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LTTP: Fire Emblem: Awakening. This is amazing

Considering how high the caps are for both unpromoted and promoted classes are in this game, I'd recommend waiting until you're level 20, unless you think someone seriously needs a few instant boosts in their stats. I would also advise not using Second Seals until your promoted units reach level 20, for the same reason above

Once you're ready to move on from Awakening, Fire Emblem (the 7th installment in the franchise) and Sacred Stones (the 8th installment) are both good games too; FE7 on its normal difficulty isn't hard, and it has a decent story; and FE8 has some post-game content, alongside a really great villain

Wait until 20 to promote in most cases. And no, I mean in the chapters themselves. Previous FE games had things like defend and seize, not just rout.

Depends on your difficulty. I played on normal and still made it through even with using the re-classing seal on my two best units and not finding out where to get new super low level units for two chapters... so they fought empty handed for two chapters... Also, I think I was talking about different seals than you were asking about.

You will be fine. The game is pretty forgiving to newcomers on normal and without the permadeath. No need to perfect your stats or tactics on the first run, the game will unlock harder difficulties as new game + anyway.

Do not get stressed out over people who tell you how you're playing it wrong unless you are on lunatic+ with permadeath and turn everyone into a fightermage with an axe and galeforce... I enjoyed the game a lot for going easy on me, I had not played a SRPG since the original Advance Wars on GBA which I never finished.

Gotcha, I'll wait till 20. I have 2 Master Seals and 1 of the other seals so I'll hold on to them a little longer. They look so cool when they change classes though.

Whats galeforce? An ability I'll get later in the game? I also got Libra a while ago and that dude fucking wrecks everyone lol. So OP I love it.

I tried to play this as my first SRPG and it didn't really work out. I didn't have much trouble winning battles, but I also didn't feel like I was learning anything about strategic play since I mostly just huddled up my forces and turtled them across the map. I wish there was an SRPG that had a solid tutorial about stuff like troop management, terrain conditions, strategic play, etc. for beginners.

Bahahaha thats my strategy too. Move slowly as one big ass unit and kill everyone in sight. I just always pair up Chrom / Sumia so Chrom can travel faster and kill the more annoying guys. They have an A level relationship so it works great :3
 
Man, i remembered my approach to the finale chapter.

Played classic mode and had characters sacrificing dramatically so i could kill
Grima
. It was so cool. I loved all my characters and their personalities and those that died were my martyrs, and the surviving crew made it feel like i had just really come off a final battle.

Wouldnt do it again though. And cant wait to play non-permanent death.
 
I tried to play this as my first SRPG and it didn't really work out. I didn't have much trouble winning battles, but I also didn't feel like I was learning anything about strategic play since I mostly just huddled up my forces and turtled them across the map. I wish there was an SRPG that had a solid tutorial about stuff like troop management, terrain conditions, strategic play, etc. for beginners.
The problem with Awakening is that a lot of the maps are designed like garbage. Many are just open fields with some forests scattered about here and there. You won't learn a lot about unit placement in this game compared to other FE games except for some indoor maps. In this regard, Awakening's a poor entry to the series; you'll be struggling in other games since you can't have one super unit (Pair Up's an Awakening-only mechanic). While others don't like 11 and 12 for their very basic gameplay, it really solidified my understanding of unit placement and taking advantage of certain classes in unique situations (they were my first entries to the series). No skills, no pair-up to rely on. It was either you planned well or you didn't. Not much to save you if you made a mistake. I found myself relying too much on chance in Awakening: the chance of missing, dual attack, dual guard, other skill proc... There were just too many variables IMO. I guess some people like that, but I prefer more basic gameplay and solid numbers in my FEs. Awakening didn't really scratch that SRPG itch for me; it was just too chancey about everything and the map design + enemy placement was shit.

You should try the GBA or GC FEs. They're quite solid and will teach you more, IMO.
 
The main story is weak, but i love all the dialogue between the characters, new art direction,and music,was made by one of the composers of Bayonetta and Okami, best Fire Emblem,
 
Man, i remembered my approach to the finale chapter.

