Majora said:The two best looking changes to me
- More dynamic director, changing level lay-outs and weather etc...
- An admission that most of the original crescendo events are too easily exploitable by the survivors and a desire to change that.
Can't wait, screw the people with entitlement issues.
Pretty much, goddamn it. I'm going to resist though, this has rushed sequel written all over it.fallengorn said::lol I know I'm going to end up buying this, and I'm slightly gonna hate myself for it.
Cheeto said:Fuck it if it isn't free or a really cheap expansion.
L4D's still going to be updated, it's been confirmed a bunch of times.Suburban Cowboy said:If I told you a year ago "Valve's next game will only end up having one patch with new content and its sequel will come a year later" who would have believed me?
Spire said:I love the people screaming that they won't buy it for more than $20 while knowing full well they'll buy it day one, no matter what.
Well, there's the relative lack of content (only 4 campaigns, each take about 45 mins to beat), and the fact that the game launched with only half the maps actually working in versus. Not to mention a few core design flaws that never got fixed, such as the matchmaking system or being able to win on 80% of the maps just by finding a nice corner to stack in.Teknoman said:Unfinished?
no, that would be the latest loot system in TF2.ghst said:biggest mistake valve have ever made.
They'll just add the SDK support and Matchmaker 2.0 and nothing else, just watch.Botolf said:L4D's still going to be updated, it's been confirmed a bunch of times.
why even bother you're just going to split the communityBotolf said:L4D's still going to be updated, it's been confirmed a bunch of times.
Botolf said:L4D's still going to be updated, it's been confirmed a bunch of times.
aeolist said:You know, I've never been an elitist PC-playing console-hating type before but this thread makes me want to start.
360 and PS3 players who are used to getting fucked over by paying $60 for 6 hour games with bugs galore and no replay value are ruining things for everyone else.
Spire said:I love the people screaming that they won't buy it for more than $20 while knowing full well they'll buy it day one, no matter what.
...play some of the commentary maps and this is mentioned. I think in no mercy for example the pilot would complain about a bite as the screen blacked out implying that the survivors crash and end up in one of the other campaigns. It was not done because the focus testers were upset that they survived No Mercy but got an implied bad ending.Teknoman said:* L4D1 campaigns were "re-ordered" to come up with a sensible storyline. There is mention of "people on the forums" figuring it out. ("Mapping the whole journey", etc.)
Wait a minute... Whats this part about?
how they originally intended on it being 1 long journey strung together. My theory is the progress was supposed to beTeknoman said:* L4D1 campaigns were "re-ordered" to come up with a sensible storyline. There is mention of "people on the forums" figuring it out. ("Mapping the whole journey", etc.)
Wait a minute... Whats this part about?
The view of the team was that they wanted to add more to L4D than a few new maps. They apparently still had a lot of ideas they wanted to try out (A lot of these ideas sound out of the scope of a patch).Zeke said:why even bother you're just going to split the community
Jackl said:One things for sure, I'm not buying until its sub 20 dollars on steam sale. Not getting caught in that mouse trap again.
Uh, L4D is 100+ hours long. It's a multiplayer game, not a "I played it through in one sitting" deal. By the same measure, Counter-strike is a 1 hour game since that's all it'd take to see every map.PatzCU said:Same here, and I'm glad I waited for the big Steam sale where L4D was only $20. Now I'm just as big of a Valve fan as the next guy, but L4D is not even close to their other releases in terms of price:content ratio. You can essentially breeze through the game on the default difficulty in 4-5 hours. Sure, you can up the difficulty to the hardest skill setting and then play "closet raider" as your race from closet to closet to survive.
I really like L4D, but at a $50 price tag, it's just too much. I was definitely expecting a couple of campaigns to be released before we got a second L4D. Oh well. This won't be a day one. This is going to be a 'wait until it's half price on Steam' purchase.
Suburban Cowboy said:no, that would be the latest loot system in TF2.
This wont be a financial mistake for Valve, and all of its loyal fans will forgive them.
dont buy into "its too big to patch" bullshit. Thats how companies always justify charging us for shit we used to get for freeBotolf said:The view of the team was that they wanted to add more to L4D than a few new maps. They apparently still had a lot of ideas they wanted to try out (A lot of these ideas sound out of the scope of a patch).
I forgot CS was a full price retail gameLiu Kang Baking A Pie said:"Stop making fun videogames so quickly!"
Uh, L4D is 100+ hours long. It's a multiplayer game, not a "I played it through in one sitting" deal. By the same measure, Counter-strike is a 1 hour game since that's all it'd take to see every map.
