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Let's Talk PERPLEX CITY

Belfast

Member
The Receda Cube Is Missing

"Perplex City is a place, a story, a game and a real-life treasure hunt.

The Receda Cube has been stolen from Perplex City. It's an object of immense power and importance, and the people of Perplex City want it back.

The thieves have buried the Cube somewhere on Earth and there's a reward of $200,000/£100,000 for whoever finds it first.

Welcome to the hunt."

I've been pimping Perplex City for a few weeks now, always intending to make a thread about it and, well, I've finally done it. The man in my avatar is Sente Kiteway, the head of the Perplex City Academy - the institution that serves a number of different and very important functions in order to maintain the intellectual health of the citizenry. PXC (for short) is similar to the Earth, except for the fact that the society relies less on brawn and military machismo and more on puzzles and brain power.

Thus, when the Receda Cube (a mysterious artifact of deep importance to various groups in PXC) is stolen and hidden on Earth, the Academy launched a plan to recruit citizens from our planet for the hunt.

How to Recover the Cube

This is where the cards come in - released in 4 waves (the 4th has yet to begin), the total set will equal 256 cards, each with an individual puzzle on it. The cards have two different properties - color and pattern. The color of the card determines its rarity and difficulty. From lowest to highest: Red, Orange, Yellow, Green, Blue, Purple, Black, Silver Foil. The pattern indicates which set the card is a part of and completing each set of 4 will get you bonus points for those cards. Of course this means that each time you solve an individual cards, you'll get the normal point value listed on it. You do this by scratching off the number at the top and entering it into your personal account page on the website (http://www.perplexcity.com). You have three attempts to enter the correct answer once the specialized form comes up before the cards gets locked and you have to wait 24 hours until you can attempt again.

These cards are part of a larger puzzle involving the mystery of the cube which manifests itself in a number of a different ways - mysterious e-mails/text messages, live events, fake websites, etc. It's an ARG (Alternate Realty Game) much like ILoveBees, which consumed GAF and many other interenet communities when it was launched. You can catch up on the story via the website, which contains all of the entries from various characters and organizations. The storytelling is much about inference and periphery as it is feeding it directly to you. Not every entry will pertain to the mystery and there are all kinds of opportunities to get extra information on the plot and the people involved. As is appropriate for an ARG, an entire interconnected universe has been created within PXC and it's easy to get sucked into the various relationships and mysteries. In some cases, you can directly communicate with some of the key players.

Solve the mystery of the cube, figure out where it's hidden and who stole and why...you could win $200,000. If that's not incentive, I don't know what is.

Solving Puzzles

As mentioned, each card contains a different puzzle, but the resources and number of people required to solve them change. Certainly, you can go to the forums and discuss tips/solutions for just about any puzzle, but the most devious ones require research and esoteric knowledge. Indeed, many easy puzzles test basic problem-solving skills and others are adaptations of already-familiar conundrums. Others, especially those created by visually-oriented puzzle scribe Aiko, may require physically morphing the card or scanning it into a computer to play around with it. There's also one red card that has scratch-n-sniff patches on it that play a part in figuring out the solution. This makes each card a more interesting and interactive experience than your normal CCG (plus the fact that you're not competing with other players Magic/Yu-Gi-Oh! style - in fact cooperation is promoted).

Taking it even further are some truly devious upper-level cards. May I direct you to a website consumed with the silver card The Thirteenth Labour: http://www.13thlabour.tk/

In order to solve the card, you have to crack the encryption on the card. Some industrious, code-minded players developed a distributed-computing application that has been running for 2 months and is only 49% complete in its evaluation.

The really cool thing about the puzzles, though, is that you come across all sorts of interesting things you probably never would have if you weren't looking for the solution. Not only will you be improving your intellectual skills, but you'll be *learning* things, too. Perplex City is the real Brain Age. ;)

The Website

http://www.perplexcity.com

Another fun aspect of the game is the passive competition element. As I already mentioned, PXC eschews played-out concepts such as battling monsters in favor of pitting brains against one another. The cards don't facilitate competition, but solving them does. You get points for each card, which will ratchet you up the leaderboard. Get enough points, and you might earn a Leitmark - physical "badges" sent out at the end of each month to those that have obtained the correct amount.

In addition, the website tracks what cards you've solved in graphic form (there's a big table featuring thumbnails of solved puzzles organized into their colors and sets) and what parts of the map you've completed (yellow cards and up each have a piece of the PXC map on it). This gives Perplex City an Xbox Live-style achievement system that is very rewarding.