Played classic mode and had characters sacrificing dramatically so i could kill
Grima
. It was so cool. I loved all my characters and their personalities and those that died were my martyrs, and the surviving crew made it feel like i had just really come off a final battle.

Wouldnt do it again though. And cant wait to play non-permanent death.

I usually restart when I lose a character, but I vowed to let anybody who died in the last chapter stay dead. One of the most epic battles in RPG history followed.
 
Very fun game. Not great mechanics and design wise but a very fine and fun to play package. I will never understand the lack of fog of war on hard and higher at least.

The game is also quite fun to break in a similar fashion of how it was fun breaking FF8 in the first disc.


I still have a bunch of asshole Street pass Nosferatu Morgan's to get through. Every time I beat a decent Robin I'd recruit him into my streetpass team. My team is literally full of Robins. I hope it is giving someone out there a hard time. 8)
 
Good to hear that you're enjoying it! Fire Emblem is easily my favourite series; it's just so good!

Awakening's a pretty good game on its own but when compared to others in the series, I'd say it's only average, but don't let that dissuade you from loving it. I really should play it again when I get the time...

Since it's your first run, I wouldn't worry too much about having optimal strategies with regards to things like Master/Second Seals, using the 'best' characters and so on; you can leave that stuff for after you've beaten it once.

After you're finished with your current run, you really should try it again with permadeath; it won't be as stressful since you'll know roughly what to expect from each chapter and (more importantly) it will prepare you for other games in the series if you decide to try them out, which I'd highly recommend if you enjoyed Awakening. Path of Radiance is easily in my Top 3 for games that I've ever played. Too bad it's so expensive to get a hold of...

Serenes Forest is a really good resource for pretty much every game in this series with things like weapon data, hidden treasure locations, character growth rates, and so on.

Oh yeah, fuck Lunatic+/Classic; it's a fucking nightmare! It's definitely not how I would do difficulty in a Fire Emblem game.

The secret to perms death FE is to just consider losing any character to be a game over screen, that you can get past if you don't mind losing that character.
This is the perfect way to look at permadeath. If you ever get around to playing other games in the series, I'd keep this in mind.

For me personally, I almost always finish a run with everyone alive. I'll restart for any character; even if it's a character I don't like and/or I'm not using.
 
Oh fuck me in the ass. I just spent 30 mins on chapter 11. I killed the main target, but right after some scrub killed Robin and now I have to restart the whole mission. SMFH ugh lol
 
Second best 3DS game. Pick up FE7 and Path of Radiance when you're done with Awakening. Pass on Shadow Dragon if you ever get the temptation to play it.
 
Awakening is a great game, but only a fairly mediocre Fire Emblem one. Glad to see you're enjoying it. Personally if you can I would avoid FE6 and Shadow Dragon(the remake is somehow worse?).

FE7 is another great starting point, and "Path of Radiance"/"Radiant Dawn" are good and pretty easy to play too. After you feel acquainted enough you should try FE4 and FE5 since they're truly the best entries the series has to offer.
 
Got to chapter 13.
Did everyone forget about the Risen?

I feel like Panne is useless. Always getting killed and not doing much damage. I'm not sure what else to equip her with either.

Also, are there lots of opportunities to grind in this game? The pairings I have in mind are more story / character wise and not taking any stats and stuff into account. So often they dont have much chances to interact in the main campaign. I'd like to do some of the random battles with the characters I dont really use much.

Not sure if I should do Robin x Lissa or Frederick x Lissa. BOTH FEEL SO RIGHT.

Also doing Tharja x Libra for the luls. Those 2 are my most powerful units after Chrom and robin.
 
Got to chapter 13.
Did everyone forget about the Risen?

I feel like Panne is useless. Always getting killed and not doing much damage. I'm not sure what else to equip her with either.

Also, are there lots of opportunities to grind in this game? The pairings I have in mind are more story / character wise and not taking any stats and stuff into account. So often they dont have much chances to interact in the main campaign. I'd like to do some of the random battles with the characters I dont really use much.

Not sure if I should do Robin x Lissa or Frederick x Lissa. BOTH FEEL SO RIGHT.

