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LittleBigPlanet 3 reviews

I don't care how many people work there. They literally had a roundtable full of public personalities state that 1080p cant be distinguished below 50 inches. I will never believe that the public personalities and the editors who let that go by are that ignorant about the topics they cover.

There are a lot of respected tech sites that agree with that statement...although they usually caveat it by saying "while sitting 10+ feet away from the screen."

I'm not saying I agree with it...I can usually notice the differences between the two, especially when a good AA solution isn't implemented on a sub-1080p game. However, it's tough to sit here and call them ignorant if they're referring to studies done by tech sites like these:

We still believe that when you're dealing with TVs 50 inches and smaller, the added resolution has only a very minor impact on picture quality. In our tests, we put 720p (or 768p) sets next to 1080p sets, then feed them both the same source material, whether it's 1080i or 1080p, from the highest-quality Blu-ray player. We typically watch both sets for a while, with eyes darting back and forth between the two, looking for differences in the most-detailed sections, such as hair, textures of fabric, and grassy plains. Bottom line: It's almost always very difficult to see any difference--especially from farther than 8 feet away on a 50-inch TV.

CNET: http://www.cnet.com/news/720p-vs-1080p-hdtvs-2009-update/

720vs1080-625x1000.png


Generally speaking, if you sit more than 10 feet away from your TV, and your display isn’t bigger than 50 inches diagonally, you won’t be able to tell the difference between 720 and 1080.

DigitalTrends: http://www.digitaltrends.com/home-t...tell-the-difference-between-hdtv-resolutions/

Again, I think this is a subjective topic, so that podcast crew shouldn't have gone off about it in the way they did...basically presenting their opinion on the matter as scientific fact. That having been said, you're suggesting that MS somehow incentivized them into downplaying the "resolution-gate" stuff and are furthermore incentivizing IGN to poorly review LittleBigPlanet 3, and possibly other Sony exclusives. This seems a little excessive since, if you were uninformed on the 720p vs. 1080p debate, a quick Google search would lead you to the same conclusions that they presented, which seems more likely, to me at least, than a moneyhat.
 
If I finish the main campaign without running into any "game breaking bugs" now, I'll report back. So far no "game breaking" bugs (I guess there's the pop-it issue, but I haven't experienced it, and it doesn't seem "game breaking", and they're already looking into a fix. One time my ps4 quit to homescreen but I'm not sure if LBP3 caused it).

These reviews affect sales and public perception. If your review is docking 30% of points telling people the game has game breaking bugs and that doesn't apply to anyone who bought it at launch because they patched it, that's a faulty, misleading review.
 
Games deserve to be called out for shipping broken. This "but they will be patched later" sentiment isn't acceptable. That said, I don't get why games like halo MCC get a pass. I set aside that week to play MP with friends and couldn't play with them at all. So I had a game where a major component wasn't working. They already had my $60. But yeah 9 out of 10s. Unity got scores a little more accurate but I still saw so many places giving decent scores without hammering on the actual broken quality of the game (most of the negatives were about gameplay elements being dated or the missions not being fun). That was another game that I was out $60 and it had major issues at launch that stopped me from enjoying it.

I just have to wonder how Littlebigplanet 3 is finally the game that gets called out on this and has reviews with negatives tied to specific performance issues.
 
Games deserve to be called out for shipping broken. This "but they will be patched later" sentiment isn't acceptable. That said, I don't get why games like halo MCC get a pass. I set aside that week to play MP with friends and couldn't play with them at all. So I had a game where a major component wasn't working. They already had my $60. But yeah 9 out of 10s. Unity got the scores it deserved but I still saw so many places giving decent scores without hammering on the actual broken quality of the game (most of the negatives were about gameplay elements being dated or the missions not being fun). That was another game that I was out $60 and it had major issues at launch that stopped me from enjoying it.

I just have to wonder how Littlebigplanet 3 is finally the game that gets called out on this and has reviews with negatives tied to specific performances.

What if what's broken is fixed in time for launch? That may have been the case here.
 
I don't particularly understand the backlash here. Some of these posts are like people who didn't like LBP2 or something and have been itching at the opportunity for this game to not do well.

Performance issues are a real problem, and when one outlet is reporting (and has video evidence of) literally gamebreaking glitches occurring semi-frequently, a game's review (and/or score) should reflect that. With that taken into consideration, I'm not sure how perhaps the most easily patchable issue a game can immediately makes the rest of it unsavory, when it's by far the best LBP in pretty much every respect. Like others have been saying in this thread, a review is simply one perspective, and it seems like the reviews in general grade the game's performance differently.

