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Load times as we know them are going away. We are not appreciating this enough.

I lived in the cartridge days of instant loading. Quick loading is not the future of gaming as they try to sell it, it's the past.

Maybe 8-bit, 16-bit cartridges. Go play modern cartridge games such as Switch or Vita. Load times are as bad there as anywhere else.
 
I don't know, like CPU & GPU , developers will always find a way to saturate the available power at their disposal, I don't see why SSD limits will not be reached in the same way given time...
 
Switch load times are probably worse than PS4/XBO.



Going from 25 second load times down to 1 second will do just fine.
Maybe your right about "load times" specifically on all systems but the download times are truly an issue for me I don't mind a 20-30 second wait I'll Go for a piss or get a drink or something but going to a store and buying a game and having to wait hrs upon hrs For it to download man it's uncool and frankly a hell of a lot worse than load times.

Also I will say this is more a poor optimisation issue on the dev's side but you'd assume the console makers would have more stringent quality control look at call of duty MW it's well over 200GB by this point sekiro for example is like 30-40GB? Makes no
Sense at least on switch I pop a cart in and I'm away.
 
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I don't know, like CPU & GPU , developers will always find a way to saturate the available power at their disposal, I don't see why SSD limits will not be reached in the same way given time...

It isn't like every generation since PS2 started with nearly no load times and got worse. Every generation had lengthy load times the entire generation.

Go watch Ratchet and Clank again. Games shouldn't be required to load more that amount of stuff so many times. The load time is short enough you don't even have time to set your controller down before you're back into combat in a different world.

Developers will really have to screw up to have any sort of lengthy load times on a PS5.
 
As someone who started gaming life in the cartridge era, the disc kiddies generation didnt know what they were missing by being able to simply turn in and play. That really was the most painful transition, cartridges to disc load times.
 
As someone who started gaming life in the cartridge era, the disc kiddies generation didnt know what they were missing by being able to simply turn in and play. That really was the most painful transition, cartridges to disc load times.
Load times in general aren't a massive hinderance it's more the long downloads you have to go through when you stick a disc in, obviously If load times vanish yeah I'd be happy but if I had to choose I'd keep load times to get rid of long installs lol.
 
I remember Spectrum times - I managed to do all the homework while waiting for the games to load.

That was a good start of time management habit.
 
I remember Spectrum times - I managed to do all the homework while waiting for the games to load.

That was a good start of time management habit.

Well, I guess it's a double edge sword. Seems like a lot here were only able to stay productive in life by doing stuff while their games were loading.

Production among gamers is about to plummet. Wives will be angrier than ever!
 
Load times in general aren't a massive hinderance it's more the long downloads you have to go through when you stick a disc in, obviously If load times vanish yeah I'd be happy but if I had to choose I'd keep load times to get rid of long installs lol.

I dunno man. They still make a pretty big difference to me now. I've barely touched GTA or RDR2 because when I get time to play I want to be up and playing as quickly as possible without waiting 5 minutes to just get to the start screen. I'll be more likely to play these games next gen. I'm probably a minority with this opinion though.
 
The best (worst) one :
(Damn, forgot the picture...)

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Seriously, this is a big deal. Load times have been an annoyance since disc-based gaming came on the scene.

Now-Loading-PlayStation-Classic-games-555x328.png


PS1_RE_Door.png


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To me, loading screens are one of the worst parts of the entire hobby of video games. They kill the pacing. They're annoying. And they've gotten overlooked generation after generation in order to push prettier graphics.

It seems to be all changing, finally. Load times may still technically exists, but when you go from load times that give you enough time to make a sandwich to load times where you don't really have time to set your controller down and pick it back up, it is pretty exciting.

I realize this is the Internet, and we'd rather complain than appreciate things, but we really should give more attention to this aspect of the new generation.
Depends what's being loaded. If I get 0 loading time to play a furries game, then the tech is wasted.
 
Loading times were so bad this gen. It's pretty good on PC, if you're one of the rare PC gamers who isn't using a 15 year old 5400rpm HDD. I was playing C&C Remastered and it was like playing off a cartridge, great stuff.
 
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I dunno man. They still make a pretty big difference to me now. I've barely touched GTA or RDR2 because when I get time to play I want to be up and playing as quickly as possible without waiting 5 minutes to just get to the start screen. I'll be more likely to play these games next gen. I'm probably a minority with this opinion though.
I love arcade style type of game. Just imagine popping in a quarter and then having to wait for a 5 min of loading and navigation before getting to play the game... The producer would go bankrupt haha. My life time is finite, I REALLY don't have time for filler plots in TV/Anime shows or lengthy Loading/Respawning in games.
 
It got better. At launch it was unbearable. But, I imagine after playing Demon's Souls on PS5, trying to go back to any last gen Souls game, including Bloodborne, will feel like torture.
Pretty sure playing those on a ps5 will be with much faster load times.

Won't go away umless they're patched, though.
 
Wouldn't it be funny if PS5 and XSX turned out to have similar load times and graphics that are pretty much on par? This big deal about one having a faster SSD and the other 1.8 more TF might not amount to anything. I really hope those SSD are as fast as they're made out to be. This will be a major advancement in gaming. Even the Switch for some reason, sometimes has pretty bad load times.
 
