The parallax scrolling in Bucky O'Hare is pretty impressive for a NES game:
https://youtu.be/dWHPNnrTmKs?t=1464
https://youtu.be/dWHPNnrTmKs?t=1464
Do you have Battletoads?
So the GG version is pretty much the same huh?
yes i forget this important detail. 2 big sprites players with 2 layers each for perfect 6 colors sprites (NES is limited at 3 colors sprite).Don't forget that the player sprites are made out of 2 separate sprite layers as well to increase their color count (that rhino enemy on the rotation effect gif is usually how standard NES sprites look).
Lost World on GG makes a great use of the color palette from the console.Yep, same game. The Game Gear version has much better colours on-screen, but like Sonic 2 it's waaaaay more frustrating than the Master System because of how zoomed in everything is. There are some levels where dinosaurs pop out of the bushes and you get like absolutely no time to react on Game Gear.
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Master System
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Game Gear
... Game Gear version also replaced Alan Grant's sprite with some generic soldier for whatever reason. =x
But yeah, really solid platformer. And a fantastic soundtrack, especially the intro.
Lost World on GG makes a great use of the color palette from the console.
The GG had 4096 colors after all, so I don't think we should compare it to NES and MS. I mean, even the Genesis only has 512 colors... Many games on GG have much better color gradients than Genesis.
Battletoad NES is the best exemple of game make by demomaker
Rotation effect
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All this with two players simultaneously with big sprite and complex animation. And a very high ROM bytes optimisation with the worst NES mapper ever. Perfect code job.
It absolutely should count because it is the same hardware as the master system. The sole difference in hardware is that the CRAM in the SMS is 32 bytes long (16 Word). The Game Gear CRAM is 64 bytes (32 word). Other than that, the hardware is identical.
The game gear is still limited to 32 colors on screen at once without loading another paletter in hblank. In fact, many game gear games are straight up the exact same thing as the sms versions. I mean that literally, they are running full resolution with the original color palette present. You can take the gg rom for games like castle of illusion and run it on the master system without doing any work.
Battletoad NES is the best exemple of game make by demomaker
2 planes multidirectionnal scrolling with realtime vertical/horizontal tiles shift.
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Line-scroll for 3D effect
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Parallax scrolling + raster effect
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Big dynamic object (and without black bakground)
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Rotation effect
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Sprite occlusion effect and background animation.
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Vertical parallax scrolling + realtime tilted rop building
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All this with two players simultaneously with big sprite and complex animation. And a very high ROM bytes optimisation with the worst NES mapper ever. Perfect code job.
That second Battletoads gif isn't in the game...
I've never seen it before, either.
Except for Shing force 2 and tails these games are released on sega Master Sysyem!Deep duck trouble
Land of illusion starring mickey mouse
Wonderboy III the dragon's trap
Phantasy star (especially the first person dungeons)
Power strike
Dynamite heddy
Space harrier 3d
Sagagia
chuck rock 2 son of chuck
Alex kidd in shinobi world
Road rash
Aladdin
Fuck it, im naming game gear games too, because its a master system
Gunstar heroes
Ristar
Shining force ii sword of hajya
Gg aleste ii
Tails adventure
Sonic triple trouble
Mortal kombat ii
Tempo jr
Had a real jaw-drop moment when I first played Kirby's Adventure and saw this in effect.
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This isnt what I am talking about in the case of castle of illusion, though. You are talking about a game running at a decreased resolution with parts of the display being drawn past the visible screen. Which is indeed funny.The GG version have an adapted HUD but you always can see the Master System HUD outside the visible screen space of the GG (with emulator).
Except for Shing force 2 and tails these games are released on sega Master Sysyem!
Battletoads & Double Dragon?
It's a shame that such a wonderfully animated game have such abysmal gameplay @_@
Don't just post pictures, I've never seen this game before, I have no fucking idea what this game is, why does the color pallete look like poo? Is this a Megaman 2 romhack? Is this a ripoff Megaman game?
Did you just post this GIF because you made it and you wanted to show off your GIF making skills?
Come on mate, just post the name of the game AND the GIF, not everyone played games you have played before.
Calm down, it was an oversight on my behalf, and I apologize for that. I didn't pick this to show off any gif-making skills. I choose it because of how detailed the boss sprite is.