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Let's Talk About Recording / Streaming Software

Sethos

Banned
I often see a lot of questions regarding recording software. Which one is the best, what do you use, how's the performance, is it worth the money and any free alternatives? Thought it could be interesting with a more dedicated resource. Not planning to do any fancy OT on the topic or extensive lists, just wanted a place to do some casual discussions and observations / recommendations.

Over the last few years I've been going through quite a few pieces of software, trying to find the one with the smallest performance hit and biggest feature set. My personal verdict on the software I've used;

FRAPS: The grandfather of recording software. Also, the worst option available today in my opinion. It became the 'standard' option because it was the only real option for the longest time and you still see this as the first recommendation when someone asks for recording software.

40phHfn.png


Pros:

- It has a solid Benchmarking function that lists frametimes etc. which can then be turned into a nice overview with FRAFS Bench Viewer.

- Only recording software so far that is able to hook into GTA IV with an ENB.

Cons:

- Huge performance hit

- Recording FPS tied to game FPS

- Raw recordings, which is pretty pointless and can be a bitch to work with

- I've seen dirty carpets with more options than this


Price: $37
Personal Rating: 2/10
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Bandicam: Not sure how well-known it is, I never heard of it until one day a friend mentioned it to me ( Few years back now ), I then decided to check it out.

iRYuQkd.png


Pros:

- Has a little target display that tells you the resolution of the software it has hooked into. This is perfect for me when downsampling, so I know it's running the exact resolution I like and keeps the AR.

- Able to do custom area recording, meaning I can record one of those obscure / locked off video sites and turn the recording into a GIF ( For an example ). Has helped me a lot of times.

- While people might see this is a con, for me it's a pro. When taking a screenshot it freezes for a second. The times I've screenshotted away and FRAPS only to see an empty folder are numerous. So with this, I know the thing took a screenshot.

- Decent options selection compared to FRAPS; custom resolution, quality setting, audio settings etc.

Cons:

- Like FRAPS it's pretty rubbish at recording. Can tank the FPS, the recordings aren't that smooth and there's only a select few games where it magically seems to work "Okay".

- The screenshot freeze. Obviously have to list it as a con as well, because let's admit it could be annoying for some in the long run.

Price: $39
Personal Rating: 5/10 ( Would probably be lower but it's a life-saver as a screenshotter ).
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Dxtory: A piece of software that quickly gained traction, it was also my go-to program for a long time. Has been getting a lot of praise.

dqFRdtD.png


Pros:

- Able to use custom codecs. Here I recommend Lagarith Lossless as it seem to offer the best performance plus a good quality output. I think most people seem to recommend this combination.

- A metric ton of options

- FPS not tied to recording FPS. So even if the recording for some reason struggles, game still runs fine.

- Love the audio options with separate channels for microphones etc. it's editing heaven.

Cons:

- The translation gets iffy at times and poor explanations

- Not super intuitive, so all those options just seem scary. Still things I'm not sure what does.

- There's a random handful of games where it just goes into terrible-mode. Recordings come out at 5FPS, crashes the games etc. I had the problem in DCS World for one.

- Screenshotting and SLI doesn't seem to work well together. I get so many "half-rendered" screenshots, like I'm getting half a framebuffer.

Price: 3600 JPY which at the time of writing translates to around $37
Personal Rating: 7/10
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Action! ( Mirillis Software ): So the last few months I learned about this, was a bit skeptical as it seemed like one of those "All show, no go" programs with pretty website, pretty interface and big marketing words but would ultimately just suck ... But man I was surprised.

61S4YJ3.png



Pros:

- Performance is incredible. The performance hit is what I'd call non-existent, so it's perfect to just have it running constantly when playing to capture those sweet moments

- More options than you can shake a stick at - Basically has the options of all the above except custom codecs, FRAPS' benchmarking and ENB feature.

- Interface is very pleasant to use, everything makes sense or is aptly explained.

- Built-in stream feature, plus a custom option.

Cons:

- They use their own codec which is amazing but seem to have some compatibility issues. It won't play in VLC because it's using a closed box of codecs, however most other video players should play it no problem.

- Spent a long time wondering why the example output in Sony Vegas was garbled. You need to set the preview to not use GPUs.

