RyougaSaotome
Member
Please tell me you've written a review somewhere.
I just want to know how many obstacles I'll have to put up with if I ever choose to play this game.
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Please tell me you've written a review somewhere.
I just want to know how many obstacles I'll have to put up with if I ever choose to play this game.
Better than Xenosaga II.
Ugh @ the Monolith Soft fellating. Xenoblade has to be the most overrated game of this generation. >_<
The most recent two Paper Mario games weren't really RPGs, so it's not a fair comparison, exactly.
''Waah, waah, its good and well regarded so I must hate it''
Calling the most recent Paper Mario not an RPG for changing up the exp/level dynamic is kinda weird.
Great game, but not an RPG. It was an adventure game with a turn-based battle system.
Well, I guess it is considered just about all of the above.Wouldn't Pokemon be considered 'old school'?
You could play Soma Bringer.
And that's like their only RPG that didn't make it over.
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Sol Trigger was supposedly written by Final Fantasy's Nojima, was it not? How was that?
Right now, Falcom is my JRPG developer of choice. As long as they don't get caught up with fanservice and creepy pandering, I think they'll remain that way.
Well, I guess it is considered just about all of the above.
It has been around for a long time. The claim that it is the more successful RPG franchise of all time is probably true. Even Dragon Quest can't really eclipse it, even if it was the original and still heavily beloved. And it is still popular. Both new and old Pokemon is very successful and hasn't gone down a path of waning like some other Japanese RPG franchises.
The point was to point out the fact that "old jRPGs" weren't more realistic or 'less anime' than they are today. That anime jRPGs are still just as successful as 'realistic' ones. And that "old jRPG fans" shouldn't be disappointed by anime in a jRPG. Considering, if they're "old jRPG fans", that's what they should have grown up on.
I don't think JRPGs need saviour.
I just want all of them come in English.
Savior of JRPGs = Monolith Soft
Speak for yourself. Inazuma Eleven's gameplay is amazingly fun.
Imageepoch hasn't made a single good game (well maybe the first 7th Dragon but most of the world will never know about that), their goal of "saving" jrpg is absolutely laughable.
^I don't think JRPGs need saviour.
I don't think JRPGs need saviour.
I just want all of them come in English.
What does this mean?
I'm going to go on record and suggest that Xenosaga II is a great game.
Apparently the battle themes were good but everything else was not.
Oh and when I was talking about anime in games, I was talking about the moe/cutesy culture in games. I'm alright with anime but the moe/cutesy ones turn me off.
Endurance Run with Brad the Anime Editor.We can consider Toki To Towa a FMV game? Because I really want a Giant Bomb QL if it comes States side.
That's like saying, if one didn't like most of the cartoons coming out of the United States today, that games done in a cartoony style would therefor suck.anime today sucks. any rpg based on anime today sucks too.
Level 5 is such a conundrum for me. Their RPGs are basically without exception technical marvels, they're heavily stylized and nearly every one has a unique look and a very stylized art direction, they're willing to play with new ideas, and most of their games feel 'full' and 'complete', like they didn't have to cut corners during development or make do with a budget that falls short of their ambition.
But fuck me if each and every RPG they've made doesn't feel boring, shallow, and soulless when you actually play it. It's almost respectable how they could take a concept like Rogue Galaxy, actually make the game with that scope and scale, at that level of technical complexity, and then have it turn out to be so boring that I can't even say I properly dislike it.
I think the dream matchup would be to have Level 5 handling the style and the scope of the game, but to have tri-Ace's designers in charge of the actual mechanical systems. Most tri-Ace games utterly fail at the things that Level 5 always gets right, and yet even Infinite Undiscovery managed to have better core combat gameplay than any Level 5 RPG I can think of, let alone tri-Ace's good (or even "good") games.
(I have no opinion on imageepoch)
Nope.JRPG stories have always been kind of shitty.
JRPG stories have always been kind of shitty.
Nope.
djplaeskool said:Video game stories have always been kind of shitty.
That's like saying, if one didn't like most of the cartoons coming out of the United States today, that games done in a cartoony style would therefor suck.
I can see how people would get fed up with the Xenoblade talk, but I'm also part of the crowd that thinks it's the best jRPG of this gen.
And it's not really like it's a fluke. I mean Monolith started really slow, and games like the first Baten Kaitos and Xenosaga II just weren't that good, if not downright terrible. But their after those, their "big" games got pretty awesome any way you look at them (Baten Kaitos II, Xenosaga III, Xenoblade). If their next attempts come anywhere near those games (X and the unannounced 3DS title), they'll reaffirm their position as true inheritors of the genre IMO.
Yep.
i'm aware of that. but it seems to me that some of the criticism of modern JRPGs in this thread revolves around their story and i really don't see how that's limited to modern JRPGs.
All that takes is to hire a (or multiple) writer and level designer.I've always maintained that Level-5 would be best as a contracted studio along the lines of Matrix, but Hino would never be down with that. Sadly. They're great at technical/art stuff, but game design and writing are just not their thing.
I've never really understood the hate people feel for Rogue Galaxy. I fucking love it.
But yeah... overall, I don't think Level-5's games have very good writing. Look at Dark Cloud 2, which is an awesome game filled with so much to do, you'll never finish it. Great, great game. AWFUL story, and the characters range from tolerable to obnoxious and unlikeable.
I'm going to go on record and suggest that Xenosaga II is a great game.
i'm aware of that. but it seems to me that some of the criticism of modern JRPGs in this thread revolves around their story and i really don't see how that's limited to modern JRPGs.
I'd like to know your say as well. I only read one review saying it's dull, repetitive, and one of the worst games this generation.