Solid SOAP
Member
I've been replaying Majora's Mask recently, and it just dawned upon me how strangely replayable this game is. Every time I've played it I constantly use the Song of Reverse Time while I play to alleviate the stress of the time constraints. This time, however, I've decided that I'm going to use all my knowledge of the game that I currently have and try to beat it without using the song once. With this restriction in mind, I've found that I'm playing the game almost entirely differently. I try to get as much stuff done as possible in one sitting, and I'm always on the move. I think about everything currently possible given whatever items and abilities I have at my hands while I play, which makes for a fun challenge of memory, reflexes, and endurance. It's much more replayable than most other Zeldas without a Master Quest or Hero Mode because of all the possibilities that the time constraints make for the player, making for a game that's fun no matter how many times you play it because every time you'll remember something different at certain times, making you map out the fastest route to each mini-game, side quest, dungeon, etc.
Anyone else find games in a series or genre that wouldn't traditionally be replayable, well, replayable?
Anyone else find games in a series or genre that wouldn't traditionally be replayable, well, replayable?