1) Any game with flight will see big improvements in level density and speed.
2) This is a great QoL change for fighting games. Imagine being able to change characters in training mode with a game pause without going to character select.
3) Death won't be as punishing in games, because restarting and reloading the level will be far quicker.
4) Seamless and not as disjointing quick traversal! Space games will be big next gen.
5) Imagine FF7 Remake Part 2 with lots of fights like the Swordipede where you control 2 parties across 2 maps and can switch immediately.
6) Imagine a full 3D game where you shift on the fly between the real world and some analagous spirit world. Think on the fly shifting between Persona 5 real locations and palaces. The level design is similar, but not quite and you can switch between levels to manipulate the other.
7) Imagine the new special effects possibility. Your character can have an ability which reloads the textures of all assets on the map. Ingame cosmetic changes. Imagine 30 fps texture changes, you could animate paint changing on the wall like a flipbook.
 
Sony said the same thing last gen when they were talking about reducing splash screens and legal warnings for a more immediate game centred experience.

I dont mind if a splash screen is hiding loading in the background but it has to TELL ME it is loading when I press a button to skip that dogshit.

Imagine having to listen to a bunch of legal shit and company names every time you turned the key in your car.

The ratchet demo was designed to show off reflections and quick loading. How well this translates to third party remains to be seen.

Nintendo have always been the best at real world focus on immediacy in my experience.

Yeah yeah, SSD I'm not stupid. I understand the tech. How it will be used - no one knows yet.
 
I remember playing Skyrim on Xbox360 and needed to wait like 10sec everytime i opened a door😅
 
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Seriously, this is a big deal. Load times have been an annoyance since disc-based gaming came on the scene.

Now-Loading-PlayStation-Classic-games-555x328.png


PS1_RE_Door.png


18keuf1jd9k01png.png


To me, loading screens are one of the worst parts of the entire hobby of video games. They kill the pacing. They're annoying. And they've gotten overlooked generation after generation in order to push prettier graphics.

It seems to be all changing, finally. Load times may still technically exists, but when you go from load times that give you enough time to make a sandwich to load times where you don't really have time to set your controller down and pick it back up, it is pretty exciting.

I realize this is the Internet, and we'd rather complain than appreciate things, but we really should give more attention to this aspect of the new generation.

As someone who played/beat assassins creed origins/odyssey on console and PC(for origin), i'm greatly appreciative of load times going away. It takes FOREVER to get into the game on assass origin/odyssey on console.
 
The ratchet demo was designed to show off reflections and quick loading. How well this translates to third party remains to be seen.

I agree with this. Games will ALWAYS be limited by the least common denominator unless the teams making the versions are 100% seperate from each other (very rare, but we see it with Switch games now).

As long as third-party games are cross-gen, they'll focus on getting the game to run on base Xbox One. For "true" next-gen games, games will be limited by PS5's GPU and Xbox's SSD.
 
My most recent experience of ridiculous load times was with Panzer Dragoon on the Switch. Admittedly I have the game saved to sd but despite that and the simplicity of the game it still takes almost 50 seconds to load each level.

Inexcusable.
 
Never cared that much for loading times but good news i guess.

This blows my mind. You aren't the only one. I just don't get it. Loading times are probably the single most annoying aspect of video games for me since the PlayStation 1 and 3D gaming entered the scene.

I hate loading screens. Some are better than others, but it's always annoying.
 
Luckily, SSDs help with both. Even modern games attempt to load things on the fly, but with the SSD (especially, PS5's), this will be around 100x smoother.

Unfortunately ssd´s don´t fix stutters 100% in my experience, I´d rather have loading screens here and there.
 
My most recent experience of ridiculous load times was with Panzer Dragoon on the Switch. Admittedly I have the game saved to sd but despite that and the simplicity of the game it still takes almost 50 seconds to load each level.

Inexcusable.

Yeah, I love Switch, but the long load times in many games is surprising to me. I'm confused why it is so bad being weaker tech on a cartridge based system.
 
This blows my mind. You aren't the only one. I just don't get it. Loading times are probably the single most annoying aspect of video games for me since the PlayStation 1 and 3D gaming entered the scene.

I hate loading screens. Some are better than others, but it's always annoying.
Never been bothered by loading times, i vastly prefer 60 frames with loading times or 3080ti power level with loading times.

I have my phone and tablet close to me when i play, i usually browse something here or reddit when i wait a loading time :lollipop_squinting:
 
As a PC and Switch gamer I haven't really noticed loading times in... 5+ years or something? Except for a few third party Switch games. Welcome to 2015!
 
I have like 1 second loading screens on some games just currently using modern ssds so eh.
 
No loading for games like SoulsBorne will be a blessing

Loads during Orphan of Kos lasted more than me in the fight
 
There will still be load times, its just they will be seconds instead of potentially a minute plus.
Its like i said in another thread, i'm currently playing NFS: Heat on a Sata SSD, and it takes around 80-90 secs to load into the game world from the title screen. Now thats quite an extreme case, but 80-90 secs on a Sata SSD would mean 8 or 9 secs on PS5, and thats a current gen game.
Most games on a Sata drive are like 20 secs, 30 secs, etc, so you would still be talking a few seconds, which is a massive difference compared to this gen obviously, but at the same time you're not going to get literally zero load times.
 
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