Also doing Tharja x Libra for the luls. Those 2 are my most powerful units after Chrom and robin.
First time through, I did Robin x Lissa and Tharja x Libra. It was cute. Second time through I did Robin x Tharja. The line you get when they get together (unique to every character) is AMAZING.
 
I'm in the middle of the game right now, just unlocked all of the children. Really enjoying it and my Morgan kicks all kinds of ass right now. Currently taking a break to play other handheld games (Hearts R, Persona Q, Alpha Sapphire). Playing on normal casual, since I don't have as much time nowadays to restart every time I screw up and get someone killed (which doesn't happen as often as I thought it would).

Paired up my physical focused Male Robin (gave him long purple hair and named him Yuri :P) with Cherche due to Pair the Spares and I regret it tremendously. She's kinda boring and I feel that she's not that great in combat. Even having Batman as a son doesn't help.
 
Got to chapter 13.
Did everyone forget about the Risen?

I feel like Panne is useless. Always getting killed and not doing much damage. I'm not sure what else to equip her with either.

Also, are there lots of opportunities to grind in this game? The pairings I have in mind are more story / character wise and not taking any stats and stuff into account. So often they dont have much chances to interact in the main campaign. I'd like to do some of the random battles with the characters I dont really use much.

Not sure if I should do Robin x Lissa or Frederick x Lissa. BOTH FEEL SO RIGHT.

Also doing Tharja x Libra for the luls. Those 2 are my most powerful units after Chrom and robin.
If you're willing to use a Second Seal, Panne makes a pretty good Wyvern Rider. Being able to fly can be helpful and she grows quite well (i.e. you can expect good level ups). The +5 strength and defence from Taguel > Wyvern Rider can make a big impact; bigger than the effects of beaststones any way.

For grinding, there are a few options. The most efficient option are the paid DLC chapters, though the obvious downside is that you have to pay for them. They're basically repeatable chapters with some of them offering nice rewards for completing them. They levels of the enemies are static meaning that you won't get a lot of experience if you're high levelled, but that's why there is a whole bunch of chapters ranging from early game to late game in terms of enemy levels. A couple of the chapters are explicitly designed for grinding exp/gold.

If DLC isn't your thing, there's SpotPass and skirmishes, though I couldn't tell you much about how they work off the top of my head.
 
This topic inspired me to boot up another playthrough, and I have to say:

This is still the best 3DS game out there, and the 3DS library isn't something to scoff at to begin with. However, now that the honeymoon is long over, there are some things I can pick out that I hope they do better with next time:

-Story is ok, but compared to the fantastic job they did with the Tellius duology, it's fairly cliche. I mean, it's fine - but they could do better. I say this as someone who really enjoys the plot in this game.

-One-note characters are fine, but I'd like to have more characters be relevant to the plot and not relegated to "anime trope #32323". Other FEs all have one-note characters, but more side characters outside the main heroes who are important (Fin from FE4, Pent from FE7, Joshua from FE8, Sothe from FE9, etc.) There's people like Basilio, here, but not that many.

-I still can't get over the art style, which feels like a regression from the pre-FE11 games. I hope they go for something more along the lines of FE4/5/9/10, with darker colors, next time.

-Needs more maps that aren't just "kill every enemy in sight". Where are capture maps? Where are "defend this unit" maps? Where are the survival maps?

-The 3D looks wonky and I wish they went fully 2D, because the map sprites are absolutely gorgeous despite being so tiny, and the 3D effect works best with the map, which is entirely in 2D.

Overall, I still love it just as much as I did in 2013, and it hasn't lost much of its luster, if at all.
 
How long does it take to build up S level support with characters? Is there some way I can track it?

First time through, I did Robin x Lissa and Tharja x Libra. It was cute. Second time through I did Robin x Tharja. The line you get when they get together (unique to every character) is AMAZING.

Oh man, I'm definitely doing a 2nd and third playthrough. I wish they had more save files!