OK, so how do I start?

I've gotten a couple requests asking where you can buy these cards and admittedly, they can be a bit hard to find. This is a UK production, so it's a lot more prevalent there, but retailers in the US are starting to trickle in. The best thing to do is to go here: http://www.perplexcity.com/help/stores/index.qbuild and search for stores in your area.

If there aren't any, you can order from online retailers such as:

http://www.firebox.com/perplexcity
http://www.thinkgeek.com/geektoys/games/82f9/

Getting into PXC is unique experience that's really quite worth and consuming, but it can be a tad expensive. The $5 packs add up, so the best deal I've found is at:

http://www.gameoutfitter.com/Browse_dept_items.asp/categ_id/248/parent_ids/0,2/Name/Perplex_City

$3.50 for individual packs and $110 for entire boxes ($70 off is hot!) is a keen deal and shipping is pretty fast. If you absolutely cannot find any cards near you, I'd recommend giving them your business.

If you're still unsure, the website contains two free cards to give you a taste:

http://www.perplexcity.com/promo/1/index.qbuild

As does Gamedaily, ironically, when they previewed a card from Wave 3:

http://www.gamedaily.com/features/?id=927&page=2

You can solve and enter these cards on the website without having to buy a damn thing.


Misgivings

There are a couple of niggling problems with PXC - no game is without them. First of all, some of the cards are very UK-centric. If you're from the UK or other parts of Europe, this isn't much of an issue, but if you're not, you might have to do some extra research or look for hints even when you don't want to. There might be uniquely British terms for things you would normally call something else.

Also, if you get card duplicates, there isn't much you can do with them. You can't "stack" them in a deck since you're not battling anybody and you can't solve cards twice. You can, however, trade or sell cards online, which might be a viable option. If it isn't, I'd recommend giving those cards to friends or other people you know to try and get them into the game, as well. If you're a hard-nosed collector, you can also keep doubles in sleeves. The cards are of good stock and quality, so it's not much to worry about, but if you like to have some copies with the scratch-off part unscratched, it's handy. Some of the cards are just worth keeping for the really nice art which is definitely one of the positives of PXC.

The final misgiving is some answer input issues. Most are pretty easy to figure out and they do give you certain guidelines, but others can be pretty specific in their formatting. Even if you know the correct answer, if you don't put it in right, you'll get it wrong. I'd recommend going to the forums and looking for someone who got the solve to go through, personally.

Overall, there aren't too many complaints and the overall fun and challenge of the game outshines any little problem that pops up. There's always a way out of it.

Bullet Points

For those that can't be bothered to read all of the above, here are some bullet points

-256 Cards
-4 waves
-MSRP: ~$5 packs, $30 starter pack (2 packs of cars, a really cool full music CD by Viard an underground PXC music artist, stickers, a PXC magazine, and tour guide).
-$200,000 grand prize

Important Websites:

http://www.perplexcity.com - Official Website
http://www.13thlabour.tk/ - Assault on 13th Labour
http://www.unfiction.com - ARG site with forums/info on PXC
http://www.gameoutfitter.com/ - Good site for buying cards
http://perplexcitywiki.com/wiki/Main_Page - PXC Wiki with tons of story information and other resources


Any questions?
 
Amir0x said:

Trust me, I feel your pain. :(

If you're not too great at puzzles, though, you can just buy a few packs and spend some time on those. :lol

Remember that list of games I wanted to purchase for the fall awhile back and I said I was saving money up for em? Well, yeah, this has already cut into that!

But I think it's worth it. It's a patently different experience than you're going to get from *any* game this fall.
 
They have these cards at one store in my area (that I know of). Next time I'm at Redmond Town Center, I plan on buying a few packs.
 
I don't need to write any more to tell you what I think of it, but I'm glad you're considering joining the fold, White Man. :)
 
Belfast said:
Trust me, I feel your pain. :(

If you're not too great at puzzles, though, you can just buy a few packs and spend some time on those. :lol

Remember that list of games I wanted to purchase for the fall awhile back and I said I was saving money up for em? Well, yeah, this has already cut into that!

But I think it's worth it. It's a patently different experience than you're going to get from *any* game this fall.

Yeah, I'm really trying to think of a way to get money. I'm thinking of selling some of my movies :(
 
Oh, I'm in on this once I can track some down. This sounds right up my alley. I've always been interested in ARGs but I would always get distracted as they were mostly internet-centric. This one seems like it can do a great job of feeding my Collector's Anxiety.

