Kuroyume said:I ****ing love the artistic designs in this game. It's the most refreshing that I've seen an RPG in ages. The game also looks super gorgeous.![]()
a Master Ninja said:Fans of 80 hour RPGs and grinding probably won't like this, but I'm all for fewer battles if it means they are unique and fit into a story.
Thats because it was supposed to be a mix of FF8 and FF6.Greenpanda said:Probably my most anticipated game.
The visual style of Lost Odyssey still reminds me of FF VIII (in a good way!)
Vyse The Legend said:Wait, there's random encounters in this? If so, no sale.
where did you hear that? we know it's turned baseVyse The Legend said:Wait, there's random encounters in this? If so, no sale.
neptunes said:where did you hear that?
There were random encounters in the playable demo last year:neptunes said:where did you hear that?
neptunes said:where did you hear that?
Vyse The Legend said:Wait, there's random encounters in this? If so, no sale.
MassiveAttack said:Sakaguchi was publicly unhappy with the demo
Blimblim said:Looks like there can be at least 5 people in the party. That's a lot.
Vyse The Legend said:Wait, there's random encounters in this? If so, no sale.
Thoren said:Throwing stupid enemies that wander around the screen or run at you quickly isn't really any better.
Haha yes you're right.Thoren said:Like Blue Dragon!
Blue Dragon is nearly at 200k in Japan.Tideas said:Can someone answered my previous quesitons, as to the total sales of blue dragon in Japan?
I wanna see if Ican predict how much this will sell.
Tideas said:Can someone answered my previous quesitons, as to the total sales of blue dragon in Japan?
I wanna see if Ican predict how much this will sell.
It is way too early to say that, especially since the demo was full of random battles. I'm expecting some, but nothing nearing a game like Skies of Arcadia.
Thoren said:Random Encounters help set the pacing of a game very well though, and if a lot of the battles are event and story based, it shouldn't be a big deal. The combat should be fun enough that Random Battles aren't minded. They were fine for all the old school JRPGs that many gamers loved, and they're fine today. Throwing stupid enemies that wander around the screen or run at you quickly isn't really any better.
Emiru said:Can someone answer my previous question?
Vyse The Legend said:Yeah, well Skies of Arcadia is old gen, where random encounters belong. They should go the way of the dodo.
I remember something gunblade-ish, but my memory's killing me so I might be off...Emiru said:Can someone answer my previous question?
a Master Ninja said:I just realized I responded to your question as if you said "no random battles, no sale".
I'm mildly amused by your complaint given your username.
Vyse The Legend said:Honestly, they're just bad game design in this day and age. As for your comment about on-screen enemies being no better, see Chrono Trigger, a Super Nintendo game mind you, as an example of how to do them tastefully.
FateBreaker said:I answered it.
Tideas said:Oops, I didn't see. SOrry.
hmm, 200K isn't bad...Does MS even have 200K 360 in Japan? ,lol
Vyse The Legend said:Exactly.
dralla said:
Tideas said:Oops, I didn't see. SOrry.
hmm, 200K isn't bad...Does MS even have 200K 360 in Japan? ,lol
FateBreaker said:Not bad at all. As for 360's, I *think* they're at...like...420,000 units sold. I'm betting this game is going to boost it up.
Jonnyram said:
Tideas said:Ahh FF13, why must u take so long![]()