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LTTP: Super Mario 3D World (its not Galaxy 3)

I love that its different. Its great fun in its own way. I love Galaxy 1 and 2 to death, but I'm glad they decided on doing this kind of 3D Mario instead of just doing Galaxy 3. There's a reason why 3D Mario is still so fresh after being such a long running franchise.
 
Send your Wii U, tv or glasses back.
This. You'd have to be blind to think 3D World looks bad compared to Galaxy. Like wow.

It's sad that people, who complain that every NSMB game is the same thing, (They're not really.) are sad that 3D World wasn't just another Galaxy. Did people really want Nintendo to just copypaste Galaxy again? Can't we have a break from that for a little while? 3D World was never meant to be another Galaxy.

As I said in another thread, I see Galaxy as the natural evolution of the SMB series while 3D World is the natural evolution of the NSMB series. 3D World is a 3D version of NSMB basically whereas Galaxy is the next step up from 64 and Sunshine. (So weird when you realize that Galaxy was the next 3D Mario game after Sunshine. What a huge jump in quality.) Think of the two series as separate timelines that evolved separately in a way.

3D World is amazing and full of so much good stuff and if you really can't put aside your "It's not Galaxy 3" bias to enjoy the shit out of it then I feel bad for you, son. I really hope they pull a Galaxy and release a 3D World 2 within the next couple years. Because like Galaxy, one game just wasn't enough for this formula. Nintendo plz.
 
Just finished cloud.

I didn't go into this expecting galaxy 3, obviously, just didn't want so much to change backward. I don't think some thing s that are "galaxy's " exclusively belong to galaxy. Why aren't stars the goal instead of a collectible? Was that a bad thing in galaxy or 64, did it not work? Why was health removed? What didn't work about it?

I kept asking myself the question, why was this changed? And I shouldn't have to ask myself that so much. There are things that worked in galaxy that shouldn't have been removed, I don't need the gravity gameplay but leave the other improvements in. There seems to be a lot of defending here saying that this is the 2d Mario in 3d, and I suppose thats why I dont like it as much_ I never really enjoyed those as much as others did. But the way I see it, it isn't a 2d Mario and some things don't work as well in 3d that do in 2d, something like walking barely off screen and being bubbled. Or not having health.

Like I said, I don't think "galaxy" is a brand of Mario game, just an evolution of the 3d Mario franchise, and the next game in the franchise should evolve it further, not go backwards. People here may be making jokes, but I know what I am talking about when I say 3D world may be trying to be different from galaxy, but that doesn't excuse some changes that are made, and some odd ones at that. I don't want to look forward to the next "galaxy" game, I want to look forward to the next Mario game.
I'm assuming you didn't play 3D Land then. Health is one of the distinguishing factors of a 2D Mario game vs a 3D one. The original 2D versions had no health meter...you get hit without a powerup and that's it. SM64 is what set the standard for 3D Mario health which was later repeated in Super Mario Sunshine and the Galaxies were you are allowed multiple his before death. There has always been a separation of 2D vs 3D except in the case of 3D Land which had elements of both dynamics. You had 3D maneuvering held within the bounds of the 2D laws set up by previous games, I.e. health. This hybrid stood out apart from both and from that we got 3D World. No matter what your "standard" is of judging Mario games personally, there are separations in the games based upon their unique gameplay aesthetics. Had you accepted that instead of blending them all together and using the same metric to judge them by, then you might've found yourself enjoying the game more.
 
Well, it certainly isn't a galaxy 3.

Exactly. The Wii U game is called "Mario 3D World", which is a completely different thing.

* Why doesn't Galaxy support true multiple players?
* Why can't one player in Galaxy stop an enemy at the same time as controlling the character? Why does Galaxy require 2 players for that?
* Why doesn't Galaxy use pipes to move between worlds, since it's a Mario game?
* Why doesn't Galaxy have stamps?
* Why is one mushroom power up time limited in Galaxy, while others aren't?
* Why doesn't Galaxy have a really challenging last level?
* And so on...
 
Bad graphics?

Super-Mario-3D-World-15.jpg





 
Yeah, I hear you. I liked 3D World but I'm not going to pretend that it's in the same league as the Galaxies. It's very polished, very pretty, sounds good and is fun while it lasts but even after 30 hours, I can barely remember a thing from it whereas Galaxy 1 and 2 are epic and memorable masterpieces.
 