I'm in the middle of the game right now, just unlocked all of the children. Really enjoying it and my Morgan kicks all kinds of ass right now. Currently taking a break to play other handheld games (Hearts R, Persona Q, Alpha Sapphire). Playing on normal casual, since I don't have as much time nowadays to restart every time I screw up and get someone killed (which doesn't happen as often as I thought it would).

Paired up my physical focused Male Robin (gave him long purple hair and named him Yuri :P) with Cherche due to Pair the Spares and I regret it tremendously. She's kinda boring and I feel that she's not that great in combat. Even having Batman as a son doesn't help.

Are you around chapter 15-16? If so how did you unlock all the children already? I only have one married pair with Chrom / Sumia :(

I'm gonna pair Cherche with Virion because shes thirsty for him and Virions a douche so why not :P

Also thinking about Lon Qu / Cordelia. Not sure who to pair Anna and Frederick with. Ugh I cant decide, I keep changing!

If you're willing to use a Second Seal, Panne makes a pretty good Wyvern Rider. Being able to fly can be helpful and she grows quite well (i.e. you can expect good level ups). The +5 strength and defence from Taguel > Wyvern Rider can make a big impact; bigger than the effects of beaststones any way.

For grinding, there are a few options. The most efficient option are the paid DLC chapters, though the obvious downside is that you have to pay for them. They're basically repeatable chapters with some of them offering nice rewards for completing them. They levels of the enemies are static meaning that you won't get a lot of experience if you're high levelled, but that's why there is a whole bunch of chapters ranging from early game to late game in terms of enemy levels. A couple of the chapters are explicitly designed for grinding exp/gold.

If DLC isn't your thing, there's SpotPass and skirmishes, though I couldn't tell you much about how they work off the top of my head.

My Panne is only lvl 10, is that too early? I mean I dont really care about her skills too much since I dont use her too often. But I like the idea of her turning into a Wyvern Rider.

Sounds good about the DLC. I had no idea there was so many of them already. Any suggestions on which ones I should get first?

This topic inspired me to boot up another playthrough, and I have to say:

This is still the best 3DS game out there, and the 3DS library isn't something to scoff at to begin with. However, now that the honeymoon is long over, there are some things I can pick out that I hope they do better with next time:

-Story is ok, but compared to the fantastic job they did with the Tellius duology, it's fairly cliche. I mean, it's fine - but they could do better. I say this as someone who really enjoys the plot in this game.

-One-note characters are fine, but I'd like to have more characters be relevant to the plot and not relegated to "anime trope #32323". Other FEs all have one-note characters, but more side characters outside the main heroes who are important (Fin from FE4, Pent from FE7, Joshua from FE8, Sothe from FE9, etc.) There's people like Basilio, here, but not that many.

-I still can't get over the art style, which feels like a regression from the pre-FE11 games. I hope they go for something more along the lines of FE4/5/9/10, with darker colors, next time.

-Needs more maps that aren't just "kill every enemy in sight". Where are capture maps? Where are "defend this unit" maps? Where are the survival maps?

-The 3D looks wonky and I wish they went fully 2D, because the map sprites are absolutely gorgeous despite being so tiny, and the 3D effect works best with the map, which is entirely in 2D.

Overall, I still love it just as much as I did in 2013, and it hasn't lost much of its luster, if at all.

I actually really love the art style. I wasnt a fan of the old styles. Well I liked Path of Radiances' art style but overall I vastly prefer Awakenings.

I also like the 3D pop out of the 2D sprites. It was like a gorgeous picture book. The levels with lots of environmental effects also look amazing. Embers floating around as if theyre right in front of you. Loved it, and I usually hate 3D.

Story seems pretty predictable now even though I'm only on chapter 13 but I'm still enjoying it. Like everyone keeps saying, its less about the overall story and more about the characters and the journey.
 
Finally got a chance to play it. Its my first FE game, and with the perma death feature now a choice, it felt less intimidating to get started. Plus with how much representation this franchise has gotten on Smash, I just had to check it out.

You should try out the rest of the games, FE:A is a great intro to the series, though the difficulty of the older games may be a turn off.
 
I tried to play on hardest difficulty without using leveling map dlc but my 3DS adapter was broke before I finish the game.