The fact that they didn't have the latest patch installed and that the pop-it bug isn't accounted for whilst being much more prevalent among people who've bought the game than the crashes and whatnot means you should really think twice before looking at a score/review and immediately giving it validity. I don't even really understand IGN's co-op complaint, but I'm not about to sit here and try to quantify how much that misnomer cost them out of ten.
 
What if what's broken is fixed in time for launch? That may have been the case here.

That's okay. I just meant as long as it's fixed before consumers pay for it. I think review sites should update their review in instances like this. If a game is fixed at the last minute before launch then consumers should know that the review they put up based on a different version doesn't reflect the final retail.

I'm more so just mad that reviewers are giving a pass on games released broken. Games that might even go weeks before getting fixes. Ryan over at IGN knew the MP was broken but was like "it will get patched later so it's okay". That's what I think is bs. And I just find it strange that Littlebigplanet 3 is finally the game some are using reviews to hammer on performance issues when MCC and Unity largely got a pass.

I'm not saying its a conspiracy. More like, I just think there is so much inconsistency and personal bias sometimes.
 
That's okay. I just meant as long as it's fixed before consumers pay for it. I think review sites should update their review in instances like this. If a game is fixed at the last minute before launch then consumers should know that the review they put up based on a different version doesn't reflect the final retail.

I'm more so just mad that reviewers are giving a pass on games released broken. Games that might even go weeks before getting fixes. Ryan over at IGN knew the MP was broken but was like "it will get patched later so it's okay". That's what I think is bs. And I just find it strange that Littlebigplanet 3 is finally the game some are using reviews to hammer on performance issues when MCC and Unity largely got a pass.

I'm not saying its a conspiracy. More like, I just think there is so much inconsistency and personal bias sometimes.
Humans are inconsistent and like different things.
 
Oh? And what measurement are you using to draw a comparison between two such wildly differing types of game, just out of curiousity?

One being built for current gen.. one being built for both last and current gen. Also, I'd imagine Unity does a lot more overall than LBP3 does. It just seems to be a much bigger game overall with what's going on it.
 
What if what's broken is fixed in time for launch? That may have been the case here.

absolute rubbish, if it ships on the disc with lots of bugs then developers should be called out for it, no more of this day one patch crap!
i know gaf laughs at anyone that says this but some of us like to keep these games and in future if the updates are not available then all these discs will be useless.
it's a trend that needs to stop and every single release should be called out for it, if ign has decided to start doing so with little big planet 3 then that's a good thing. i agree it's a shame they didn't start sooner with assassins creed, halo and oddworld but if it means they are taking reviews seriously now then that's about the only decent thing that site has done for years.

if the game ships broken, a review should tell customers about this and their score should reflect this. if the developers patch later on then by all means change the score and review but i really think that game developers are getting cocky with shipping broken, bug filled games on disc just because they can patch it somewhere down the line.
i don't feel sorry for the little big planet 3 developers, they deserve shaming for shipping with so many bugs.
 
One being built for current gen.. one being built for both last and current gen. Also, I'd imagine Unity does a lot more overall than LBP3 does. It just seems to be a much bigger game overall with what's going on it.

Bullshit. What is your point in this thread? You can rationalize your presence here all you want (Unity vs LBP really?), but it is obvious you have no interest in LBP.
 
Since GTA5 won't connect to online servers properly, I loaded this up for a couple hours. Meh. The controls are improved slightly from in the past, but it still isn't a tight platforming experience that I crave. Makes me wish I owned a Wii U, but I can't justify the 300 bucks just for one or two platformers that interest me. I don't understand the whining about review scores. It's sitting at 80ish on Metacritic. Seems very fair for what it's offering imo. The lack of a 60 FPS mode is incredibly disappointing.
 
absolute rubbish, if it ships on the disc with lots of bugs then developers should be called out for it, no more of this day one patch crap!
i know gaf laughs at anyone that says this but some of us like to keep these games and in future if the updates are not available then all these discs will be useless.
it's a trend that needs to stop and every single release should be called out for it, if ign has decided to start doing so with little big planet 3 then that's a good thing. i agree it's a shame they didn't start sooner with assassins creed, halo and oddworld but if it means they are taking reviews seriously now then that's about the only decent thing that site has done for years.

if the game ships broken, a review should tell customers about this and their score should reflect this. if the developers patch later on then by all means change the score and review but i really think that game developers are getting cocky with shipping broken, bug filled games on disc just because they can patch it somewhere down the line.
i don't feel sorry for the little big planet 3 developers, they deserve shaming for shipping with so many bugs.