A) never said bad, just not "impressive"
B) screenshots aren't a great showcase usually.
I think 3D World looks gorgeous in every sense, especially during the train levels.

And I'm sorry to hear that you don't like this game, man. At least you can still play SMG & SMG2 whenever you like, and throw this one in the trash heap.
 
The worst 3D Mario for me. Nintendo just tried to make a 2D Mario into a 3D one rather than a full 3D Adventure Mario experience to save money and that does not work for me. No emotions, average soundtrack, extremly linear level design dumbed down for casual players and multiplayer fun, the bosses were a joke and it was just too easy.

I still like the game but compared to other 3D Mario games its just underwhelming. A solid fun platformer, but nothing more than that never impressed me in any way.

Btw, thanks OP for making this thread. Refreshing to see my opinion instead of these hype threads.
 
It feels like a budget game to me with short levels and stuff. It's just 2D Mario in 3D. I am not liking it much compared to Mario Galaxy.
 
Wow quite divisive. I'm not a Galaxy fan, gameplay is too boring, movement's not as fun. 3D World got me interested in Mario again, after having approached it a skeptic. Great great game.
 
Let's talk story, briefly. I don't know who these fairy things are , but I don't care about them. I have no idea what they do or what their purpose is, what will happen if they are all caught, etc, so there really are no "stakes" at this point. I don't know what I am fighting for. Mushroom kingdom seems safe and sound, the princess doesn't need to be saved, and Bowser seems less powerful than ever before, in galaxy the idea of him controlling stars or Grand Stars seemed like a legitimate threat, as evidenced by his planetary size while having them. Here... He seems pretty normal.

...okay, are you seriously making story criticisms in a Mario game?
 
This. You'd have to be blind to think 3D World looks bad compared to Galaxy. Like wow.

Not at all. For me the colours in 3D World are far less well co-ordinated than Galaxy and there's a lot of visual clutter. It's good looking, no doubt, but less visually cohesive and elegant than the two Galaxy games.

And for the record, I don't want another Galaxy, that's been done, but also don't want another NSMB rejigged into 3D with obnoxious controls. Something new, please. Or another nonlinear SM64-style game, which admittedly I'd also be fine with.
 
I think 3D World looks gorgeous in every sense, especially during the train levels.

And I'm sorry to hear that you don't like this game, man. At least you can still play SMG & SMG2 whenever you like, and throw this one in the trash heap.

People are so dramatic sometimes. Okay I not only put it in the trash, but I set it on fire while the inception music played.
 
Wow quite divisive. I'm not a Galaxy fan, gameplay is too boring, movement's not as fun. 3D World got me interested in Mario again, after having approached it a skeptic. Great great game.

Totally the opposite for me. Shelved the game after a couple of worlds. Might try to go further after reading this thread though.
 
Why not?

rosalina__s_story_book___watching_the_stars_by_toadanna-d5f9j90.png


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endlessstairs.jpg


And I'm not even talking about the Mario RPG series

Never thought I'd see Sunshine listed as an example of good storytelling...

I give you the other two tho.

And hey, 3D World's is worth it simply because it has the Mario brothers actually plumbing, milestone right there
 
Never thought I'd see Sunshine as an example of memorable Mario storytelling...

I give you the other two tho.

And hey, 3D World's is worth it simply because it has the Mario brothers actually plumbing, milestone right there

well, Mario went to prison because a doppelgänger that looks similar to him stained Isla Delfino with graffiti, later the doppelgänger is revealed to be Bowser Jr because his dad told him that peach is his mother so Bowser Jr decided to put him into prison so that he can spend time alone with his mother, I mean how awesome is that? And all that with voice acting, they really put a lot effort into this for a Mario game, much better than "oh no Bowser catched some unknown random fairies, lets rescue them"
 
The best Mario games have Mario flying on the box art.

mind-blown-2.gif


Holy shit. Although I do think Super Mario 3D World is up there, you're definitely onto something.



By the way, criticising the story in a Mario platformer is insane, especially if you're finding fault with 3D World in particular. Why does Bowser need a reason for kidnapping the Sprixie fairies? He's never needed one for kidnapping Peach.
 