- The built-in stream feature requires additional payment to use, which is quite scummy. ( One month is $3 / Year is $30 ).

Price: $30
Personal Rating: 9/10
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Obviously, everything is my own opinion. So I'd love to hear what else people are using, some great free alternatives, perhaps some comparisons etc.

Maybe this shit has no interest and I just had too much coffee thinking this thread was relevant :P

On a related note; Can't wait to see ShadowPlay.
 
Speaking of which.. NVIDIA, WHERE IS SHADOWPLAY?!

Nvidia's just stalling constantly. Their latest gem is because the output isn't playable in Windows Media Player ... I'm sure people who record stuff uses WMP exclusively and not VLC / MPC-HC etc. plus they send the raw recordings to their friends.

JamesW@NVIDIA said:
Hi Sethos,

In our testing, H264 + PCM in M2TS format did not play with audio in Windows Media Player. That was the main issue we ran into. Our goal was to release as a beta, but without audio in the default player in Windows, that was not up to beta quality in our opinion.

We are sorry this is taking so long. We don't want to give a new date because as with all projects, all estimates are liable to slippage. When you next hear from us, ShadowPlay will be ready for download.

Thanks for your patience.

-James
 
MSI Afterburner (beta)

http://event.msi.com/vga/afterburner/download.htm

http://www.youtube.com/watch?v=IV5yFfpinT8

http://www.youtube.com/watch?v=WA71rKw8I2M

http://www.youtube.com/watch?v=FHf8_Aw3ROI

kCNESMz.gif


owqjTuZ.jpg


Basically it's very close to ACTION! but for FREE.

+ Records with absolutely minimal performance hit.

+ Records directly to MJPEG AVI, which every editing/encoding program ever can read, great for editing

+ Works with older DirectX games that ACTION! and other modern software do not

- Usually loses the entire recording segment if game crashes unexpectedly






OBS: Open Broadcaster Software

http://obsproject.com/

http://www.youtube.com/watch?v=niXeZTca7fU

http://www.youtube.com/watch?v=jhQzOiEWpWA

http://www.livestream101.tv/setting-up-open-broadcaster-software/

http://www.pcgamer.com/2012/12/04/h...a-free-lightweight-livestreaming-application/

joaXAN4.png


Made for streaming to Twitch.tv and the like but it can save recordings locally too. FREE

- Since you are probably streaming to Twitch you are using very fast x264 encoding at a somewhat low bitrate, meaning it's not the highest possible quality and not the easiest to use for precise editing

+ Still easy to cut out pieces (imprecisely) or upload the whole thing to Youtube

+ Don't have to encode it again
 
Is Action! free if you aren't interested in livestreaming? I can't find anything about that on the site.

I was thinking about doing some gameplay videos, just for fun, but I only knew about fraps and it makes every game basically unplayable.
 
PlayClaw

Pros:

Very little or no lag when recording
Has built in webcam feature
Record up to 16 audio sources
Lots of overlays showing stopwatch, cpu usage/temp, gpu usage/temp, clock, etc.

Cons:

Expensive
 
Came to post MSI Afterburner, beaten apparently.

Pros:

It can also use Lagarith Lossless (and other codecs)

Can capture to AVI or MKV, has support for separate audio channels.

Performance hit seems to vary from game to game.



Cons:

No native 64bit support (don't plan to capture BF4 Beta with it)

Creator is a bit of an ass (but he does it for free so can't complain too much)
 
Good timing on the thread. I've been looking for a suitable replacement since Fraps have been messing up on me lately. Can't get anything to record in Arma 3 and I've missed some moments I wish I could watch again.
 
I was using Afterburner for a while and it was pretty nice, but out of nowhere my recordings started getting desynced audio.
 
This will be a useful thread as I need some of these tools to report users on a server I frequent
 
FRAPS and Bandicam are dinosaurs, I'm kind of disturbed by how popular they still seem to be. Inertia, I guess...

I stream with OBS and record locally with MSI Afterburner for the most part. Tried Action! at one point but I didn't like the lack of settings. Video quality and performance were quite good, though.
 
FRAPS and Bandicam are dinosaurs, I'm kind of disturbed by how popular they still seem to be. Inertia, I guess...

I stream with OBS and record locally with MSI Afterburner for the most part. Tried Action! at one point but I didn't like the lack of settings. Video quality and performance were quite good, though.

