No beta not anything, just a normal user here.
I logged in and now I see "sightings" with the new grass image and the Pokemon overlaid on top of it.
Guess they are rolling it out for everybody now?
It's no longer a completely separate problem when the new tracking design is based on pokestops.behold suddenly it's bad because it doesn't solve a completely separate lack-of-Pokestop problem in rural areas and was apparently the best not in the first week anymore, but in bloody beta?
Ahh gotcha, makes sense. Hopefully the nearby stuff comes soon then.The sightings everyone will see. The 'nearby' section is for select users only for time being.
I think it's also to cut down on tresspassing, with the old system you could find dead bodies, get shot for stepping on someones private property or fall off a cliff, at least with the new system you can control where the stampede will go by adding or removing pokestops.
It's the nature of augmented reality, reality is an input to it, and so your surroundings WILL affect your experience.
Yep, thats why in all the other Pokemon games we wandered city streets looking for Pokemon.
How your surroundings affect the experience is entirely in the hands of the developers, theres no reason it has to be dogshit outside built up urban areas.
Maybe it has more to do with the fact that this isn't tracking, and is actually just telling you which Pokestop currently has a Pokemon at it? There's still no way to track down actual nearby Pokémon like there was at launch.At some point you just have to admit that nothing Niantic does will make you happy. What ends up happening ever will never be up to your expectations.
You and some others just keep moving to find new things to get agitated about. First it was communication, then the trackers, and now that they've delivered on their word lo and behold suddenly it's bad because it doesn't solve a completely separate lack-of-Pokestop problem in rural areas and was apparently the best not in the first week anymore, but in bloody beta?
This is the kind of feature to include at launch. They haven't even suggested they would be adding it. The last and only thing they said was they were considering adding it back into Ingress.of course there is a reason to be dogshit, can you imagine the work required to every suburb on every city on every country on every continet?! thats the reason they used INGRESS Data,
if you want pokestops around your neighborhood (beating the porpuse of the game of going out) then wait until you can nominate places to be pokestops
I don't know anybody whose begging for more gyms to be added to the game. Gyms aren't essential to progressing through the game. Pokestops are.I feel like AR social games will always be made for people who live in cities.
What if your small town did have a gym in it, are you going to blame Niantic that there aren't enough people living near you to fight at it? What about when they add battling?
I saw a lot of the same complaints about StreetPass, people in small towns being upset about the games requiring other people to be near them. It's the nature of augmented reality, reality is an input to it, and so your surroundings WILL affect your experience.
This would probably be beneficial to them in the long run as well. As it stands, I'm assuming more people living in cities play this game than in other areas, and if a majority of the players have no problem with running low on Pokeballs because there's a Pokestop around every corner, they're less likely to make any money off them.Oh good, just make the game better and better for people in big cities surrounded by Pokestops.
All of us playing in smaller cities, towns and villages, or in the suburbs can just do one I guess. Rural players? What are they? Niantic sure as hell doesn't know.
This is total garbage and takes the game further and further away from it's promise. Would it not make infinitely more sense to have areas with more stops have less pokemon, and vice versa? That way city types get the advantage of items but have to come out to the sticks to actually catch anything good, and those of us away from the bright lights of civilization get easy access to good Pokemon but have to head to a town to stock up.
Y'know. Like in every Pokemon game.
Unless that Aerodactyl is located on top of a Pokestop, this won't help you find it.This is a huge game changer. I lost an Aerodactyl yesterday after walking around the same area for 30 minutes! Hopefully never again.
Yep, thats why in all the other Pokemon games we wandered city streets looking for Pokemon.
How is giving the same level of tracking efficiency to every pokemon not just those at pokestop, more work ?of course there is a reason to be dogshit, can you imagine the work required to every suburb on every city on every country on every continet?! thats the reason they used INGRESS Data,
It so reward that purpose that it encourage you to find the place with the least distance between the highest amount of pokestop, first because the cooldown on pokestop is soo incredibly small, and now because it's where you will be able to waste the least amount of time to catch pokemon you are interested in since pokestop will also offer better tracking.if you want pokestops around your neighborhood (beating the porpuse of the game of going out)
Don't know is if this has been mentioned, but I was riding passenger in a car with Pokemon Go on and the game detected my speed and gave me a message to confirm that I was in fact the passenger and not driving while playing.
The irony is that this is only going to cause more accidents because drivers playing Pokemon GO now have additional dialogue boxes to manage.
