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Lowest Average Frame Rate In a Game You Finished?

Far Cry 3 on Xbox 360 dropped to around 20FPS quite frequently. It didn't hurt the game too much in my opinion, but still, it was a bit frustrating if it happened during an action filled section.

Also, I'm not sure what caused it, but whenever I played Call of Duty: Black Ops 2 online (Xbox 360) it did these strange FPS drops where the image did not almost move at all for around 4 seconds, it was honestly like 1FPS and I still don't know what that was all about.

Oh yeah, Blighttown in Dark Souls too.
 
Far Cry 3 on Xbox 360 dropped to around 20FPS quite frequently. It didn't hurt the game too much in my opinion, but still, it was a bit frustrating if it happened during an action filled section.

Also, I'm not sure what caused it, but whenever I played Call of Duty: Black Ops 2 online (Xbox 360) it did these strange FPS drops where the image did not almost move at all for around 4 seconds, it was honestly like 1FPS and I still don't know what that was all about.

Oh yeah, Blighttown in Dark Souls too.
Blighttown is why I came in here as well. Seriously that section had sub 10fps consistently. I can't believe I could've just skipped it with a shortcut.
 
Probably OoT. At least I can't think of any other game which was that consistently low.
Hmph, I assumed you were a big PC gamer growing up. I know I mostly played PC games back in the day. Low framerates were just part of the PC experience back then, really, both in 2D and 3D.
 
Despite not really having the right hardware for it, I played Bioshock Infinite at an average of 20-24fps on my laptop because I didn't want to get spoiled. I wasn't playing it for the gameplay anyway so I didn't mind too much.
 
Hmph, I assumed you were a big PC gamer growing up. I know I mostly played PC games back in the day. Low framerates were just part of the PC experience back then, really, both in 2D and 3D.
I was a huge PC gamer, but I don't really remember completing a lot of games at consistently low FPS.

I was mostly playing RPGs, RTS and turn-based strategy games, and those were 2D most of the time and ran at 30 FPS at least. E.g. stuff like Warcraft (1). Though I honestly couldn't say what framerates Civilization 1 or The Settlers ran at. I only really remember playing 3D games beginning with the 3DFX/Glide era, and framerates were generally quite ok at that point -- at least in my memory. I was never much into e.g. FPS at all.

Actually, the worst framerate I remember encountering on PC is NWN1 at its release, and I never completed that.
 
I was a huge PC gamer, but I don't really remember completing a lot of games at consistently low FPS.

I was mostly playing RPGs, RTS and turn-based strategy games, and those were 2D most of the time and ran at 30 FPS at least. E.g. stuff like Warcraft (1). Though I honestly couldn't say what framerates Civilization 1 or The Settlers ran at. I only really remember playing 3D games beginning with the 3DFX/Glide era, and framerates were generally quite ok at that point -- at least in my memory. I was never much into e.g. FPS at all.

Actually, the worst framerate I remember encountering on PC is NWN1 at its release, and I never completed that.

3D games were fine IF you had a decent card. Back in those days I had a Matrox m3D as my 3D card, and oh man. If I hadn't won it at some LAN party, I'd have asked for my money back, because it was so awful. I had the option of running Quake 2 at 320x200 on my m3D with coloured lighting and water translucency, or... software mode at the same FPS at 640x480. I think eventually I just played at 320x200 software all the time until I got my TNT2 a year later.
 
Probably Perfect Dark for me, particularly as I used to play 4-player multi with sims all the time. I also occasionally switched to the 'hi-res' mode in single player - does anyone else remember that? It made the game look marginally better but hoo boy, at times the framerate dropped way into single figures.

I distinctly remember the gun fights on the Carrington Villa level, with explosions going off everywhere and the framerate just plummeting. The noise the CMP-150 made going full-auto at about 5fps - TAT TAT TAT TAT TAT - is seared into my brain.
 
I've played world of warcraft with a median of 15, and spikes down to 4.
For years.
 
The 2 worse games i've completed were The Last Remnant on 360 (release/no patch) and Viking Battle for Asgard on PS3, not sure what the fps counter was at but it was most likely averaging 1~10.
 
Pokemon X on 3DS was the recent one

I really dont care much for frame rates. For me FOV is more important than frame rates.

Actually I might have never finished a HD 60fps title. The only games that I know ran at 60fps are COD and I never finished any COD campaign :)
 
The Commandos games were running in slow motion on my PC. Maybe half speed or less. Still fun to play and made them actually easier.
The first Unreal without a 3D accelerator and a CPU below minimum requirements was certainly not smooth either.
 