Thanks for the explanation though. PXC +1.
 
Mr Mike said:
Aren't ARGs pretentious AD&D for people who don't like games?

Not really, an ARG is just a game that features real-world interaction based on a fictional premise. They usually rely more on smarts, too.

Also, Benjamin, good choice. One of the nice things about PXC is that, honestly, you aren't forced to do anything. Some ARGs kind of force the game on you at all times, but with PXC you can just have fun solving the puzzles if you want. Sure, if you think you've got a shot at the $200k, then you might have to do a little more legwork, but that's about it. How deep you want to actually embroil yourself in the game is up to you.
 
Also, I shoulda mentioned that Wave 4 comes out at the end of this month.

Try out the free online cards I linked to!
 
<-- Likes Perplex City.

I haven't played in a couple months though. I bought eight packs and the original starter kit to get the card holder. I left off at 1050 points.

So all in all, I've opened 13 packs and have about 6-8 cards laying around I don't feel like solving. I have a lot of dupes too if anyone wants to start up a trading system.

If you guys are excited about the game now too, I'd really like to get back into it. It got boring sitting around by myself and solving shit.
 
I think I've bought around 25 packs and have a box that should be arriving today.

I'm upwards of 1800 points and currently have about 20+ cards unsolved.
 
I know someone who works on this game. And before you ask, no, he won't tell me anything, won't even tell me the answer to the simplest of cards when I can't get it.

I did wonder if I should dig up his backyard and see if the cube is there though...
 
So how are we going to turn our common enjoyment into something productive? We could work on cards together, but it'd be a pain in the ass for everyone to get the same sets.

I think it would be good to at least bounce ideas back and forth. The internet can quickly ruin the fun of the game, especially when you're going google crazy to find a solution. I also just can't bring myself to find the answer in the forums when I'm stuck. If I'm not smart enough to solve it, I don't deserve the points.
 
Well you could list card numbers that you can't get on your own, or feel you need some more input on, and if anyone has them they can help or you could work together.

I'll try and find the packs I have to join in a bit, though I've only recently moved so I'm not sure where they are.

EDIT: I can certainly help with any British-isms.
 
Yeah, it's more about the "participation" than actually winning. I play the game for the fun, but if I ever win the money, I'd consider it an extra helping of gravy.:D
 
Have you heard about the San Fransisco thing coming up in August? The person I know will be there and it sounds pretty cool. I don't really know what it is beyind the site description, but I'm picturing a a more intellectual based "The Amazing Race", which would be awesome.

You can read about it here if you're anywhere around there:

http://www.perplexcity.com/liveevents/index.qbuild
 
I'll list the cards when I get home.

"The Catcher" was the only one where the British terms screwed me over. I had to solve it an ass-backwards way.

The latest off the top of my head that I haven't solved was the piano one with all the numbered lines pointing to the keys. I went to my parents' and transcribed all the notes, but that brought me 0% closer to figuring out the song.
 
Bumping this because this thread led me to find the closest Rhino Video Games store to pick up a pack. I ended up getting the starter kit plus another boosters, so I got three boosters overall.

Some of these puzzles actually are pretty easy (with Google) but some of them are absolute ball-busters.
 
Good going, man!

I was getting my packs from a Rhino, too. Since they mostly sell to little kids and rednecks around here, I'm not sure how many are actually buying cards, but I am. I just got my box yesterday, though, and finished off a good portion of the set. Probably another good 80-90 cards to go though (including 4th wave).
 
Cool thread :)

I got a set of the cards in a Valleyschwag package last month. Cool puzzle design and great art. Its hard to find them in stores locally here, so thanks for the links!

That prize is a serious incentive as well.. Wow.. :D
 
Yeah, it's rather hard to find in the US at the moment. I think they're still trying to penetrate the market, but like I mentioned in my original post, the best bet right now might be to just get an online order.
 
I just cracked the second sample card on the site (106: The Rickety Bridge). Man, what a feeling when I cracked it! I had to scour for hints, but I did figure it out without being spoiled. Now I'm hooked and shall indeed be poor. My tag on the site is BenjaminBirdie (natch) if anyone wants to Track Players.

I'm going to order a starter pack like right now.
 
I read about this awhile ago, and seeing your post has me interested again. But, can't players just get answers from other people on forums? They could thus shoot up the leaderboards and have a better shot at winning without doing any work themselves. Or am I understanding it incorrectly? :-/

The main issue for me would be money. I used to spend a ton of money on sports cards, and though I enjoyed it, I kind of regret it now. I'm sure this would be more rewarding, but I still wouldn't want to fork out the money for a lot of packs.
 
