Just finished cloud.
I didn't go into this expecting galaxy 3, obviously, just didn't want so much to change backward. I don't think some thing s that are "galaxy's " exclusively belong to galaxy. Why aren't stars the goal instead of a collectible? Was that a bad thing in galaxy or 64, did it not work? Why was health removed? What didn't work about it?
I kept asking myself the question, why was this changed? And I shouldn't have to ask myself that so much. There are things that worked in galaxy that shouldn't have been removed, I don't need the gravity gameplay but leave the other improvements in. There seems to be a lot of defending here saying that this is the 2d Mario in 3d, and I suppose thats why I dont like it as much_ I never really enjoyed those as much as others did. But the way I see it, it isn't a 2d Mario and some things don't work as well in 3d that do in 2d, something like walking barely off screen and being bubbled. Or not having health.
Like I said, I don't think "galaxy" is a brand of Mario game, just an evolution of the 3d Mario franchise, and the next game in the franchise should evolve it further, not go backwards. People here may be making jokes, but I know what I am talking about when I say 3D world may be trying to be different from galaxy, but that doesn't excuse some changes that are made, and some odd ones at that. I don't want to look forward to the next "galaxy" game, I want to look forward to the next Mario game.