(I have got new adapter now but too lazy to play.)
 
Bought that game a year ago and started it up immediately after I beat the Ocarina of Time remake in February and I could not put it down. That game is just fantastic. Good story, hilarious and interesting characters, well thought out combat system and it's just exciting to play. Also the harder difficulties test you like no other game on the 3DS.
 
Never was able to get into the FE games until this. Awakening is one hell of a drug. I don't think I've ever played a more addictive game.
 
When I first bought a 3DS, I played all the games on it I wanted to play and decided to get rid of it. Last Christmas I bought my wife a 2DS so she could play Animal Crossing. On a whim I decided to download a few demos. None of them stuck until I played Awakenings. Good God it changed EVERYTHING! I immediately purchased the full game and a year later and I'm still playing it a couple days a week. It's such an amazing game.
 
It's fun, but it's definitely got issues.

The lack of mission variety is a killer, especially given the diversity of the classes available. Ditto for the battlefields... Too many were just too open, or were otherwise a "send Team A down Route A, Team B down Route B" affair.

Infinite reclassing flat-out breaks the game, and allows you to build uber-characters who can demolish entire enemy armies a little too easily, especially tome-users. By the time I had Mirial comfortable as a Dark Knight, she could routinely rip through entire formations with just her S-Rank partnered up with her for the stat-boost and dodge increase, even with D or C-rank tomes. Likewise, Tome-users, thanks to being able to infinitely buff them, are flat-out the best characters in the game: They can counter attacks from both one and two panel ranges, and because they can spec to Dark Knight they get a good movement range of 8 on top of everything else.

Speaking of which... They broke Fire Emblem as a tactical game with Pair Up when combined with Support bonuses. In previous games, there was an element of risk and strategy to using Supports, in that you had to carefully position characters so that a stronger character could benefit from a good Support while weaker characters were out of enemy reach. In Awakening, it's just a simple matter of Pair Up, hide the weakling behind your chosen meatshield, and enjoy the Support bonuses piled on top of the Pair Up buff!

Moreover, the difficulty levels in the game are ridiculously uneven. Normal is basically "So you want to play this for the Support conversations", Hard steps it up to "So you want to play a Fire Emblem game", and Lunatic is aptly named for the type of person who would consider it fun.

Also, while Permadeath is good as a mechanic, the ridiculous number of criticals makes it more frustrating than challenging. Having to reset a fight that had been going well because "Oh hey, the enemies have god-damned Killer (Insert Weapon Here)s and they've just one-shot Chrom despite a 35% chance of hitting at all" is dumb. It's a little too easy for pure chance to screw up a good strategy in the face of a lucky grunt.

Overall, it's a decent title. Heavy on the fanservice and very obviously geared towards the same Social Link, character-focused audience of the Persona games rather than the traditional strat-RPG crowd, but overall a fun little title. It certainly could have used some more work on difficulty and character balancing, but it's not the worst game in the genre I've ever played.
 
i've never seen a more wrong opinion in my life

disgraceful

lissa's aight
Lissa gives us Owain, who is an amazing character personality and stat wise.
 
Oh oh oh oh oh does that mean I get 2 kids?

If the Avatar is male (or pairs with Chrom), they have two kids, as all the second-generation characters are determined by the mother, with the exception of Morgan (who is Avatar-dependent).

Where it gets fun, however, is Lucina.

It's possible to make Chrom a grandfather by setting up the Avatar and Lucina, since Morgan hops back in time as soon as the Avatar gets a S-Support.
 
If the Avatar is male (or pairs with Chrom), they have two kids, as all the second-generation characters are determined by the mother, with the exception of Morgan (who is Avatar-dependent).

Where it gets fun, however, is Lucina.

It's possible to make Chrom a grandfather by setting up the Avatar and Lucina, since Morgan hops back in time as soon as the Avatar gets a S-Support.
Avatar + Lucina is some Kyle Reese Terminator shit.
 
If the Avatar is male (or pairs with Chrom), they have two kids, as all the second-generation characters are determined by the mother, with the exception of Morgan (who is Avatar-dependent).

