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Little Inferno is a waste of time

I kinda agree with OP, but I wouldn't say the game is garbage. I got my monies worth but it could probably be a little shorter and still tell it what it wants tell.
 
what you do is: take a jpeg of a game cover you really can't stand at the moment. Then upload it into Little Inferno and burn it. Made me feel better about stuff I bought, but didn't like. I find Little Inferno is a stress reliever at best.
 
I enjoyed it a lot, although it'd be nice if it had more to offer. Of course, burning things is my favorite activity, so maybe I'm biased.

I thought is was more a commentary of society's current tendency toward isolationism and superficial consumerism with a bit of environmental awareness.

It's a parody of "free" casual games that make you sink time and money into them. It's the reason for the coins and delivery times.
 
"The payoff is terrible and not worth playing the game." is such a strange sentence. Isn't the actual game the payoff? Sometimes I feel like an alien, enjoying video games and what not.


Not in this case, because I didn't like it after a while and since I had read it was short and had an "amazing" ending, I played through all of it.


I understand that video games are a "waste of time," but most video games that aren't f2p don't purposely waste your time by design. I don't play f2p games so if Little Inferno was a criticism of that, this game wasn't for me.
 
My problem with it was that they tried to have it both ways by treating the company president at the end as a positive model of action, rather than an equally culpable figure. If its wrong for an individual to waste time on such hollow pursuits, how much worse is it to be the one taking advantage of people who are biologically susceptible to such manipulative means (like skinner boxes)? That seems to me to be a rather odd view of society where we can hold contradictory views that both praise the operators of immoral business practices like payday loans for their individual success, while acknowledging that the actual business exploits the poor and uneducated and ensnares them in an inescapable cycle of debt. But that fact instead is used instead to indict the poor for "falling for it" instead of the placing the blame with the people who are really at fault, the creators. If games like this are wrong, people shouldn't make games like this.

To be clear, I'm not saying you can't do a one off game like this to try to send a message, merely that their treatment of the inferno company president wrongfully absolved her of guilt. In non-metaphorical terms, they're trying to say developers aren't blameworthy for making exploitative games like this, just the users, and that I cannot agree with.
 
I understand that video games are a "waste of time," but most video games that aren't f2p don't purposely waste your time by design. I don't play f2p games so if Little Inferno was a criticism of that, this game wasn't for me.

I don't think it was criticism on F2P especially, I think it was more commentary on gaming in general. Sitting in front of your tv/fireplace and burning your life away. Or you could go outside and do something real instead. The ending reminded me of the last strip of Calvin and Hobbes also somehow, so that was a nice touch. Maybe an accidental one.
 
I loved every second of it, except the ending. Still, it's one of these few memorable experiences.
 
If the game gets you to think about the value of your time then the game IS NOT a waste of time

The game is not a waste of time, with the implication of negative connotations, because it wants you to think and feel like it's a waste of time that way you understand that your time is valuable? I haven't played the game, but it does sound and look boring judging by the quick looks.

If we start to look take a more academic look at games as art forms then this has merit. As a "video game" no it's a "waste of time" like the OP said. I mean I can say the Dead Pool game is a masterpiece and that it's suppose to be clunky and have crap combat because that's the feel Dead Pool's comics are suppose to be, not sleek or clean, but messy and all over the place.
 
It's certainly no where even close to World of Goo, but it's a kinda fun game if you know what to expect going in. The presentation makes it, because the actual gameplay part is about as dry as fucking desert sand.
 
I totally agree. I actually didn't like World of Goo either, though it was certainly better. There's a whole class of indie games that come out these days that are stylistically neat but I can't stand playing.
 
I totally agree. I actually didn't like World of Goo either, though it was certainly better. There's a whole class of indie games that come out these days that are stylistically neat but I can't stand playing.

Apparently that's the point of this game, judging by everyone's comments.
 
My only problem with Little Inferno is the $15 price. I liked it quite a bit but compared to the amount of content they gave us in World of Goo I feel like Little Inferno should have been $5.
 
