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Loot boxes: Games companies agree to restrict access in UK

The UK games industry has unveiled plans to try and restrict access to loot boxes for children.

The new principles​

Ukie has published principles that it believes will allow the industry to self-regulate the use of loot boxes.

The first is a commitment to make available technological controls to effectively restrict anyone under 18 from acquiring a loot box without the consent or knowledge of a parent or guardian. Many of these controls are already available on games platforms but aren't as widely used as they could be. The new principles set out best-practice for their use in an effort to increase take-up.

The second is to drive awareness of those controls with a public information campaign. An expert panel will be set up to share best practices on age assurance issues.

Ukie says games companies will disclose the presence of loot boxes before someone chooses to buy a title, and games will have to show clear probabilities before the purchase of a loot box.

The plans include rules on how loot boxes should be presented and a commitment to more lenient refund policies.

There is also a proposal to tackle the black market that surrounds these purchases and do more research about their impact and use. Progress will be reviewed in 12 months.

'Watching progress closely'​

In a statement, John Whittingdale, minister for the creative industries, said: "We've been clear the video games industry needs to do more to protect children and adults from the harms associated with loot boxes.

"These new principles are a big step forward to make sure players can enjoy video games responsibly and safely. I look forward to seeing games companies put the plans into action and will be watching their progress closely."

Mr Sproson now works as head of gambling in a risk management company. He and his partner reconciled and are now married - they have strict rules to restrict his spending. He bought his last loot box in July 2014.

"I'm still a big gaming fan and I still play now - with my seven-year-old son. But I make sure we play games where I can disable purchases. In my opinion you need to classify loot boxes as gambling. If you look at a loot box and look at a slot machine, there's no real difference."

There's lots more in the BBC article below:

 
Nice to see regulators doing a good job for once.

Makes me proud to be a Brit...

Proud The Karate Kid GIF
 

Xyphie

Member
I feel like companies have already kinda moved away from loot boxes towards season pass-style monetization, probably anticipating regulation.
 

Duchess

Member
"Always keep away from children.", as they say in detergent adverts.

(funny, as this to me sounds like the strap line to a post apocalyptic horror movie)
 
jez corden hates the UK and the UK regulators. he says they are corrupt and incompetent. I dont know how to process this news..

the only thing i am going to say is that Loot boxes, Season passes and MTXs are the worst things that happen to videogames as medium.
 

Fbh

Member
But do they have some actual tools to keep children away from loot boxes or is it going to be "we trust them to be honest and tell us their real age" like porn sites?
 
restrict anyone under 18 from acquiring a loot box without the consent or knowledge of a parent or guardian
I am too old for this shit. Isn't this already like it is? How do you even buy anything without consent of someone that can legally own a credit card?

All payment methods are for grown ups.
The gift cards are 18+ by default so should not be sold to minors as well.
You cannot just throw money at the screen some kid may steal from mom's purse?

Consoles offer age restriction on top of that, so if you are a parent you better know how to set that up. Every story about hundreds or thousands of dollarz spent by a kid sound like parents were spectacularly dumb by unlocking everything without any mature thought.
 
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Evil Calvin

Afraid of Boobs
Loot boxes are fun. But needs to be like jumping through hoops to be able to spend actual money, so kids don't go on spending sprees. I like 'gambling' in game currency to open a loot box.

I guess they are banning gotcha machines, and trading card pack (which have been around for over a century).

People used to know what they were getting into and doing. But for some reason they need regulation to keep people from themselves. Another example of no accountability.
 

DeepEnigma

Gold Member
"Fuck everywhere else, tho."

It's kind of like places that ban certain additives to food products they deem carcinogenic or harmful, and companies capitulate in those regions, but still do them in places that don't have said laws (instead of removing from their products across the board). Morally and ethically bankrupt, these companies.

Also, things that make you go hmmmm.
 
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Spyxos

Gold Member
There's this one small publisher, the name starts with an E and ends with an A, that releases annual refreshes of sports franchises and (hopefully) will suffer because of policies like this.
I don't play sports games. But all other games that i played had lootboxes 2-3 years ago don't have them anymore.
 
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