SaintMadeOfPlaster
Member
If Dark Souls had an in-game map, this would probably be my choice.
This makes no sense. What if they implemented a map that was terrible? You have no idea what kind of map they would use.
If Dark Souls had an in-game map, this would probably be my choice.
Silent Hill had great maps. After you would try a door they would mark which ones were locked, which ones couldn't be opened, and which ones were unlocked. They also marked areas of the town you couldn't access because the streets were collapsed, and they of course showed your position on the map.
This makes no sense. What if they implemented a map that was terrible? You have no idea what kind of map they would use.
The level and world-design of the game is so well done, you don't even need a map for this game, even though it's huge. Everything is perfectly connected and memorable.
Still, things could make even more sense and orientation easier, if there was an actual map.
I'm sure, no matter how bad or good it would be, it would help. Even a map with just the names of the locations, geographically positionated.
Best maps (Good game or not doesn't matter)
Far Cry 2
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It looks overly complicated at first, but the detailed map in the Descent games (here: Descent 3) were excellent and pretty much necessary to progress.
I wish we'd get 3D levels as complex as those nowadays....
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If Dark Souls had an in-game map, this would probably be my choice.
Otherwise:![]()
From Ni No Kuni.
I also remember Dead Space 1 to have a very good map system. You could pull it out while still being able to walk and have an eye on your environment. Fully 3D models of it made it very easy to navigate and orientate through the game for me.
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If Dark Souls had an in-game map, this would probably be my choice.
If Dark Souls had an in-game map, this would probably be my choice.
Silent Hill had great maps. After you would try a door they would mark which ones were locked, which ones couldn't be opened, and which ones were unlocked. They also marked areas of the town you couldn't access because the streets were collapsed, and they of course showed your position on the map.
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Enlarged and stitched together version of full in game map to show treasure locations.![]()
What the world looks like while flying.![]()
A 2D side scrolling game using an overhead map? Are you fucking kidding me with that shit?