PAL version of Ocarina of Time, I think it ran at 16.5 fps. Game is very hard to go back to at that framerate... Don't really remember other games with absolutely dreadful framerate I've played but most N64 games were pretty bad.
 
First time I played GTA3 on my PC. It was a slide show, I din't gave a shit I was so glad I could play the game, the game just blew my mind.

Happened other times as well, like with Crysis when it released, but it felt fine playing it at around 20fps.
 
After thinking about it for a while, I might have to go with Simcity 4. That game got sloooooooow when your city got to a certain size, and naturally I liked building big cities.
 
Skyrim with all the graphical and texture mods running. I think I need to install all of them again.

Heh and of course you'll find some new mod that stresses the game even more. Skyrim is the only game where the longer I play the slower it gets.
Everyone needs more wolf calls
 
Man, I have beaten like every 3DO game. So basically, I have a high tolorance for that kind of stuff.
 
PC is almost cheating with me. I remember playing Descent on a 486 (66 mhz). If I were to guess, I would say it consistently ran between 10-15 fps at probably 320 × 200. I didn't care. Loved that fucking game.

Other than that, I did beat OoT...Shadows of the Empire, N64...

NHL All-Star Hockey on Saturn seemed to run like shit. I know it looked like shit.
 
I was a huge PC gamer, but I don't really remember completing a lot of games at consistently low FPS.

I was mostly playing RPGs, RTS and turn-based strategy games, and those were 2D most of the time and ran at 30 FPS at least. E.g. stuff like Warcraft (1). Though I honestly couldn't say what framerates Civilization 1 or The Settlers ran at. I only really remember playing 3D games beginning with the 3DFX/Glide era, and framerates were generally quite ok at that point -- at least in my memory. I was never much into e.g. FPS at all.

Actually, the worst framerate I remember encountering on PC is NWN1 at its release, and I never completed that.
Framerates back in the day were very strange and not much like what we have today in that they often didn't sync up with the monitor properly creating weird judder and other problems. Duke 3D, for instance, ran at 34 fps (limited to) so it never really could operate at a smooth rate. A lot of PC games just ran at wild framerates without any consistency and most 2D games were limited to relatively low framerates. Stuff like Warcraft, Civ, and the like (which don't really NEED high framerates, I suppose) really didn't run all that smoothly. That's just how their engines were designed.

I mostly gamed on the PC, but console and arcade games always made me jealous of their high framerates. It was always obvious to me how much smoother 2D scrolling was on those machines and when I first saw Daytona USA I swooned in amazement.

Once 3D cards hit things improved but not across the board. I really became proficient in mouse looking with Quake 2 due to the poor framerate (I had to look towards the floor to keep performance up).

Another very common PC problem was hard disk access stuttering. Stuff would blow up and you'd hit huge stutters and skips as the data tried to load. It was super common all the way up through the early 2000s even with loads of ram.
 
Probably Infamous 1 or maybe The Last of Us. Maybe Folklore?

That's all from the last gen though. I'm sure there are tons of PS1/N64 games that ran way worse.
 
I don't know, what were Majora's Mask, Armorines, and Shadows of the Empire's frame rates?


Edit: probably ~10fps on Doom II playing on my Dad's shitty PC.
 
Wait, what?

I'm baffled by this. FFX ran at a rock solid 30 fps. Any moments of slowdown were super minor and rare. The game ran very consistently on original hardware.

Were you using a PAL copy or something? I cannot imagine how you would think it ran that slowly.

It was the NTSC copy. Yeah, I know. I don't get it either, but the game seemed really choppy to me for some reason., and I've never played it again after 2001 of something so I haven't re-checked it. I think it might be the animations.

I'm like that with Tekken, people say it's 60, but I see it as 30 because of the choppy animations. I don't have that problem with 2D games, only 3D.
 
Morrowind a long time ago. Completed the main story quest and then some all at about 20 fps.

Morrowind on PC actually has a really cool program that automatically adjusts draw distance of the landscape and NPCs to maintain a desired target frame rate. I don't know if it was around when the game first shipped, though.
 
I played a lot of N64 games. Most of those ran like 15-20fps.

Morrowind on PC actually has a really cool program that automatically adjusts draw distance of the landscape and NPCs to maintain a desired target frame rate. I don't know if it was around when the game first shipped, though.

I don't remember anything like that at launch. It was the first PC game I ever bought and it ran worse than a slideshow. I'm talkin 1-5fps.
 
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Shogo. The indoor sections ran well enough but the outdoor sections were probably 5 fps for me.

I remember one part which involved jumping on an antenna dish ran at like 0.5 fps.
 
Back when Elder Scrolls Oblivion destroyed pretty much every video card/cpu at the time. I would get 10-25 fps on my poor fx 5200 and Pentium D.
 
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