:lolDarknessTear said:Even more ironic that you didn't bold the first error.
:lolDarknessTear said:Even more ironic that you didn't bold the first error.
2 Minutes Turkish said:THIS is what I was worried about.
Especially when it comes to reaching a decent number of customers. User Created content has never been big on consoles, and not making it ultra easy was always going to be a problem.
2 Minutes Turkish said:THIS is what I was worried about.
Especially when it comes to reaching a decent number of customers. User Created content has never been big on consoles, and not making it ultra easy was always going to be a problem.
2 Minutes Turkish said:THIS is what I was worried about.
Especially when it comes to reaching a decent number of customers. User Created content has never been big on consoles, and not making it ultra easy was always going to be a problem.
Loudninja said:I don't know why, many people so far seem to really enjoy it and made great levels.
Even I enjoyed making levels.
Gears 1 got 8 from them.Ganondorfo said:What are you all complaining about, only gears of war 2 will get 10 from eurogamer, because it's gears of war.
Linkzg said:9/10 is a fantastic score for a PS3 game from Eurogamer.
I was going to do that!! :lolCostanza said:ironic
Dever said:Making levels can be awesome, I stayed up until 5am two days ago making my first level. It's just really addicting because of that feeling of triumph you get whenever you make something cool.![]()
lol, LBP isn't one of the biggest hyped games? oOGanondorfo said:Only the biggest hyped games get 10, and that's gears of war 2 at the moment of all the games that are coming out.
Ganondorfo said:What are you all complaining about, only gears of war 2 will get 10 from eurogamer, because it's gears of war.
Only the biggest hyped games get 10, and that's gears of war 2 at the moment of all the games that are coming out.
Private Hoffman said:Why would you be worried about this?
Did you play the beta?
If so, you would know how amazing the beta levels were even from a limited pool of users.
Yes, level design is not for everyone. It's a process that is, by its very nature, time consuming. Not only do you have to make your level enjoyable to play, but aesthetically it has to be pleasing to look at. This process can become time consuming, but for those that love creativity -- love designing just for the sake of design and seeing others enjoy their work -- that time is spent having fun.
There is no doubt in my mind that the user created levels will be amazing. They already were in the beta with a limited tool set and very short period of time.
I don't see this as a problem at all. The top 1% of designers define this game, not the 99% of those that don't have the time or care.
Ganondorfo said:What are you all complaining about, only gears of war 2 will get 10 from eurogamer, because it's gears of war.
Only the biggest hyped games get 10, and that's gears of war 2 at the moment of all the games that are coming out.
Costanza said:
I think it can still be a bit intimidating for a really casual gamer but:gamerecks said:Once you understand what does what in the creation part, its a snap. There are tutorials for everything you use.
LittleBigPlanet is a great platform game. It's not a perfect one. It doesn't need to be, though, because its creative tools turn it into something else entirely, a unique, hilarious, endless entertainment. Even - and this is an absolutely crucial point - if you never use them.
Oh god I know. Media Molecule did a great job with the game, but I'm sure some users will make levels that are just out of this world. Some OCD gamer might make our holiday season spectacular!Dever said:Seriously, with that God of War, World of Colour, Mad Mansion-guy making such amazing stuff in just a couple of days... Can you imagine what happens when someone spends an entire month or even more polishing one level? Couple that with patches from MM, LBP will get even better over time, like wine or something.
It is only flaw for me, no subtitle because I'm deafOnce you understand what does what in the creation part, its a snap. There are tutorials for everything you use.
Eurogamer said:LittleBigPlanet lets them run wild, with unprecedented results, but it locks the majority out of the creative process, because it's time-consuming and simply not very enjoyable.
Creating difficulty is a defect of the user not the game, you can't take points for that : )sykoex said:I agree with the score. With the controls + difficulty of creating issues, there's just no way this game deserves a 10/10.
Private Hoffman said:Why would you be worried about this?
Did you play the beta?
If so, you would know how amazing the beta levels were even from a limited pool of users.
Yes, level design is not for everyone. It's a process that is, by its very nature, time consuming. Not only do you have to make your level enjoyable to play, but aesthetically it has to be pleasing to look at. This process can become time consuming, but for those that love creativity -- love designing just for the sake of design and seeing others enjoy their work -- that time is spent having fun.
There is no doubt in my mind that the user created levels will be amazing. They already were in the beta with a limited tool set and very short period of time.
I don't see this as a problem at all. The top 1% of designers define this game, not the 99% of those that don't have the time or care.
some of the best levels came out within 2 days of the beta release, it was insane. I can't wait to see what people do with more time and assets.Dizzan said:I think the Beta was a way to stop reviewers saying
"The long lasting appeal of LBP depends on the community involvement"
The Beta showed, before reviews were written, that the community has and will make awesome levels and theyre easy to make.
Good move Sony.
Y2Kev said:Did they expect level creation to not be time consuming?
Wow you're right. Shit that was brilliant Sony!Dizzan said:I think the Beta was a way to stop reviewers saying
"The long lasting appeal of LBP depends on the community involvement"
The Beta showed, before reviews were written, that the community has and will make awesome levels and theyre easy to make.
Good move Sony.
Eurogamer hates ps3 and his exclusives...but 9 is a great result.Bearillusion said:True but they did give GTA4 a 10.