Like Halo 5. Designed to death.
No idea what that means really.
Like Halo 5. Designed to death.
No idea what that means really.
FtfyLike Halo 5. Designed by M$
Yeah I think my main issue with the game is the damn unlock system in multi-player. Should have went with gears 3 character unlock style.The campaign was very Gears.
Coalition played it safe and made another Gears game. And It seems most people didn't like that. Go play Gears 1 again and see that the campaigns are largely the same.
Ive been a Gears fiend since 2006, put endless hours into the Mp. I bought Gears 4 on release and finished the campaign and went straight back to BF1 and Overwatch. The garbage unlock system turned me off altogether.
In December I decided to try again, and I've been playing since. That classic brutal fast paced shooter has me hooked again.
Love this game
The campaign was very Gears.
Coalition played it safe and made another Gears game. And It seems most people didn't like that. Go play Gears 1 again and see that the campaigns are largely the same.
Ive been a Gears fiend since 2006, put endless hours into the Mp. I bought Gears 4 on release and finished the campaign and went straight back to BF1 and Overwatch. The garbage unlock system turned me off altogether.
In December I decided to try again, and I've been playing since. That classic brutal fast paced shooter has me hooked again.
Love this game
No idea what that means really.
I enjoyed the campaign besides those awful forced Horde segments.
What I'd like for MS to do is separate Gears multiplayer into its own platform that's continually updated, and the same goes for Halo. Then every 3+ years they could drop the campaigns along with their own post launch strategies/DLC. Allow developers to focus on these things separately without releasing them all in one package with every release, sometimes wondering if they need to reinvent the wheel with multiplayer.
I enjoyed it except the bland new characters.
What kind of discourse is that, i hate it when people slam everything into one argument just because it fits their agenda. I guess i can see you are making your opinion be known but what are you basing mediocrity on? SO is surely the most fun i have ever had in a game, for a very long time, and i doubt Quantum Break is really all that poor as you seem to present it, (although i haven't played it myself, but it had an overall positive reception on XB1). The only metric i think you are going by, other than yourself, must be sales and nothing else, which doesn't equate something being good or bad.
Yeah man, the single player was garbage, but for real they delivered with Horde and the MP modes and maps. It's easily my favourite MP iteration of the series. Single player is nearly as bad as Gears 2.
I strongly disagree. No memorable set pieces? How about Marcus' estate? How about the motorcycle chase? The elevator to hell? The entire end sequence? Man, you're hard to please.
Seriously? As bad as that over rated (in my opinion) slog of a game? What about all those people claiming it is more similar to Gears 1 in tone and action? Guess I'll have to find out by myself. The opinion on this game seems to be all over the place, lol.
Gears single player is a shadow of itself in Gears 4. It's a safe, by the numbers corridor fest that feels like I spend the entire game walking forward. The story has no amazing set pieces like classic gears games, no memorable bosses like RAAM, no memorable characters besides the classics, and the new enemy never even reveals its motivations or what the hell is actually going on. And the ending is a gross tragedy that feels like either a window to forced DLC or just where they ran out of ideas/budget.
I just got combat fatigue because all of the scenarios were extremely similar (walk into arena, trigger enemy hordes, kill enemy hordes, move to adjacent arena to repeat), and horribly paced ultimately as a result of the lack of encounter variety. Additionally, there are some unbelievably cool weapons in that game, but you can't use them because they're essentially ammo limited burners. Can't find ammo for the quad shotgun or embar rifle almost anywhere, which means you're pretty much going to be rolling with a gnasher + lancer/hammerburst combo 99% of the time, which wouldn't be such a colossal bummer if there was variety elsewhere in the campaign. Original Gears had cool, simple scenarios like where you'd scoot a car up to a troika emplacement, using it as movable cover until you could get within grenade range of the grub manning it, and then use it as a staging ground for attacking the emergence hole. Or where you'd have a set of characters taking an upper route with sniper/torque bows, while the lower route pair would have a closer encounter with mid/close range weapons. Negligible amount of that going on in G4.
I played the whole thing in coop, and it was still a fucking slog.
I will say that I liked the protagonist chatter. Less of the brozone gruff dickthroatedness from the EPIC set of games, and more lighthearted jabs and camaraderie.
And Horde/Multi is just absolutely fucking incredible. Best of series good.
The motorcycle chase was so dull and scripted without allowing more than the minimum amount of player agency beyond moving left and right. Set pieces actively taking interaction from the player compared to the regular gameplay isn't exciting, it's lame.
Better than the AWFUL car sequence in Gears 1, God that was so fucking tedious on insane.The motorcycle chase was so dull and scripted without allowing more than the minimum amount of player agency beyond moving left and right. Set pieces actively taking interaction from the player compared to the regular gameplay isn't exciting, it's lame.
None of Uncharted's set pieces were as boring as that one, even the lame chases in Uncharted 3. Uncharted 4's set pieces delivering a shocking amount of player agency just makes Gears 4's look worse in comparison.You can blame Uncharted for that one.
I did, played the remake with the same friend I played 4 with and the original was much better.Better than the AWFUL car sequence in Gears 1, God that was so fucking tedious on insane.
People really need to play the original Gears 1 again for some perspective.
Multiplayer is much more enjoyable when you just ignore the unlock system. Just scrap everything, and buy the skins/characters you want with scrap.