"The payoff is terrible and not worth playing the game." is such a strange sentence. Isn't the actual game the payoff? Sometimes I feel like an alien, enjoying video games and what not.

The game itself suggests that the actual game is basically worthless. It's a game that uses free-to-play design to critique free-to-play design, which makes it a game designed to ultimately tell you that you shouldn't have spent your time playing it. The storytelling is well-paced, but a message like that makes the whole thing sour.

I'm glad I got it on a steep discount, but I'm not going to get those hours back.
 
Fun little game with a meaningful message. The sound design during during one section of last 10 minutes is really impressive. I would go as far as to say that the end was somewhat moving too. Enjoyed my time with it.
 
It's just a toy game with lots of cool things to burn.

I buy all the nukes I can. Slows the framerate down to optimised bethesda standards, only fun
 
Have this game in my backlog thanks to Humble Bundle but had been ignoring it (got the bundle for Dear Esther more than anything). This thread has convinced me to finally install it and give it a try.
 
I'm really glad I went with Trine 2 instead of this back when the Wii U launched. I got LIttle Inferno recently through the Humble Bundle deal and didn't find it interesting at all.
 
I played it about an hour on my ipad when it was on sale (I think for 99 cents) on iOS. It wasn't fun or interesting. I happily deleted the app later that evening.
 
As someone who hasn't played the game and has unfortunately spoiled himself, the game's message seems very relevant.

In a more consumer-driven and addictive electronic-driven world, we're likely to isolate ourselves and waste time, glorious wonderful time that could have gone to new experiences and learning. It's not a call to stop playing video games, but it's a call to be more self-aware about how you manage your life.
I certainly think it can apply to my own life, even if it's worthless to you.

And now I'm going to buy and play the game, because I enjoy burning shit.

Edit: Oh my God, I just realized the reference to Plato's cave. That's actually kinda clever.
 
I thought the "burning stuff simulator" aspect was interesting enough and made it worth the price.

I got the metaphor really late in the game. It makes the thread title pretty funny to me
 
It's a terrible terrible game.

If the whole point was to make a dumb point abour something we already know... Well I guess i am glad i didnt keep playing it, does
it mean I "win"?
 
Little Inferno was very nice and warm and comforting. I liked it a lot.

I get quite emotional when I buy all the toys, sit there and look at them, get bored, burn it all.
 
The meta-commentary on casual games was a bit pretentious, being that it's a casual game and all.

I got it from a Humble Bundle and had some fun burning stuff. I've got no complaints.
 
One of the most enjoyable gaming experiences I've had in the last few years. It felt fresh in an era where so many games feel too derivative.
 
It's a terrible terrible game.

If the whole point was to make a dumb point abour something we already know... Well I guess i am glad i didnt keep playing it, does
it mean I "win"?

Only if you stopped all gaming related activities, which I don't think you did, so you are still a loser.
 
The idea someone could enjoy this is a tragedy. Games need to stop trying to be art. Be a game and don't concern yourself of if you're perceived as art.
 
The idea someone could enjoy this is a tragedy. Games need to stop trying to be art. Be a game and don't concern yourself of if you're perceived as art.
Games can be whatever the hell they want to be and people can enjoy whatever the hell they want.

The absurd obsession about games as art is obnoxious both when it only accepts games that are arbitrarily artistic or when it only rejects games that are arbitrarily artistic. Shadow of the Colossus is one of the most pretentious games I have ever played, but it's still a really good game.
 
Waste of time, sure. What game isn't?

I bought Little Inferno on impulse while it was on sale. I've put around five hours into the game and I'm not done with it. It's been certainly worth it.
 
I disagree. I really enjoyed burning things. It was a real good stress reliever. The overall message may have been stupid, but some of the puzzles were nice. I just wish it were a bit harder.
 
I am glad I bought the game. Enjoyed it quite a bit. And I recently played it a bit with my 2 and 3 year old cousins, they loved setting stuff on fire, LOL

I really like this developer. World of Goo was a great game on iPad as well!
 
Amazing ending, great music, was worth the money unlike the skinnerbox cheap pieces of shit it was critiquing.
 
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