Where it gets fun, however, is Lucina.

It's possible to make Chrom a grandfather by setting up the Avatar and Lucina, since Morgan hops back in time as soon as the Avatar gets a S-Support.

Yes. You get Owain, and Fem!Morgan, who is the GOAT.

Be sure to pair her with Inigo.

I wanted to do Robin x Lucina but thats just weird. Cant bang my best friends daughter no way. The time weirdness sounds really fun though.

Cant wait to meet Morgan and Owain. This will be fun.

i've never seen a more wrong opinion in my life

disgraceful

lissa's aight

But shes adorable! And the pairing feels canon too.
 
So I spent the last 2 hours just researching and pinning down my pairs as well as managing inventory and doing some Risen battles to strengthen some of the ships. And I thought I would just play this only for the main campaign story. Smh whats happening to me!

*Chrom places hand on effingvic's shoulder, and smiles warmly*

"Fuck her," Chrom said, soothingly. "Fuck her brains out."

*Equips Gaius's Confect*

Okay this is getting weird haha
 
If the Avatar is male (or pairs with Chrom), they have two kids, as all the second-generation characters are determined by the mother, with the exception of Morgan (who is Avatar-dependent).

Where it gets fun, however, is Lucina.

It's possible to make Chrom a grandfather by setting up the Avatar and Lucina, since Morgan hops back in time as soon as the Avatar gets a S-Support.
The only way that gets better is if Chrom and Morgan get support conversations.
 
My Panne is only lvl 10, is that too early? I mean I dont really care about her skills too much since I dont use her too often. But I like the idea of her turning into a Wyvern Rider.

Sounds good about the DLC. I had no idea there was so many of them already. Any suggestions on which ones I should get first?

Normally I'm a stickler for class changing at max level, but in Awakening I'd say any where between 15-20 is reasonable. I'd hold off a little unless she really needs a boost in order to contribute to your team.

As for which DLC to get first, I'd suggest Champions of Yore 1 (low levelled enemies, introduces you to the 'style' that a decent chunk of the DLC follows), The Golden Gaffe (easy gold grinding), and/or EXPonential Growth (easy experience grinding). That should you give you a taste of what the DLC has to offer.

I imagine the last two will satisfy your grinding needs. As I mentioned in my last post, all the DLC chapters are infinitely repeatable once bought; though you might want to hold off doing them over and over again until you've cleared the game. Having max level characters with near infinite gold half way through the game might ruin the experience for you... am I making sense?

Just had the first support convo with Virion and Libra. LOL.
That was pretty much my reaction to, haha.
 
I'm LTTP as well as I played it yesterday up to Chapter 5 after getting it as part of Target's B2G1 Free deal 3 weeks ago. It's my first FE game as well after being turned off by the series' permadeath mechanics (I don't have the patience for those types of games at all). I suppose it's by virtue of being spoiled by the FF Tactics series so having the option to turn it off is a welcome addition to bring in new players to the series.

The cutscenes are gorgeous. I'm liking the character relationships as well. Although I agree that it seems like missions are pretty much "kill x target on this side of the map" or "take out everyone" as opposed to having Advance Wars' level of mission variety. I do appreciate having doors to unlock and stuff to collect to break up the linear mission design. I also agree that the Pair Up mechanics makes the easy to break as I team up Donnel with a stronger character for a strength boost and shred through enemies since he's a pretty strong character.

Overall, despite its flaws and linear mission design, I'm enjoying the writing and the art direction immensely. The characters have a strong sense of camaraderie being part of a team and Chrom is such a bad ass/bro.
 
I bought a 3DS for Mario games (generally speaking) and fell in love with it due to Fire Emblem: Awakening. I took a chance on GAF's recommendation as I had never played a FE game, and I am not a huge fan of anime style.

What a great game. I was hooked. I thought my 3DS would be good for when I am on the road, or visting family hours away from my TV console, etc. However, once I popped in Fire Emblem: Awakening I was playing it until my battery died and then sitting on the floor with the short charge cable plugged into my 3DS so I could continue to play. Since then the only game that might be on that level(ish) for me is Zelda: A Link Between Worlds which I recently started.
 