We want the game to work as well as it did when it released. I've seldom met somebody who posts so much but is so uninterested in hearing what the other party has to say. We've been excessively clear about this.At some point you just have to admit that nothing Niantic does will make you happy. What ends up happening ever will never be up to your expectations.
You and some others just keep moving to find new things to get agitated about. First it was communication, then the trackers, and now that they've delivered on their word lo and behold suddenly it's bad because it doesn't solve a completely separate lack-of-Pokestop problem in rural areas and was apparently the best not in the first week anymore, but in bloody beta?
Can anyone confirm is they are always inside this area?Pokestops themselves emit a pulse. So I imagine any pokemon you're currently tracking will be inside that pulse.
The sightings everyone will see. The 'nearby' section is for select users only for time being.
They finally did it!!!!!!
Axon 7??So good.
Getting a new phone in the next week or so, I'll be joining you guys soon.
What team should I join though?
Can anyone confirm is they are always inside this area?
If it is, isn't this nothing more than a glorified map? Game shows a list of nearby Pokestops... tap the Pokestop, get told exactly where to go, then the radar shows exactly where the Pokemon is?
The irony is that this is only going to cause more accidents because drivers playing Pokemon GO now have additional dialogue boxes to manage.
I feel like AR social games will always be made for people who live in cities.
What if your small town did have a gym in it, are you going to blame Niantic that there aren't enough people living near you to fight at it? What about when they add battling?
I saw a lot of the same complaints about StreetPass, people in small towns being upset about the games requiring other people to be near them. It's the nature of augmented reality, reality is an input to it, and so your surroundings WILL affect your experience.
Oh good, just make the game better and better for people in big cities surrounded by Pokestops.
All of us playing in smaller cities, towns and villages, or in the suburbs can just do one I guess. Rural players? What are they? Niantic sure as hell doesn't know.
This is total garbage and takes the game further and further away from it's promise. Would it not make infinitely more sense to have areas with more stops have less pokemon, and vice versa? That way city types get the advantage of items but have to come out to the sticks to actually catch anything good, and those of us away from the bright lights of civilization get easy access to good Pokemon but have to head to a town to stock up.
Y'know. Like in every Pokemon game.
Yes, it's a problem for people who live miles from the next person, but the game has issues serving city suburbs too. That's not some small minority. I don't think your post captures that reality.
There are poke stops here, but generally miles between them. This tracking won't do much for us.
I'm sorry but that is a terrible idea both from a business sense and a gameplay sense.Would it not make infinitely more sense to have areas with more stops have less pokemon, and vice versa? That way city types get the advantage of items but have to come out to the sticks to actually catch anything good, and those of us away from the bright lights of civilization get easy access to good Pokemon but have to head to a town to stock up..
My experience is way better. Sure there's less Pokémon showing on the radar now, but from what I understand it's because it now doesn't show Pokémon that really aren't there anymore unlike the old system. So in other words now what you see on the radar, are Pokémon that actually are nearby, no more, no less. And I've caught way more not-so-common Pokémon now than before the update. When before it was like 1 uncommon vs. 30 common Pokémon. It's now more like 1 uncommon vs 15 common Pokémon in the same period of time spent walking (and I go basically the same routes every day).Tried out the new sightings system and people in rural/low pokestop areas have a right to be upset, if this is all you have to rely on its worse than the old system in every way. Less pokemon with less frequent appearences
I live within 3 minutes of 3 pokestops and a gym and all I saw was pidgey and ratatta "sightings". Nothing to track.
We do get some rare ones around at night, will go check again later.
It's no longer a completely separate problem when the new tracking design is based on pokestops.
Maybe it has more to do with the fact that this isn't tracking, and is actually just telling you which Pokestop currently has a Pokemon at it? There's still no way to track down actual nearby Pokémon like there was at launch.
But no, Niantic can do no wrong. It is a Pokémon game after all.
I played a shit ton at launch. I hit level 20, then slowed down because the weather outside disagreed with what I wanted to do, then they removed tracking and I stopped playing altogether. Now they're adding an inferior tracking method, and all the fanboys are saying it's better than before.
We want the game to work as well as it did when it released. I've seldom met somebody who posts so much but is so uninterested in hearing what the other party has to say. We've been excessively clear about this.
It reminds me of trying to talk TheYanger when discussing the differences between classic and modern WoW. At a certain point there is no longer any debate to be had, as we've made our points dozens of times but you still seem to go out of your way to not understand it.
*cyrilfiggisjustjackinit.gif*GPS freaked out as I lie in bed. lol