At the edge of human knowledge, everything becomes a little hazy.
But Wormdundee is right I think; progressively changing a person's brain from biological to non-biological (I'd say silicon, but we'd probably be using a different substrate by then) will allow a person to pretty much stay as themselves.
Changing the last piece of biological hardware over to non biological shouldn't alter our sense of selves too dramatically... even if, if you take a snap shot from start to finish, the whole process would've dramatically altered an individual's perception of self, if only because that person now exists on a non-biological and has thus overcome biological limits including mortality and expandability/upgradability.
While discussing the singularity on a metaphysical level is all fine and well... what's lacking is discussion about what a post singularity world will be like. Some say that we can't fathom at what it'll be like, because it'll be beyond our intellectual capacity.
Personally, I feel as though we can make some very accurate guesses at 'end game', if only because the computation needed to assess and create the goals are trivial relative to the task of achieving those goals. Yet it's an important step (the creating the goals part) to achieving anything in the first place.
While I'd launch into a long winded description of the universe... I can do one better and post a link to a pretty good documentary about it... although I'm sure many of you have seen it already:
BBC's Visions of the Future presented by Michio Kaku
http://www.youtube.com/watch?v=vW1TNkQfNng&feature=related
Very good watch.
Essentially the gist is, we'll master both physical universe, the universe of the mind and overcome our biological limitations on an internal level (like we've done on an external level thus far).
As a gaming and tech enthusiast... I think the most compelling point to be made is a reality of virtual reality. Ideally, it'd be the matrix quality simulation (without arbitrary deaths, and oppressive computer A.I. overlords), in which people can move in and out of freely.
But more to the point, is that it will allow us to enjoy a world in which we have not just mastered the physical, but surpassed it.
To put it another way, living in a world where we're immortal non-biological entities, in shiny solar collecting towers and what not, might be all well and good... but I'd prefer to live on my own floating castle and peddle to my neighbour's castle on my flying wing bike... or teleport there if I don't feel like it.
The other compelling point about virtual reality that is rarely touched on by anyone much less the popular media that like to treat it as 'weird science', is that we are already starting to see increasingly and iteratively better virtual worlds. At some point, it'll cross the threshold between enthusiasts and become a killer app (not unlike how Avatar has made 3D the killer movie app).
As adoption of virtual reality and as its quality increases, it'll actually start to contribute largely and positively to global resource usage, producing a large positive, but largely unexpected benefit for policy makers rushing to make gradual changes to the way we use and deal with energy.
As a result, the most intriguing ideas about the technological singularity are the stories of how we'll get there, and how the changes will interact with the world we live in; on a physical level, and on a political and economic level.
Unfortunately, the current crop of futurists don't really touch on this kind of stuff to the detail which would satisfy me (or at least none of what I've seen).
But Wormdundee is right I think; progressively changing a person's brain from biological to non-biological (I'd say silicon, but we'd probably be using a different substrate by then) will allow a person to pretty much stay as themselves.
Changing the last piece of biological hardware over to non biological shouldn't alter our sense of selves too dramatically... even if, if you take a snap shot from start to finish, the whole process would've dramatically altered an individual's perception of self, if only because that person now exists on a non-biological and has thus overcome biological limits including mortality and expandability/upgradability.
While discussing the singularity on a metaphysical level is all fine and well... what's lacking is discussion about what a post singularity world will be like. Some say that we can't fathom at what it'll be like, because it'll be beyond our intellectual capacity.
Personally, I feel as though we can make some very accurate guesses at 'end game', if only because the computation needed to assess and create the goals are trivial relative to the task of achieving those goals. Yet it's an important step (the creating the goals part) to achieving anything in the first place.
While I'd launch into a long winded description of the universe... I can do one better and post a link to a pretty good documentary about it... although I'm sure many of you have seen it already:
BBC's Visions of the Future presented by Michio Kaku
http://www.youtube.com/watch?v=vW1TNkQfNng&feature=related
Very good watch.
Essentially the gist is, we'll master both physical universe, the universe of the mind and overcome our biological limitations on an internal level (like we've done on an external level thus far).
As a gaming and tech enthusiast... I think the most compelling point to be made is a reality of virtual reality. Ideally, it'd be the matrix quality simulation (without arbitrary deaths, and oppressive computer A.I. overlords), in which people can move in and out of freely.
But more to the point, is that it will allow us to enjoy a world in which we have not just mastered the physical, but surpassed it.
To put it another way, living in a world where we're immortal non-biological entities, in shiny solar collecting towers and what not, might be all well and good... but I'd prefer to live on my own floating castle and peddle to my neighbour's castle on my flying wing bike... or teleport there if I don't feel like it.
The other compelling point about virtual reality that is rarely touched on by anyone much less the popular media that like to treat it as 'weird science', is that we are already starting to see increasingly and iteratively better virtual worlds. At some point, it'll cross the threshold between enthusiasts and become a killer app (not unlike how Avatar has made 3D the killer movie app).
As adoption of virtual reality and as its quality increases, it'll actually start to contribute largely and positively to global resource usage, producing a large positive, but largely unexpected benefit for policy makers rushing to make gradual changes to the way we use and deal with energy.
As a result, the most intriguing ideas about the technological singularity are the stories of how we'll get there, and how the changes will interact with the world we live in; on a physical level, and on a political and economic level.
Unfortunately, the current crop of futurists don't really touch on this kind of stuff to the detail which would satisfy me (or at least none of what I've seen).