Yeah, it annoys me to no end when someone asks for some recording software and the first reply is always FRAPS. When you say they should really avoid FRAPS, they always respond with "Works fine for me!".

As for Action, which settings did you feel it lacked? Assuming it's the codecs and output format stuff or?
 
FRAPS and Bandicam are dinosaurs, I'm kind of disturbed by how popular they still seem to be. Inertia, I guess...

I stream with OBS and record locally with MSI Afterburner for the most part. Tried Action! at one point but I didn't like the lack of settings. Video quality and performance were quite good, though.

Almost all benchmark videos on Youtube seemed to use or mention fraps which is why I stuck wtih that over the years. Never bothered to do research beyond that since it did exactly what I wanted it to do. Only now I've been finding out it's ancient and it sucks. lol
 
Yeah, it annoys me to no end when someone asks for some recording software and the first reply is always FRAPS. When you say they should really avoid FRAPS, they always respond with "Works fine for me!".

As for Action, which settings did you feel it lacked? Assuming it's the codecs and output format stuff or?

I wanted to fiddle around with the codecs a little more, yeah. I also noticed that it had a max bitrate, but I suppose that was probably in place to maintain good performance.
 
I wanted to fiddle around with the codecs a little more, yeah. I also noticed that it had a max bitrate, but I suppose that was probably in place to maintain good performance.

The base recording is breaking 150 Mbps, so I wouldn't say bitrate is an issue. Only if you choose to export the footage yourself in Action!, then it's limited to 24 Mbps. You can just take the initial recording and start editing that?
 
The base recording is breaking 150 Mbps, so I wouldn't say bitrate is an issue. Only if you choose to export the footage yourself in Action!, then it's limited to 24 Mbps. You can just take the initial recording and start editing that?

Oh, was the 24Mbps limit only on exports? Maybe I got mixed up or one of those options was excluded from the trial version I was using.

Might give Action! another shot, then. I really did love the quality and low performance impact, though I'm not sure I want to go through the hassle of getting QuickSync working again.
 
Oh, was the 24Mbps limit only on exports? Maybe I got mixed up or one of those options was excluded from the trial version I was using.

Might give Action! another shot, then. I really did love the quality and low performance impact, though I'm not sure I want to go through the hassle of getting QuickSync working again.

Yeah, here's a base recording;

fAo2BbY.png


And here's the export window

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You can see it's capped at 24 ... Well, 23.886.

It's purely a feature for those looking to do a direct YouTube upload or a smaller file to work with. However power users can just use the base recording.


Oh and QuickSync?
 
On a related note; Can't wait to see ShadowPlay.

I was excited for ShadowPlay, till i heard that it outputs .mp4 files ;\ I'm still using VirtualDub for conversions and mp4 is no go with it, shame.

---

Ps. Any other app allows for making screenshots every second like FRAPS? I know that MSI Afterburner doesnt.
 
Oh and QuickSync?

Yeah, Quick Sync is a technology that lets you use the built-in GPU of an Intel Core "K" processor (i5 2500k, etc.) to encode video in real time, which means even less CPU overhead than normal. Action! supports it, but getting it working is a major pain that can also break various things like GPU acceleration on PowerDirector.
 
I was excited for ShadowPlay till i heard that outputs .mp4 files ;\ I'm still using VirtualDub for conversions and mp4 is no go with it, shame.

---

Ps. Any other app allows for making screenshots every second like FRAPS? I know that MSI Afterburner dont.

Bandicam has a "Repeat Screen Capture Every <Manual Input> seconds"

Yeah, Quick Sync is a technology that lets you use the built-in GPU of an Intel Core "K" processor (i5 2500k, etc.) to encode video in real time, which means even less CPU overhead than normal. Action! supports it, but getting it working is a major pain that can also break various things like GPU acceleration on PowerDirector.

Ah I see, that's a shame. Then again, the overhead is tiny already so not sure I'd see that as a problem.
 
