MrPing1000
Member
I'd love to see the fps of perfect dark without it, probably couldn't even run on their dev kits without it but I'm curious the same.
PSGames said:I know this is off topic but was the RE2 N64 port (with FMV and all) really superior to the PS1 version?? I always found that hard to believe, it should have been impossible given the storage space differences.
This never actually came out.Captain N said:--------------------------------------------------
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40 Winks
Really? Mine worked fine last time I tried it.SA-X said:Funny thing is that one of the best games on the N64, Space Station Silicon Valley, crashes on bootup if the expansion pak is being used. No idea why.
CloakBass said:Really? Mine worked fine last time I tried it.
DavidDayton said:Castlevania Legacy of Darkness and Hybrid Heaven both had somewhat choppy framerates with the expansion pack installed. Higher resolution but lower framerate.
PSGames said:I know this is off topic but was the RE2 N64 port (with FMV and all) really superior to the PS1 version?? I always found that hard to believe, it should have been impossible given the storage space differences.
I believe it also had the "Random" mode, where all the items were randomized. Thus, every playthrough, all the items, required or otherwise, were moved around. Infinite replayability!big_z said:the fmv looked like low quality youtube with the audio sounding like it was coming out of a tin can. the rest of the game looked better than the ps1 version though. the compression used on the n64 version was amazing considering the year it came out. its too bad the tech wasnt developed earlier.
RocketDarkness said:I believe it also had the "Random" mode, where all the items were randomized. Thus, every playthrough, all the items, required or otherwise, were moved around. Infinite replayability!
I kinda want to track down a copy of it to see that, actually.
You can play Mario Galaxy in HD on the PS3 and 360?outunderthestars said:buy s PS3 or 360?
Uuuuuuuughhhhhhh, the beginning of Rare's deathsuper metroid said:
FixedWii said:Uuuuuuuughhhhhhh, the beginning of Rare's death
Wii said:Uuuuuuuughhhhhhh, the beginning of Rare's death
A Black Falcon said:The better graphics made it worth it in Castlevania LoD, in my opinion. It was still perfectly playable.
JSnake said:Why did MM require the Expansion Pak but Conker's Bad Fur Day has better graphics than every other N64 game and DOESN'T require the pak?
Good call :lolriskVSreward said:MotionPlus '99
JSnake said:Anyone?
I guess MM needed the extra memory for the NPC shedules and stuff...JSnake said:Why did MM require the Expansion Pak but Conker's Bad Fur Day has better graphics than every other N64 game and DOESN'T require the pak?
Those have 512MB of RAM, a little short of the 4GB he was looking for...outunderthestars said:buy s PS3 or 360?
While I agree that Conker looks better (best graphics on N64), it wasn't as open ended as MM nor did it have the same amount of enemies on screen.JSnake said:Why did MM require the Expansion Pak but Conker's Bad Fur Day has better graphics than every other N64 game and DOESN'T require the pak?
scitek said:It's considered to be better? I suppose the graphics are cleaner, but the FMV looked awful. It was just amazing they fit the videos AND the contents from both PSX discs on the cart, I think. It was 512-Megabits, which Gamespot's review tells me is twice the size of Ocarina of Time.
DavidDayton said:It's been a while, but I THINK that LoD was fine with it installed and HD mode enabled... it was just the opening cinema "chase sequence through the woods" that was horribly choppy.
Hybrid Heaven, though, was horrifically choppy in "HD" mode.
Jazzem said:We had ours bundled with Donkey Kong 64. I always wondered what the 'jumper pak' in the N64 was all about until that point
I never really noticed the difference as a kid but the jump in resolution is pretty apparent now. I miss the N64 days
EctoPrime said:I dont think Top Gear Rally 2 supports the expansion pak, atleast the pal version anyway. If you input a code to turn high res mode on the game freaks out.
Speaking of codes Vigilante 8 looks really nice with the cheat code to max out the resolution and still has a decent framerate and seems to get rid of the dithering at the same time.
The debug mode of Shadows of the empire has an option to increase the resolution but it does not work atleast in the pal version, anyone try the US edition ?
A Black Falcon said:Shadows of the Empire couldn't support it, though. That was a very early, near-launch N64 game, and there's no way it could have supported the expansion pak, which was not out for more than two years after its release. No games before late 1998 supported the expansion pak. I'm not sure what that high res mode option you mention is... but some games did have multiple resolution options even without an expansion pak. Top Gear Overdrive, for instance, has Low and Medium (Letterboxed High) resolution options without the expansion pak, for instance, and an additional Full-Screen High mode for if you do have one. The game looks really, really good in full high res...
USB ports?DrGAKMAN said:I *always* thought it strange that out of all the Nintendo systems that had expansion ports that the one that probably needed it the most (Wii) doesn't have one.
Cosmo Clock 21 said:USB ports?
EctoPrime said:I dont think Top Gear Rally 2 supports the expansion pak, atleast the pal version anyway. If you input a code to turn high res mode on the game freaks out.
Speaking of codes Vigilante 8 looks really nice with the cheat code to max out the resolution and still has a decent framerate and seems to get rid of the dithering at the same time.
The debug mode of Shadows of the empire has an option to increase the resolution but it does not work atleast in the pal version, anyone try the US edition ?
cjelly said:Thread fails without screenshots of games with and without the expansion pack.
Frencherman said:I was talking about Top Gea Overdrive. I can't remember that there had been a Top Gear Rally 2 though. Nevertheless, the higher resolution in Overdrive made the game look outstanding. If I am remembering right, there has also been a "smaller" letterbox mode for higher resolution without expansion Pak.
I can remember that there were a track placed in the sunset which had visuals almost on par with early PS2 racers!
Captain N said:I asked for those pictures in the post. I can't fond them anywhere.
EctoPrime said:I think the resolution option in the debug mode of SOTE probably requires a devkit to use, or it is just an option in the menu that was disabled. You can do some other cool things with it running though, turning off the textures and anti aliasing, decrease or increase draw distance and even change the aspect ratio to anything you want (you can make it 16x9)
In Top Gear Rally 2 the code to enable the higher resolution is Left-C, Left-C, dpad left, L, and L on the title screen, took me a while to find the code in a stack of old N64 mags.
i don't think RAM would have much of an affect on FPS performance.MrPing1000 said:I'd love to see the fps of perfect dark without it, probably couldn't even run on their dev kits without it but I'm curious the same.
Prax said:Where's Aidyn Chronicles.
I KNOW that game needed that Expansion Pak. Otherwise, you'd hear these.. really.. pathetic drum bops and wheezes as "background music".
It was kind of funny, actually... one of my most endearing memories about that game!
TomServo said:I see DK64 as the epitome of why Rare is dead to me. It was the absolute pinnacle of the collect-a-thons Rare was pushing out then.
w3stfa11 said:This. I never hated collecting things until I played DK64.
Frencherman said:
One of the most beautiful racing games on N64. I will never forget you...
master15 said:Not forgetting the controls and platforming were rather 'floaty. There was a huge decline in quality from there on in...
birdman said:Wow, someone else actually played that game? Thought I was alone.
Frencherman said:[]http://image.com.com/gamespot/images/bigboxshots/7/199067_28064_front.jpg[/]
One of the most beautiful racing games on N64. I will never forget you...
Because there's not a completely linear relationship between "better graphics" and "more RAM" which all software adheres to.JSnake said:Why did MM require the Expansion Pak but Conker's Bad Fur Day has better graphics than every other N64 game and DOESN'T require the pak?