Review code is often not the same as launch code which is still sometimes not the same as day 1 code because these developers are often working tirelessly to get everything ready up until the moment it launches.
 
This install bar issue is driving me nuts. I can't do anything else besides playing the first world :(

Guess I'll have to wait for an update...
 
Sony-GAF is really pissed at IGN. It's one low score guys. It's a separate experience. Read all of the reviews and take the most common opinion out of it.
 
Bullshit. What is your point in this thread? You can rationalize your presence here all you want (Unity vs LBP really?), but it is obvious you have no interest in LBP.

Before you have a meltdown, why don't you go see my original post in this thread and who I was responding to. Context buddy. And no, the only interest I had was seeing the reviews that this thread was about. Then I saw somebody post about Unity. I lost interest in playing LBP after I played part 1.

Was still curious about reviews.
 
Sony-GAF is really pissed at IGN. It's one low score guys. It's a separate experience. Read all of the reviews and take the most common opinion out of it.

It would be nice to see consistency. I personally would have reduced the score of Driveclub due to issues. Actually, I would review multi and non multi separately .. but that's just me.
 
You hold reviews to too much of a high standard not to mention that 79 isn't bad anyways.

For video game standards it's kinda low. It's not low, but it's not what we expected. Gaming is an expensive hobby so for casual and even some hardcore gamers, they may think twice if their $60 is worth dropping on a game not getting GREAT reviews.
 
Great post junior.

Anyway I'll never understand the obsession over review scores.

Yeah. At least for me, I've always used reviews as a tool (what the writer is saying, is way more important than the score. I'm looking for information about the game, and how it might relate to my own personal tastes of what I like and don't like).

The only thing I'll say is, reviews do seem to impact public perception, and can impact sales. So while I personally don't care about review scores (in terms of how I enjoy something)...it does have an effect. But I do wish more people would care about what is being said, vs the score itself.
 
For video game standards it's kinda low. It's not low, but it's not what we expected. Gaming is an expensive hobby so for casual and even some hardcore gamers, they may think twice if their $60 is worth dropping on a game not getting GREAT reviews.

Not anymore its not. For the most part reviewers have used the full scale and not the shitty one used last gen.
 
The problem with reviews nowadays is like every game that come from a MS this year is a blast! and everygame that come from Sony is a crap...

They emphasize problems they found in both like framerate(halo has a lot of framerate problems) but people ignore that there and emphasize in sony games...

When Driveclub came out a lot of reviews changed the score with multiplayer problem and about Halo no one changed the score.

LMFAO
 
There are a lot of respected tech sites that agree with that statement...although they usually caveat it by saying "while sitting 10+ feet away from the screen."

I'm not saying I agree with it...I can usually notice the differences between the two, especially when a good AA solution isn't implemented on a sub-1080p game. However, it's tough to sit here and call them ignorant if they're referring to studies done by tech sites like these:



CNET: http://www.cnet.com/news/720p-vs-1080p-hdtvs-2009-update/



DigitalTrends: http://www.digitaltrends.com/home-t...tell-the-difference-between-hdtv-resolutions/

Again, I think this is a subjective topic, so that podcast crew shouldn't have gone off about it in the way they did...basically presenting their opinion on the matter as scientific fact. That having been said, you're suggesting that MS somehow incentivized them into downplaying the "resolution-gate" stuff and are furthermore incentivizing IGN to poorly review LittleBigPlanet 3, and possibly other Sony exclusives. This seems a little excessive since, if you were uninformed on the 720p vs. 1080p debate, a quick Google search would lead you to the same conclusions that they presented, which seems more likely, to me at least, than a moneyhat.

I'm suggesting its not a tin foil hat conspiracy to suspect IGN is not as pure as hoped. They very well might be on the up and up, but I've lost trust over the years, and can understand why others may have. I don't give the benefit of the doubt to any media company whose questionable claim benefits their advertiser, especially when they employ someone pandering for a job on social media from said advertiser. And on this particular issue, just because the mistake may be honest for a person less informed, does not mean its necessarily an honest mistake from someone who would have you believe they are well informed.
 