I was excited for ShadowPlay, till i heard that it outputs .mp4 files ;\ I'm still using VirtualDub for conversions and mp4 is no go with it, shame.
Try AVI Demux, it's basically VirtualDub by way of VLC. It has almost the same interface as VirtualDub but with all the codecs built in rather than using Windows DirectShow/VfW codecs. It can do a lot of the same things and has most of the same filters, and reads MP4/mts/even mkv and whatever natively.

http://fixounet.free.fr/avidemux/download.html

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I use OBS for streaming (just started this past 2 weeks or so). Haven't recorded (locally) anything on PC since forever. 2007 maybe. I'm very happy with OBS. I wish it had support for putting the video feed next to the controls instead of forcing the video to be above the controls.
 
MSI Afterburner if you're a newbie who needs a local recorder that's hassle-free and good (install x264vfw; no x64 games support, though). OBS if you're the average streamer or need a great, configurable local recorder. XSplit if you're a professional who needs more scene composition options than OBS has. There are no other options.

If you're an aspiring speedrunner, add WSplit (still prettier; not in development anymore) or Llanfair (more options, but currently lacks some essentials; still in development) on top. SplitterZ might overtake both if the stated goal is accurate and it's further along in development.

That is all.
 
I make yt vids and use Fraps for PC games, thought I was on the cutting edge of captioning games until reading this thread :(




Good thread though, I definitely need to check out some of these programs.
 
I've been using RadeonPro for a while now and I've found it to be pretty good for recording as well as a number of other things.

Pros

- Free!

- Despite the name, it's main DirectX and OpenGL hooking features work with Nvidia cards. I'm on a 670 and it's worked out great so far.

- Has SweetFX, SMAA, and FXAA built in, which can all be captured using its native screenshotting and recording tools.

- Recording impact is generally minimal.

- Works with 64-bit applications.

- Also let's you force triple buffering!

Cons

- Some games just don't record video or result in jerky video (Spelunky, Divinity 2). This COULD be due to the fact that I'm using software intended for Radeon cards on Nvidia hardware, but I'm not really sure.

- There is a bug that will result in all footage being black unless you record at your native resolution. Not a huge deal but for those with weaker systems it can bog down performance.

- Recording frame rate locks the in-game FPS as well. I got around this by just setting it to record at 60fps but again, this will probably lead to frame drops for those on weaker systems.


Edit:

For compressing video I use VidCoder which is a custom front-end for the popular video encoding program Handbrake. It lacks any real editing features but it is jam packed with great h264 options.
 
Over the last few years I've been going through quite a few pieces of software, trying to find the one with the smallest performance hit and biggest feature set.

I gave up trying different software solutions and went ahead and bought a capture card. Definitely not cheap, but there's no perf hit. =P
 
Dxtory is my fave , althought i didnt give afterburner much of a chance.

Fraps is just garbage in comparison imo causes way too much of a hit on performance when recording causing you to play like crap.

Dxtory even works great on bf4.

I will give afterburner another shot , but no one should be using fraps anymore when there are way better options available.
 
Dxtory even works great on bf4.

Under Windows 8 with Lagarith, Dxtory isn't working for me. It starts an empty contain but it always stays at 0 bytes, like nothing is being recorded. When ending the recording it disappears. Not that it matters since I'm not using it any longer, just wanted to test it out.
 
I used to use Xsplit when it was new for a year but was never happy with what quality and res I could stream at on a core2duo from my capture card.

OBS is rather amazing, it's doing only what it needs to do and that is compile footage for streaming or recording and it does it great.

I still use fraps but only for raw instant direct captures before i compress it in Freemake video converter for youtube (this software works really well)

I have DXtory but it's mostly for 30fps forced refresh caps in my pc games.
 
I find pretty much all my capturing needs met except for one thing - high framerate recordings.

Can anyone recommend a program that can record at high framerates really well and keep a good quality?

I normally record to my SSD, and something like a 1024x720 window recording at 150fps has difficulties keeping up at times.

Does anyone know the best software for something along those lines?
 
FRAPS and Bandicam are dinosaurs, I'm kind of disturbed by how popular they still seem to be. Inertia, I guess...

I stream with OBS and record locally with MSI Afterburner for the most part. Tried Action! at one point but I didn't like the lack of settings. Video quality and performance were quite good, though.

I didn't hear about Bandicam until a few months ago. It's certainly better than FRAPS. Had no idea it was considered ancient tho.

I mainly use OBS or Dxtory. Looks like there are new programs I should check out in terms of recording...
 
I find pretty much all my capturing needs met except for one thing - high framerate recordings.

