Hey kids, did you know that Persona 5 is coming? That is why I wanted to get Persona 3 and 4 out of my back log. So at the start of this year I started working towards that goal with Persona 3 FES.
Persona 3 FES:
I liked it from the start. It does have annoying things such as no quick way to get around the map, getting tired while dungeon crawling, and deliberate slow start; but I found the core parts interesting. I tried to do as many side quests as possible which probably exacerbated some of these annoyances.
These games are often described as half dungeon crawler and half visual novel. I think that is wrong description. I ended up spending one third of time dungeon crawling, one third on social linking and one third on fusing personas. Fusion can take lot of time specially if you are trying to complete Elizabeth's requests (Margret's requests in P4G) about making certain personas with certain spells. The great thing about these games is how all three parts complement each other. Fuse just the right persona and you will have great time in the dungeons. To fuse a high level persona you have to level up in the dungeons. To get the personas with high level skills you have to work on you social linking. It all works great in tandem and breaks up usual JRPG monotony.
Eventually I became so enamored by Persona 3 that one weekend I did nothing but bodily functions and play Persona 3. I woke up at 7 am and went to bed at 12 pm pretty much locked in a room for two days straight. At that point I realized that I had to step back a bit. This coupled with the fact that I found out that I had boned one of side quests leaving me unable to finish it finally made me stop playing it all together. I had spent about 90 hours in Persona 3 FES and got to November and I was exhausted.
Around June/July I was thinking that I should at least finish Persona 4. I had no motivation to go back to Persona 3. Persona 4 Golden is on Vita, so I could play it in little chunks hear and there and hopefully not get tired of it.
Persona 4 Golden:
Right away the improvements were obvious. There was fast travel (relatively fast compare to Persona 3), you directly control your party members, and you could chose what skills the Personas would inherit. When you die you don't have to start from the last save but from the beginning of the dungeon floor. Vita lets you put the system in stand by with game still on, which also made for a much nicer experience. I was playing it all the time without feeling like it was taking over my life.
I also started watching bits of the famous Giant Bomb's Persona 4's Endurance Run. I was amazed to find out about all the improvements that Atlus made to Golden from original PS2 release, which alright had cut some of the jank from Persona 3. All the added story scenes to flash out the original characters and added new character and dungeon makes Persona 4 Golden the definitive Persona experience so far. Not all the added content is great however. The Hanako (fat chick) and Yosuke's comedy bits for example did nothing for me.
By the end of it I was so into it that I felt like going back to Persona 3 and finishing last three months in that game.
Persona 3 FES again:
I was in the Persona mode after finishing Golden, so I was able to jump right into my 90 hours save with the goal to just get to the end.
Persona 3 has a darker tone than Persona 4. Persona 4 is a murder mystery for more than half the game and the people get murdered in fucked up ways but the tone is light heart-ed. The impending doom atmosphere only lasts for about a month in Persona 4, whereas Persona 3 retains that atmosphere for most of the game. That is why I think the ending of Persona 3 hits harder than Persona 4. I finished FES last night and it's still stuck in my head. Also the ending song is just perfect in Persona 3. https://www.youtube.com/watch?v=I-CSZDbKuL4
I mean, just look at some of those comments. I don't know how much of this comment is true, but I believe it.
I know that Persona 3 Portable removes some of the jank, but it is also handicapped by limitations of PSP. It is a shame that we never got the definitive experience for Persona 3 because it might be the better game of the two.
But who cares about choosing which is better. They both are great and deserve to be played byRPG video game lovers.
Persona 3 FES:
I liked it from the start. It does have annoying things such as no quick way to get around the map, getting tired while dungeon crawling, and deliberate slow start; but I found the core parts interesting. I tried to do as many side quests as possible which probably exacerbated some of these annoyances.
These games are often described as half dungeon crawler and half visual novel. I think that is wrong description. I ended up spending one third of time dungeon crawling, one third on social linking and one third on fusing personas. Fusion can take lot of time specially if you are trying to complete Elizabeth's requests (Margret's requests in P4G) about making certain personas with certain spells. The great thing about these games is how all three parts complement each other. Fuse just the right persona and you will have great time in the dungeons. To fuse a high level persona you have to level up in the dungeons. To get the personas with high level skills you have to work on you social linking. It all works great in tandem and breaks up usual JRPG monotony.
Eventually I became so enamored by Persona 3 that one weekend I did nothing but bodily functions and play Persona 3. I woke up at 7 am and went to bed at 12 pm pretty much locked in a room for two days straight. At that point I realized that I had to step back a bit. This coupled with the fact that I found out that I had boned one of side quests leaving me unable to finish it finally made me stop playing it all together. I had spent about 90 hours in Persona 3 FES and got to November and I was exhausted.
Around June/July I was thinking that I should at least finish Persona 4. I had no motivation to go back to Persona 3. Persona 4 Golden is on Vita, so I could play it in little chunks hear and there and hopefully not get tired of it.
Persona 4 Golden:
Right away the improvements were obvious. There was fast travel (relatively fast compare to Persona 3), you directly control your party members, and you could chose what skills the Personas would inherit. When you die you don't have to start from the last save but from the beginning of the dungeon floor. Vita lets you put the system in stand by with game still on, which also made for a much nicer experience. I was playing it all the time without feeling like it was taking over my life.
I also started watching bits of the famous Giant Bomb's Persona 4's Endurance Run. I was amazed to find out about all the improvements that Atlus made to Golden from original PS2 release, which alright had cut some of the jank from Persona 3. All the added story scenes to flash out the original characters and added new character and dungeon makes Persona 4 Golden the definitive Persona experience so far. Not all the added content is great however. The Hanako (fat chick) and Yosuke's comedy bits for example did nothing for me.
By the end of it I was so into it that I felt like going back to Persona 3 and finishing last three months in that game.
Persona 3 FES again:
I was in the Persona mode after finishing Golden, so I was able to jump right into my 90 hours save with the goal to just get to the end.
Persona 3 has a darker tone than Persona 4. Persona 4 is a murder mystery for more than half the game and the people get murdered in fucked up ways but the tone is light heart-ed. The impending doom atmosphere only lasts for about a month in Persona 4, whereas Persona 3 retains that atmosphere for most of the game. That is why I think the ending of Persona 3 hits harder than Persona 4. I finished FES last night and it's still stuck in my head. Also the ending song is just perfect in Persona 3. https://www.youtube.com/watch?v=I-CSZDbKuL4
I mean, just look at some of those comments. I don't know how much of this comment is true, but I believe it.
Michael Pagnotta (youtube) said:I'd recommended this game to a friend, and he began playing through it. In the process, his wife began to take an interest in the game's story and eventually would watch him playing through.
When it got to the Nyx battle, he realized what was going to happen when he saw the cost of the Great Seal. His wife didn't realize that and when Minato came back, she thought that was it and there would be a happy ending.
Then came the rooftop scene and this song. She was confused by the rooftop scene, but then this song played, and my friend's wife is fluent in Japanese. It was then that she realized what was happening. At that point, according to my friend, she was devastated and began crying. His efforts to comfort her that night were for naught, and she ended up crying herself to sleep.
What does it say about this game that the story and ending drew such a reaction from someone who was only observing?
I know that Persona 3 Portable removes some of the jank, but it is also handicapped by limitations of PSP. It is a shame that we never got the definitive experience for Persona 3 because it might be the better game of the two.
But who cares about choosing which is better. They both are great and deserve to be played by