Oh, yes. This is one of my favourite games I've played all year. Loved every bit of it. Once I'm done a couple games in my backlog, I'll definitely playing through again.

Have fun!
 
I tried to play this as my first SRPG and it didn't really work out. I didn't have much trouble winning battles, but I also didn't feel like I was learning anything about strategic play since I mostly just huddled up my forces and turtled them across the map. I wish there was an SRPG that had a solid tutorial about stuff like troop management, terrain conditions, strategic play, etc. for beginners.
Try the first Advance Wars, then. EDIT: Wow nvm, missed the S"RPG" part. I guess I'll just recommend FE7 instead.

FE Awakening hardly feels like a strategy game at all, to be honest. Was really disappointed with it, especially compared to other Fire Emblem games. Reasons were already mentioned several times so I don't want to sound repetitive. Glad the OP is enjoying the game at least!
 
Happy to know you seem to be really enjoying the game! I loved it myself and it's my favorite game in the series. I just finished a playthrough a few days ago, in fact.
 
I just married Libra / Tharja and Robin / Lissa. The latter was adorable and even had a mini cutscene after getting S ranked support. Feels so canon!

Getting my ass whooped repeatedly for the Noire side mission. I think I'll complete this later, after I level up a ton.

Normally I'm a stickler for class changing at max level, but in Awakening I'd say any where between 15-20 is reasonable. I'd hold off a little unless she really needs a boost in order to contribute to your team.

As for which DLC to get first, I'd suggest Champions of Yore 1 (low levelled enemies, introduces you to the 'style' that a decent chunk of the DLC follows), The Golden Gaffe (easy gold grinding), and/or EXPonential Growth (easy experience grinding). That should you give you a taste of what the DLC has to offer.

I imagine the last two will satisfy your grinding needs. As I mentioned in my last post, all the DLC chapters are infinitely repeatable once bought; though you might want to hold off doing them over and over again until you've cleared the game. Having max level characters with near infinite gold half way through the game might ruin the experience for you... am I making sense?

That was pretty much my reaction to, haha.

Sounds good. I'm running low on gold so that gold mining DLC is looking very appealing now, heh.

I so have to try this! I had Libra x Olivia during my second playthrough and the righteous dad-lecture he gives Inigo rang so true to character (much moreso than for Lon'qu). How would this guy react to Virion?

Basically thought what we all thought about Libra at first. This YT channel has all of the support conversations if you want to check it out. I'm going to go through all of them after my playthrough.

It's amazing. My favourite track in the whole game. I still listen to it every know and then.

God I need to get back to my hardmode playthrough. Hnnnnnng.

I heard that track before I started the game. I always like to go through a few tracks to get me hyped for a game (though this has spoiled me sometimes in the past, now I avoid video descriptions and comments!). This got me SO HYPED and even more so when it came on during the chapter it did. Sooo good.

DONT SPEAK HER NAME BRO T_T The soundtrack is really good.

I'm LTTP as well as I played it yesterday up to Chapter 5 after getting it as part of Target's B2G1 Free deal 3 weeks ago. It's my first FE game as well after being turned off by the series' permadeath mechanics (I don't have the patience for those types of games at all). I suppose it's by virtue of being spoiled by the FF Tactics series so having the option to turn it off is a welcome addition to bring in new players to the series.

The cutscenes are gorgeous. I'm liking the character relationships as well. Although I agree that it seems like missions are pretty much "kill x target on this side of the map" or "take out everyone" as opposed to having Advance Wars' level of mission variety. I do appreciate having doors to unlock and stuff to collect to break up the linear mission design. I also agree that the Pair Up mechanics makes the easy to break as I team up Donnel with a stronger character for a strength boost and shred through enemies since he's a pretty strong character.

Overall, despite its flaws and linear mission design, I'm enjoying the writing and the art direction immensely. The characters have a strong sense of camaraderie being part of a team and Chrom is such a bad ass/bro.

Hehe I bought this game from the Target B2G1 deal as well. My thoughts on this game mirror yours.
 
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