Can anyone recommend a program that can record at high framerates really well and keep a good quality?

I normally record to my SSD, and something like a 1024x720 window recording at 150fps has difficulties keeping up at times.

Does anyone know the best software for something along those lines?

Dxtory can record to multiple hard drives to make it easier for the hard drives to keep up if it's a heavy file. Just add another HDD to the folder paths. You could try that. Just set it to RawCap instead of AVI. Then press the yellow button in the bottom corner after you have recorded to splice the files together again.

I have never tired recording over 60fps with that though, so don't know how it handles it.
 
Back when I was looking at this I saw a breakdown of FRAPS vs Bandicam vs MSi Afterburner vs Dxtory vs Playcraw (archived link) here. Has a similar Pros/Cons format.

Afterburner, Bandicam and Dxtory seems to be the most well-reviewed for various games judging from what I've heard and read (haven't performed any AB'ing myself).
 
I regularly stream on Twitch (daily) and have for some time been using OBS.

It is a fantastic piece of software and I've found it to be very good at what it does.

Perfect for PC game streams.

The only issue right now is the fact that it cannot direct capture from the HDPVR2 (which I use to capture my consoles) which means the only way I can use it in these situations (instead of that monstrosity Xsplit) is to window capture from ArcSoft.

The problem with that is there is indeed an image degradation compared to the direct capture Xsplit is capable of.

It is quite possibly the most frustrating thing about streaming for me right now due to GTAV and Beyond Two Souls being out because I know my viewers are not getting the absolute best image.

I did recently repurchase Xsplit (how the hell they can justify monthly ongoing licenses is beyond me) for this very purpose but have had nothing but problems with a variable voice over delay so ended up using OBS anway.

If the OBS dev can get USB capture devices functioning in the next version then it will be absolutely perfect.
 
Great thread idea with legitimately useful information. I have never heard of the last one that got a 9/10 so I may just have to check that out.
 
If the OBS dev can get USB capture devices functioning in the next version then it will be absolutely perfect.
From what I've inferred from others, Hauppauge products (which I'm assuming is what you're using when you refer to the HDPVR) are notorious for desync problems in various capture setups anyway. They are not ideal for streaming or adding voiceovers.

You should avoid USB 2.0 capture devices in general. I'm not sure if any are DirectShow compatible. That's why OBS doesn't support many (any?) of them and why it takes a while for the XSplit team to get the kinks worked out for them. They have to be individually addressed. USB 3.0 devices (Blackmagic's Intensity Shuttle, Micomsoft's XCAPTURE-1, and AVerMedia's upcoming ExtremeCap U3), on the other hand, are DirectShow compatible and should just work with no fuss. Moderators on the OBS forum will even specifically advise you to stay away from USB 2.0 cards.
 
Dxtory can record to multiple hard drives to make it easier for the hard drives to keep up if it's a heavy file. Just add another HDD to the folder paths. You could try that. Just set it to RawCap instead of AVI. Then press the yellow button in the bottom corner after you have recorded to splice the files together again.

I have never tired recording over 60fps with that though, so don't know how it handles it.

I've tried this in the past, but not with the RawCap method so I'll give that a shot, thanks.
 
From what I've inferred from others, Hauppauge products (which I'm assuming is what you're using when you refer to the HDPVR) are notorious for desync problems in various capture setups anyway. They are not ideal for streaming or adding voiceovers.

You should avoid USB 2.0 capture devices in general. I'm not sure if any are DirectShow compatible. That's why OBS doesn't support many (any?) of them and why it takes a while for the XSplit team to get the kinks worked out for them. They have to be individually addressed. USB 3.0 devices (Blackmagic's Intensity Shuttle, Micomsoft's XCAPTURE-1, and AVerMedia's upcoming ExtremeCap U3), on the other hand, are DirectShow compatible and should just work with no fuss. Moderators on the OBS forum will even specifically advise you to stay away from USB 2.0 cards.

Everything you say here is absolutely correct.

The reason I went the HDPVR2 however is because it can direct capture from the PS3 with component cables. Using HDMI I cannot use an integrated card in my PC (I'd have gone with the AverMedia) because of the HDCP protection.

I'm sure I could have looked into getting a "stripper" but the HDPVR2 seemed a simpler option at the time.
 
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