The Galaxies, while definitely good, are overrated on this board something crazy.

3D World brought back a leaner, quicker, more versatile Mario-esque play style to 3D Mario not seen since 64. In terms of movement, control, objectives and pacing, 3D World feels closer to Mario's original ethos than Sunshine or Galaxy's opulent, bloated, repetitive Power Star grind.
Interesting opinion there, you kind of summed up what I thought I thought about this topic
 
Just finished cloud.

I didn't go into this expecting galaxy 3, obviously, just didn't want so much to change backward. I don't think some thing s that are "galaxy's " exclusively belong to galaxy. Why aren't stars the goal instead of a collectible? Was that a bad thing in galaxy or 64, did it not work? Why was health removed? What didn't work about it?

I kept asking myself the question, why was this changed? And I shouldn't have to ask myself that so much. There are things that worked in galaxy that shouldn't have been removed, I don't need the gravity gameplay but leave the other improvements in. There seems to be a lot of defending here saying that this is the 2d Mario in 3d, and I suppose thats why I dont like it as much_ I never really enjoyed those as much as others did. But the way I see it, it isn't a 2d Mario and some things don't work as well in 3d that do in 2d, something like walking barely off screen and being bubbled. Or not having health.

Like I said, I don't think "galaxy" is a brand of Mario game, just an evolution of the 3d Mario franchise, and the next game in the franchise should evolve it further, not go backwards. People here may be making jokes, but I know what I am talking about when I say 3D world may be trying to be different from galaxy, but that doesn't excuse some changes that are made, and some odd ones at that. I don't want to look forward to the next "galaxy" game, I want to look forward to the next Mario game.

Stars are a goal.

  • In Super Mario Galaxy you need 60 stars to reach the final boss.
  • In Super Mario 3D World you need 170 stars.

  • In Galaxy the stars acted as flagpoles for reaching the end of a level. Galaxies were remixed into 3 variations so they could have 3 stars.
  • In 3D World each level has a flagpole instead as the completion goal and 3 stars within the level to collect. Levels are unique instead of remixes and you don't have to exit and restart a level every time you pick up a star.
 
...I've played a few of the 3d world levels...

Legitimate complaints you have, then.

The level design gets better as you go on, sometimes by leaps and bounds. I wasn't in love with the design after having only played a few levels either.
 
Stars are a goal.

  • In Super Mario Galaxy you need 60 stars to reach the final boss.
  • In Super Mario 3D World you need 170 stars.

  • In Galaxy the stars acted as flagpoles for reaching the end of a level. Galaxies were remixed into 3 variations so they could have 3 stars.
  • In 3D World each level has a flagpole instead as the completion goal and 3 stars within the level to collect. Levels are unique instead of remixes and you don't have to exit and restart a level every time you pick up a star.
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Each level is unique? Eh... after World 9 there are ONLY remixes (except final level) of previous levels, they aren't even remixes they are just the same levels with some added difficulty gimmicks.
 
I like Mario to be short and concise. Galaxy was great but all in all too slow to keep my attention. Still a great game though.

3D World is so focused and fun that I 100%'d it. A rarity for me.

Different strokes I guess.
 
A) never said bad, just not "impressive"
B) screenshots aren't a great showcase usually.

No, you said:

The graphics look worse than galaxy

which is almost impossible, even if you play Galaxy in Dolphin, because everything (assets, animation etc) is one level below because of obvious reason. Not to mention that a comparison Dolphin vs. Wii U is inappropriate in the first place. Or if you didn't play Galaxy in a long time and you are saying this based on memories. Just run Galaxy in the Wii mode of the Wii U on the same screen and you will see the differences.
 
I love Super Mario 3D World, though I still hope we get a full 3D Galaxy 3 or Galaxy type of game.

Actually getting 3 Marios per console, 2D, 2D/3D combination like 3D Land/World and full 3D game like Galaxy would be pretty ideal.
 
Galaxy was great but it's not obligatory that it all Mario games afterward should be exactly the same thing with different levels.

People are way too obsessed with the Galaxy series.
 
I agree that 3D World is a 2.5D Mario game and should not even be considered against true 3D platforms like 64 / Sunshine / Galaxies, but it is great fun and holds merit in any collection (as does NSMBU).