Drakken said:
I read about this awhile ago, and seeing your post has me interested again. But, can't players just get answers from other people on forums? They could thus shoot up the leaderboards and have a better shot at winning without doing any work themselves. Or am I understanding it incorrectly? :-/

The main issue for me would be money. I used to spend a ton of money on sports cards, and though I enjoyed it, I kind of regret it now. I'm sure this would be more rewarding, but I still wouldn't want to fork out the money for a lot of packs.

Yeah, you can just steal the answers from the net. But really, what's the fun in that? If you're going to spend $4-5 per pack and deal with an insane amount of duplicates, you're really short changing yourself if you cheat.

There are some cards that do require a group effort though. There is one black card that some players had to set up a SETI-at-home type server to break the code. I'm still not sure if they have succeded yet.

I'm just treating the first season as a fun little game that makes me feel somewhat smart. Since it really didn't hit the US until Wave 3, and it's still extremely UK centric, you know an American player isn't going to find the Cube. I'm hoping they'll go ahead and do a Season 2 that will put all of us on equal ground.

The best forum I've found (and for all ARGs in general) is www.unforums.com.

Here's the cards I have in my unsolved pile:

#110 Freudian Texts
It has something to do with cell phone auto-complete text. It has a message and you have to figure out what they really meant to type.

#150 A Journey In The Desert
Probably some simple math, but it was the first "think about me" card I got once I somewhat lost intereset.

#180 ARG!
It could probably be solved with some wiki and googling, but I never got around to it. It's ten questions about previous popular ARGs.

#181 Down, A, B, Up, Up, Right
The worst one to say I'm stuck on in a video game forum. It's 10 cheat codes and you have to name the game. A couple are obvious like
Contra, SimCity, and Doom
. I just felt like too big a poseur to google the rest.

#210 New Notation
Some insane piano one. I transcribed all the notes and played it on my mom's piano. It brought me nowhere near close to solving it though.

#211 Moleculer
I'm actually bringing this card to my sister's tomorrow since she's a scientist. It's three molecular strands and you have to name what they are.
 
WooooHoo! Got my starter pack (plus a spare pack) yesterday from ThinkGeek. This game is the business. So far my favorite card/puzzle is #069 (no seriously!): AlgebraGraffiti. I didn't remember algebra basically being a code. Surely math isn't actually that fun, right? You need to know formulas and whatnot?

Anyway, yeah. I'm having a straight up blast here. I was a bit disappointed when a spent some time solving #033: Turnabout, which had me rearranging coins (in place of bottlecaps) only to find that the only thing it asked for on the site was "Yes" or "No" (Was a solution possible). I wanted to show the world my kick ass deceptively simple solution!

Oh well. Seems like the Hunt For The Cube is heating up as well.
 
Just picked up 6 packs today....


Card 237 (silver) is insane.

It doesn't even ask a question.... Just shows a strange picture.

I got another silver card (254) which is like a Metal Gear video game with guards walking around. Very cool.

And I also got the worlds easiest card, #17. I actually feel stupider for answering it.

Fantastic game! Everyone should go buy it!
 
I still have a whole stack I haven't solved yet. I've been distracted lately.

But I still need to get my hands on some Wave 4 packs.
 
momolicious said:
this is confusing.. some digital card game?


Nope... You go buy packs of cards that are puzzles. You go online to input the answer to each puzzle. The puzzles range in difficulty from very easy to impossible.

Example - I just was working on puzzle 186 which looks like a connect the dots. I took a piece of paper and put it over it and tried connecting the dots. It made no sense.

Then I took a needle and thread to it and connected the dots by putting the needle throuch each dot like a needlepoint, thinking it was just my uneven handwriting (and inability to draw a straight line) that was screwing me... Still made no sense. Then I turned the card over and looked at the string that went underneath the card from my attempt with the needle and thread... There was the answer.

Very cool stuff.
 
Belfast said:
Yeah, it's rather hard to find in the US at the moment. I think they're still trying to penetrate the market, but like I mentioned in my original post, the best bet right now might be to just get an online order.

I worked at gamestop today and I saw we just got in some packs.
 
brocke said:
I worked at gamestop today and I saw we just got in some packs.

How accurate is the "Store locator" feature on the Perplex city official website? It says there's no stores in my area that carry it and tells me to buy them online. But GameStop should have them?
 
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