Another problem is that they just plain ran out of scenarios that we hadn't already seen before dozens of times. Of course that body is actually a necromorph. Of course they're going took come pouring out of the air vents the second you hit the switch on something. Of course something is going to burst out of one of these lockers or cryocoffins or cargo crates.I agree, it really isn't that bad. It's undoubtedly the weakest of the three games, but it's still a solid shooter in its own right I think. The Flotilla section is great and the ice planet isn't half bad either.
When Dead Space 1 and 2 were as fantastic as they are I think it would be tough for lighting to strike a 3rd time, and as the OP mentioned the novelty of "Yo cut of their limbs!" had kind of worn off by that point.
I thought Dead Space was better than 2. The story wasn't as good and yeah, they dumbed down the ammo and weapons but the graphics were great and it was closer in tone to Dead Space 1 with survival horror and atmosphere instead of pure action.
I liked Dead Space 2 but it was wave after wave of aliens. I remember rolling my eyes multiple times in the game because I knew as soon as I did X, I would have to fight hordes of enemies. It was so predictable and repetitive.
Dead Space 3 changed things up with new environments and had a good mixture of Dead Space 1 and Dead Space 2. Not too much of either.
I've always thought the Dead Space series mirrored the Alien movies. DS1 (Alien) is all about atmosphere and survival horror. DS2 (Aliens) is action/horror. DS3 (Alien 3) is polarizing and a mixture of both and tries new things.
I thought Dead Space was better than 2. The story wasn't as good and yeah, they dumbed down the ammo and weapons but the graphics were great and it was closer in tone to Dead Space 1 with survival horror and atmosphere instead of pure action.
I liked Dead Space 2 but it was wave after wave of aliens. I remember rolling my eyes multiple times in the game because I knew as soon as I did X, I would have to fight hordes of enemies. It was so predictable and repetitive.
Dead Space 3 changed things up with new environments and had a good mixture of Dead Space 1 and Dead Space 2. Not too much of either.
I've always thought the Dead Space series mirrored the Alien movies. DS1 (Alien) is all about atmosphere and survival horror. DS2 (Aliens) is action/horror. DS3 (Alien 3) is polarizing and a mixture of both and tries new things.
I understand why it got a lot of hate, but there are some great sections in this game. I replay it almost every year with a buddy.
But DS1 balanced it by making the ammo more scarce than other guns.
DS3 though...yeah.
Good game solo and a great game in co op with a buddy. Waaaaaaay underrated.
There are aspects I liked, but I hated how co-op compromised the solo experience. Even side quests that could be played solo had no save points because of co-op, and the narrative was ridiculous if playing alone. Carver appears out of nowhere during cutscenes, delivers exposition, walks just out of frame, then vanishes once you regain control. It's jarring and sloppy, and I resented its inclusion.
This is not an argument. The game isn't designed around being played on the hardest difficulty. That is not the way the game is meant to be played, it is there for players who enjoy the game and want greater challenge. Still, I did finish the game on the hardest difficulty and it still wasn't that difficult.
I have met many people who also find the 3rd movie to be their favourite.
Ok, so, I beat it!
Yay. The last chapter was pretty interesting, I think. I did enjoy it more than 2's run-up to the boss (regenerators, why?) but 2 was a much better game overall, as stated before. Overall I liked it. Some parts frustrated me and stressed me out (MONSTER CLOSETS #$^$%&$%&) and I felt the game was a chapter or two too long. However, it's not the worst thing in the world like some people have made it out to be.
Things I liked: The space graveyard thing, the snowstorms, the Lost Planet-esque feeling, the weapon crafting, Carver (in a story sense, not the jarring stuff), the ending, the setpieces, the sidequests (starting ones).
Things I didn't like: The monster closets, the painfully obvious ambushes, the quanity-over-quality enemy encounters (why not throw 15 of an enemy at them instead of one-two interesting one?), cutting me to just two weapons, confusion at the 'team favorite weapons'.
Story stuff:
I have zero problem with the moon. They've been spouting this convergence/rebirth bullshit since DS1 and all the movies. It makes sense there is this giant thing that is "we are one!" floating about.
The ending
Sure, it's depressing but there's room for a DS4 I think. They said there are necromorph moon things all over. Also, Ellie survived (SOMEHOW - with ZERO burns). I wouldn't be surprised if Carver survived. His helmet wasn't broken and he just got swept off screen. I could believe he found his way to the derelict ship if it somehow survived. It also seems Isaac survived.
Overall, I thought it was pretty good. It wasn't very scary but neither was 2 after a while. Someones mention of a heavily armed walking tank seemed spot on. Though the twitchy warpy enemies were kinda scary. I hate that kind of motion. I see why it's divisive now, but it seems like an OK game. Not great, just OK. I may not have been as upset about it because I didn't revere 1 and 2, so my expectations weren't super high for 3. I had no hype leading up to it or going into it. Also, I paid like $6 for it, so I don't feel ripped off. Going in with no real expectations other than "I need to finish the trilogy" may have softened the blow, if there was any to take.
Anyways, I'm in for an HD Remaster and/or new Dead Space game. Chances are we'll get neither, but we can hope.