Take it for what it is. If you expected the next Galaxy, you will of course be disappointed (like I was for so long, before playing with casual friends).
 
People are so dramatic sometimes. Okay I not only put it in the trash, but I set it on fire while the inception music played.
I was being serious when I said that you should stop playing the game, as it sounds like it's (so far) been a complete waste of your time. There's no point in playing something if you're not having fun, no?
 
I was being serious when I said that you should stop playing the game, as it sounds like it's (so far) been a complete waste of your time. There's no point in playing something if you're not having fun, no?

He said "The game is still fun, but its not the game I was hoping for"
 
I agree that 3D World is a 2.5D Mario game and should not even be considered against true 3D platforms like 64 / Sunshine / Galaxies, but it is great fun and holds merit in any collection (as does NSMBU).

We've hit a point where I can't tell if people are serious with this are just taking the mick out of those who seriously think this.
 
Each level is unique? Eh... after World 9 there are ONLY remixes (except final leve) of previous levels, they aren't even remixes they are just the same levels with some added difficulty gimmicks.

Those are bonus levels... You have to collect 170 stars from the regular levels to beat the final boss and unlock them... Every level of the first 8 worlds plus the first bonus world are unique. That's about 68 unique levels not including boss fights, captain toad levels, mystery houses, etc. There are 380 stars total.

Galaxy has 42 galaxies including galaxies that are just boss fights. The 121 stars are just spread across them.

3D World still has more content without the bonus remix levels.
 
so OP didn't enjoy this game as much as galaxy, no need to jump on him because of that. Some fans of Nintendo take this way too seriously.
 
Brilliantly fun game and visually arresting. I played Galaxy 2 shortly after completing 3D world and the graphics downgrade from 3d World>Galaxy 2 is obvious but the fun factor is just the same.

3D world is a 3D Mario game, get over it. It just isn't an objective based Mario game like 64, Sunshine and Galaxy were. It's more inline with the original Mario games, so who is anyone to say that it isn't a true game because it focuses on the older gameplay?
 
We've hit a point where I can't tell if people are serious with this are just taking the mick out of those who seriously think this.
I don't agree with his sentiment, and I fucking love 3D World, but I have to say...

The 8-way directional limitations annoyed me for the very first time in this game. In particular in Piranha Crepper Creek. You "need" more accuracy with dem fireballs than the controls allowed.
 
I've got this sitting on the shelf taunting me right now. I got the Best Buy Black Friday Wii U bundle and I haven't cracked 3D World open yet. I'm looking forward to having some larger blocks of time to really dig into it...I hear I'm in for a treat.
 
I like it but on some levels the Camera can really mess you up, killing the bling snake guy been one where I ran out of time as I could not see where I was jumping or climbed and fell off.

I don't think it's great but that's compared to other Mario games so compared to the usual junk on other machines it's still a great game and so much fun. Nintendo still support local coop unlike nearly every other company, and that is worth playing/price.
 
Play it by yourself as your opinion might be coloured by others reactions to the game. The first few levels aren't amazing initially but the game ramps up incredibly. It might not have that initial wow factor but I think the game is as good as Galaxy in it's own way.

I think your comments about the story are ridiculous given that Mario has never had one. They have always been terrible 0/10 stories. I hate Galaxy's hub world for the simple reason it clutters up the game and isn't necessary.
 
I don't agree with his sentiment, and I fucking love 3D World, but I have to say...

The 8-way directional limitations annoyed me for the very first time in this game. In particular in Piranha Crepper Creek. You "need" more accuracy with dem fireballs than the controls allowed.

I'd done so much speed running in 3D Land (the streetpassing was one of my favourite features until I basically had times that never were beaten) so I was pretty much used to the 8 way controls. I don't think I even gave it any thought when I got 3D World.

Galaxy is the best 3d Mario. 3D world is the best 2D Mario.
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so OP didn't enjoy this game as much as galaxy, no need to jump on him because of that. Some fans of Nintendo take this way too seriously.

People are jumping on him because his arguments are stupid and don't make any sense. There are, however, legitimate reasons why one would prefer Galaxy over 3D World or vice versa, they're just not coming from the OP.

And the guy wants to have a debate, should we just come in here and give him a thumbs up because debating is too serious?
 
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