Uh, wow.
I'm not sure how to explain my reaction properly really.
I played shadow of the colossus first - and was thrilled at the amazingly epic battles and fantastic art style and music.
Ico looks great and has some nice puzzles, but that's not the part that's drawing me in.
Ico has me positively spooked, but I can't look away. The urge to keep Yorda out of the portals is leading me to blind bouts of courage and frenzied swinging. The way the shadow creatures move is amazing and also frightening. They really look and feel alive.
Also, not only is the music/ambient noise great, but the music during the fights against the shadow creatures fits the mood so well.
Speaking of looking quite lively - Ico and Yorda's animations suit them amazingly well - they look as loose and alive as wanda did.
The puzzles are indeed great though, and I'm finding myself deep in thought, exploring around while keeping an eye on Yorda in case a portal opens up. So far the puzzles are somewhat intuitive, but I'm sure that's about to change.
You really get the feeling that Yorda isn't quite there, and it kinds of adds to the sense of both fear and wonder, knowing that you're desparate for a way out of the castle and Yorda doesn't seem willing or able to help out.
I'm not sure how to explain my reaction properly really.
I played shadow of the colossus first - and was thrilled at the amazingly epic battles and fantastic art style and music.
Ico looks great and has some nice puzzles, but that's not the part that's drawing me in.
Ico has me positively spooked, but I can't look away. The urge to keep Yorda out of the portals is leading me to blind bouts of courage and frenzied swinging. The way the shadow creatures move is amazing and also frightening. They really look and feel alive.
Also, not only is the music/ambient noise great, but the music during the fights against the shadow creatures fits the mood so well.
Speaking of looking quite lively - Ico and Yorda's animations suit them amazingly well - they look as loose and alive as wanda did.
The puzzles are indeed great though, and I'm finding myself deep in thought, exploring around while keeping an eye on Yorda in case a portal opens up. So far the puzzles are somewhat intuitive, but I'm sure that's about to change.
You really get the feeling that Yorda isn't quite there, and it kinds of adds to the sense of both fear and wonder, knowing that you're desparate for a way out of the castle and Yorda doesn't seem willing or able to help out.