Little known fact: WipEout Pulse was ported to PS2, and only released in Europe.
1. Does it support 60hz?
2. Does it run at 60fps?
kinda asking a lot on that second one.
Little known fact: WipEout Pulse was ported to PS2, and only released in Europe.
I never feel like Im doing anything, and any bang on the wall you may as well restart dont think it as much fun as it should be/ could be and from what i played its the same game and not change
MoGamesXNA said:What's everyone's favourite ship design from the various era's of games?
Little known fact: WipEout Pulse was ported to PS2, and only released in Europe.
The pitch does have effects but I do not use it much myself, it just doesn't fit the controls well. Nose down increases speed but lowers turning ability. Nose up does the opposite. The only time I use pitch is to balance out in mid air and sometimes nose down on long straights.Does the angle of your nose affect your speed in any way?
I was trying to get into this the other day... but I realized it's almost impossible for me to keep the nose down throughout the race.
If this is negatively affecting my times, I'd be kind of disappointed. I even tried setting pitch to the motion controls, but I can't seem to get used to it.
also... am I weird for playing with the d-pad? it seems a lot easier to control than with the analog.
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My favourite. First Wipeout game was HD, loved it so much. Will probably get a Vita just for Wipeout 2048.
I just love the futuristic atmosphere of the series. And the music. There is a lot of backstory of the teams out there, I guess it must be from the older games.
Wipeout 2097 will always be the top game in the series for me. Nothing with beat it for me ever.
What's everyone's favourite ship design from the various era's of games?
Favorite ship is Assegai.
+1
Like Icarus/Feisar too, but Assegai is king.
Also, I can't play worth shit in third person. gotta have my nose to the track!
The opposite for me, I can't handle the tilt when in first person, although everything seems faster which is cool.
Also a huge F-Zero fan who never developed the same love for this series.
Tried my upmost best at liking Wipeout HD but I just got tired of it after a few days. Racing feels a bit shallow when coming from an F-Zero game which usually has all sorts of advanced tricks. I did dig the great sense of speed, slick visuals and techno soundtrack.
yes. pretty much defined the look a lot of the media I consumed had.Designers Republic are also incredible.
TDR was ace, yes, but I can't fathom how someone could play Wipeout HD and say "this has no style". What the games lost in graphic design, they've gained a hundredfold in environmental design. The design of the tracks and the architecture surrounding them in HD makes the world design of pretty much any other sci-fi gaming series look positively boring and unimaginatively bankrupt in comparison.Wipeout died to me when they booted Designers Republic. Their aesthetic was absolutely essential to the franchise and making it feel like a piece from the furture. The current shit graphic design feels like a KIRF Wipeout. No style, no vision.
The new game should have an all dubstep soundtrack.