put out on their YouTube channel: the pack of embarrassing fucks.
On a side note, I think Arkane are in a much better position with publisher Bethesda Softworks, although the complete lack of narrative DLC says a lot about Dishonored 2's sales performance.
I've said this before in a previous DE:MD thread and I will say this again:
Fuck you SE, you incompetent shitpile of a publisher.
I call it Karma, for the Kane and Lynch fiasco 10 years ago on Gertsmann. Now IO is being downsized. I guess SE couldn't find any buyers, so they're cutting staff left and right
I regret thinking last year that Square Enix is treating their western stuff well. Deus Ex, Hitman, Tomb Raider all seemed to be going up and up. Sleeping Dogs should have been a sign.
Now the studios are getting sold off or tossed into the Marvel sweatshop. Ugh.
amen
i'd like to see them take this attitude towards their in-house/japanese developers
Square Enix had two amazing games in 2016, Deus Ex and Hitman. This is how they reward the talent that made them.
I call it Karma, for the Kane and Lynch fiasco 10 years ago on Gertsmann. Now IO is being downsized.
1. That wasn't IO.
2. That blame is more on GameSpot at the time.
3. Your being petty as fuck for an incident that Gertsmann has moved on from.
Yeaaah don't know if they really thought that through well enough.lol
Square Enix had two amazing games in 2016, Deus Ex and Hitman. This is how they reward the talent that made them.
Business as usual.
So this is another failure for episodic games that are not adventures, after Half-Life 2 and SiN Episodes. I don't think I can remember any other major attempts.
Real shame, wonder how many will change industry/careers
Well put. Also, GB and Gertsmann picked Hitman as their game of the year fwiw.
Probably not a lot, turnover is extremely high in the game industry, it sucks, but that's life as a dev right now, they'll probably all be swiftly employed again since devs are always hiring.
People seemed to love the game, did it not sell well? I'm not interested in episodic gaming myself but most people seemed to love it. If it didnt sell well then was it the game or the episodic release schedule?
I believe it did around a half a million? I could be wrong but I feel like I read that somewhere. Honestly though the game had so much heat last year that I think they would've seen a pretty dramatic uptick in sales with season 2. I don't understand how Square doesn't see that. The hilarious thing though is that in the same announcement where Square said they were going to sell IO they said that they plan to double down on making games that are a service. Ya know, kind of like Hitman. lol.
Sad to see everyone get laid off, but I was extremely lukewarm about Hitman 2016. It was a game that I played after purchasing on deep discount and gave up on quickly.
The episodic model was a complete disaster. Sure it kept the attention of Giant Bomb, but no one else besides GB fans gave a flying fuck and wrote the game off because of this.
I think the problem is: some players may want to play the whole game at once; they may wait for the full series to be released, but meanwhile people who wait do not buy the game. Then, you may have players who get one episode or two but no the whole season. Maintaining hype over a whole season is not easy, new games come and get attention. You have big games being forggoten after a week or two, so imagine how to get attention over a year.
Didn't Hitman sell pretty poorly?
People seemed to love the game, did it not sell well? I'm not interested in episodic gaming myself but most people seemed to love it. If it didnt sell well then was it the game or the episodic release schedule?
And gamespot bought giant bomb. So Gerstmann is back at gamespot.
Hitman won GB goty what are you even saying lulI call it Karma, for the Kane and Lynch fiasco 10 years ago on Gertsmann. Now IO is being downsized. I guess SE couldn't find any buyers, so they're cutting staff left and right
I guess I can keep my tag here but man
Petty.I call it Karma, for the Kane and Lynch fiasco 10 years ago on Gertsmann. Now IO is being downsized. I guess SE couldn't find any buyers, so they're cutting staff left and right
I would like to see your reaction if you were among those who got laid off. Passing it off as 'business' feels good when you're not the one affected.its business. Youre talking like they did it as a prank in college.