79 is the new 52 man. Haven't you seen the news?
Again, the crazy part about the Metacritic average is that it's actually incorrect. Gaming Age, the lowest score in the average, gave the game a score of C+, but the Metacritic site has converted that into a numeric score of 58. That is the lowest review in the average, and seems to be an error on Metacritic's part, because I've never heard of a C+ translating into a score of 58 in any other facet of life. If anything, it should be converted to a 79.
 
This game is being pretty heavily berated for bugs. For something that will be easily patched/corrected, I think it's harsh to penalize the score by 25-35%.

No, it's right and proper that they should be penalised harshly for bugs. I'm so shocked with Sony WWS, first Driveclub and now this.
 
I thought the "yet" would suffice an indication that they have done things before worth boycotting.

That's my point this is the straw that broke the camels back for you of all things at any time in spite god knows how many shit IGN has pulled in the past it was this that pushed you over the edge. I'll just say it seems extremely weird to me.
 
Jesus, some of these conspiracies are too much. Thank you for the laughs! Polygon must feel vindicated at moments like these.

Also, I think it's worth considering Playstation's current lead position in all of this. Pretty much ensures that its games will get more attention (both good and bad). The Driveclub fiasco simply affected more people than Halo, not to mention this was a game that is almost exclusively built around its "social" features. The comparison is weak.
 
absolute rubbish, if it ships on the disc with lots of bugs then developers should be called out for it, no more of this day one patch crap!
i know gaf laughs at anyone that says this but some of us like to keep these games and in future if the updates are not available then all these discs will be useless.
it's a trend that needs to stop and every single release should be called out for it, if ign has decided to start doing so with little big planet 3 then that's a good thing. i agree it's a shame they didn't start sooner with assassins creed, halo and oddworld but if it means they are taking reviews seriously now then that's about the only decent thing that site has done for years.

if the game ships broken, a review should tell customers about this and their score should reflect this. if the developers patch later on then by all means change the score and review but i really think that game developers are getting cocky with shipping broken, bug filled games on disc just because they can patch it somewhere down the line.
i don't feel sorry for the little big planet 3 developers, they deserve shaming for shipping with so many bugs.

Strongly said my friend, strongly said. I can co-sign this comment 100%.
 
Review code is often not the same as launch code which is still sometimes not the same as day 1 code because these developers are often working tirelessly to get everything ready up until the moment it launches.

day one code? are you trolling me? or am i going crazy.
this day 1 code crap needs to stop, last time i checked games needed time to be tested, printed and shipped.
if a game is ready to be reviewed then it needs to be bug free and ready to ship on disc without all this patching crap.
so many recent games have been spoiled because developers are relying on future patches and meeting stupid deadlines.

try explaining this day one code fiasco crap to nintendo.

developers are often working tirelessly to get everything ready up until the moment it launches.
maybe they should wait before giving the thumbs and committing to a broken, bugged game, review code, day code or not. this has got to stop.
neogaf can't simply pick and choose who to angry at, everyone got angry at ubisoft for assassins creed and i'd like the same people to do the same for other releases no matter which console they own.
 
Again, the crazy part about the Metacritic average is that it's actually incorrect. Gaming Age, the lowest score in the average, gave the game a score of C+, but the Metacritic site has converted that into a numeric score of 58. That is the lowest review in the average, and seems to be an error on Metacritic's part, because I've never heard of a C+ translating into a score of 58 in any other facet of life. If anything, it should be converted to a 79.

How can you report these things, if you can at all?
 
day one code? are you trolling me? or am i going crazy.
this day 1 code crap needs to stop, last time i checked games needed time to be tested, printed and shipped.
if a game is ready to be reviewed then it needs to be bug free and ready to ship on disc without all this patching crap.
so many recent games have been spoiled because developers are relying on future patches and meeting stupid deadlines.

try explaining this day one code fiasco crap to nintendo.

Yes you can say that the game needs to be polished before shipping and makes sense but when you get the game (day 1) and it has a patch to fix many of these bugs and for most gamers they will get the patch and have no problem. But reviewers get it early which normal customers don't get and won't get the patch that they made for the day the game actually ships. It's a very similar situation as for games with locked multplayer until day 1. Look at gta 5 launch two weeks after the game ships, was that game technically finished at the launch, no and even after it had connection problems and the reviews for games didn't change even with the online portion usually only getting 7/10
 
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