It makes me feel the opposite, I can't believe some people are so fucking fickle and entitled. The anti sequel brigade in this thread must be the same bunch of cretins that immediately turned on Blizzard for not making Diablo 3 black enough, after three years of rabidly hanging on every word for a confirmation.You know, I've never been an elitist PC-playing console-hating type before but this thread makes me want to start.
360 and PS3 players who are used to getting fucked over by paying $60 for 6 hour games with bugs galore and no replay value are ruining things for everyone else.
What does that have to do with anything? Are you saying it's okay for Counter-strike to be hundreds of hours long because it's $20 but it's not okay for L4D to be hundreds of hours long because it's $50-60? I can't figure out your comment's logic. Both games go well beyond what's expected of replay value and offer fucking tons for the money you spend.Suburban Cowboy said:I forgot CS was a full price retail game
Sounds about right.brain_stew said:Well they could still easily redeem themselves on this one, and after seeing the backlash (the Steam forums are in meltdown btw) they very well may.
Basically:
Release a retail package of L4D2 including all the L4D content at $50
Release this same bundle on Steam for new owners, again at $50
Sell the new content to owners of the original for $30, and treat it as an expansion pack.
Drop the price of the original permanently down to $30, so people can jump into the universe at a lower cost.
Make both games fully compatible with each other. If someone only has the original, let them still play with those that have L4D2, but only on the maps they own. They then have the option of upgrading to the full deal for a cut down $30 later on.
Everybody wins, no split community. Fair price for a ncie amount of content and a great bundle for those new to the series.
Console gamer's get raped with a full $60 retail release that is incompatible with the previous release but since this is par for the course and that bunch relish all the rape they can get, they gladly lap it up and keep asking for more.
Look at how extensively they've changed TF2 and tell me again why this can't be patched inBotolf said:The view of the team was that they wanted to add more to L4D than a few new maps. They apparently still had a lot of ideas they wanted to try out (A lot of these ideas sound out of the scope of a patch).
brain_stew said:Well they could still easily redeem themselves on this one, and after seeing the backlash (the Steam forums are in meltdown btw) they very well may.
Basically:
Release a retail package of L4D2 including all the L4D content at $50
Release this same bundle on Steam for new owners, again at $50
Sell the new content to owners of the original for $30, and treat it as an expansion pack.
Drop the price of the original permanently down to $30, so people can jump into the universe at a lower cost.
Make both games fully compatible with each other. If someone only has the original, let them still play with those that have L4D2, but only on the maps they own. They then have the option of upgrading to the full deal for a cut down $30 later on.
Everybody wins, no split community. Fair price for a ncie amount of content and a great bundle for those new to the series.
Console gamer's get raped with a full $60 retail release that is incompatible with the previous release but since this is par for the course and that bunch relish all the rape they can get, they gladly lap it up and keep asking for more.
I'm not talking about download sizes or times, I'm talking about the deeper changes and refinements that L4D2 is going to introduce to some fundamental parts of the game. I'm not going to list them, go read about it.Suburban Cowboy said:dont buy into "its too big to patch" bullshit. Thats how companies always justify charging us for shit we used to get for free
See above.Epiphyte said:Look at how extensively they've changed TF2 and tell me again why this can't be patched in
I agree, but there's a big difference when they're talking about more campaigns than were in the original.Suburban Cowboy said:dont buy into "its too big to patch" bullshit. Thats how companies always justify charging us for shit we used to get for free
brain_stew said:Console gamer's get raped with a full $60 retail release that is incompatible with the previous release but since this is par for the course and that bunch relish all the rape they can get, they gladly lap it up and keep asking for more.
PatzCU said:Same here, and I'm glad I waited for the big Steam sale where L4D was only $20. Now I'm just as big of a Valve fan as the next guy, but L4D is not even close to their other releases in terms of price:content ratio. You can essentially breeze through the game on the default difficulty in 4-5 hours. Sure, you can up the difficulty to the hardest skill setting and then play "closet raider" as your race from closet to closet to survive.
I really like L4D, but at a $50 price tag, it's just too much. I was definitely expecting a couple of campaigns to be released before we got a second L4D. Oh well. This won't be a day one. This is going to be a 'wait until it's half price on Steam' purchase.
Versus without Blizzard auto-failing his team? Sign me up!Blizzard said:So, I'm at least one person who won't be buying the sequel day one. If it goes down to $15-25 on sale I might consider it, if tons of people are playing, though.
Duderz said:I'll buy it if it's ~ $20. Way too early for this game.
Where's Episode 3, Valve??![]()
Liu Kang Baking A Pie said:"Stop making fun videogames so quickly!"
Uh, L4D is 100+ hours long. It's a multiplayer game, not a "I played it through in one sitting" deal. By the same measure, Counter-strike is a 1 hour game since that's all it'd take to see every map.