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Madden NFL 06 - Gamespot review

I can praise and rip both but when it is all said and done I prefer ESPN.

You prefer ESPN MLB over MVP? :lol :lol :lol :lol :lol :lol

Do you even like baseball or ever watched or played it?ESPN MLB was a FUCKING JOKE,a disgrace to the game of baseball,oh look guys,it's like an ESPN broadcast,forget the shit gameplay,I want to watch my highlights! roflcopters

And once again,who gives a shit what GS or IGN gives a sports game,or any website for that matter,they have all proven over many years that none of them have a fucking clue as to what they're talking about.
 
Ramirez said:
Do you even like baseball or ever watched or played it?ESPN MLB was a FUCKING JOKE,a disgrace to the game of baseball,oh look guys,it's like an ESPN broadcast,forget the shit gameplay,I want to watch my highlights! roflcopters

And once again,who gives a shit what GS or IGN gives a sports game,or any website for that matter,they have all proven over many years that none of them have a fucking clue as to what they're talking about.

ESPN MLB was AWESOME.

In fact, if you compare the reviews, it's not that far behind MVP, which unanimously put it as the better game, but ESPN is not as bad as EA fans paint it to be.

Secondly, it's Kush Game's FIRST attempt at a baseball title. Thier first attempt was almost as good as MVP. That says a lot!
 
am i living in some alternate universe? is MLB a great game offline or something? cause the game i played (in the gaf league) was absolutely the worst sports game i have ever played.

and why do you say "EA fans" as if we are fans of all EA games. ncaa is garbage, nhl is crappy, fifa is crappy. i am a huge madden fan, what does that have to do with MLB 2k5? that game is a piece of shit, and there's no 2 ways about it. that statement isn't from ea fanboyism or anything else besides actually playing the game (which some of you dont do with madden despite calling it the same game every year)
 
Secondly, it's Kush Game's FIRST attempt at a baseball title. Thier first attempt was almost as good as MVP. That says a lot!

Exactly. Just like Kush was behind the all of the College Basketball games up until CB 2K5. While they were not perfect they were leaps and bounds ahead of March Madness. Give them time and let them build upon what Blue Shift did.

I hear alot of people ripping ESPN MLB but nobody going into specifics. Again both games offer some good and some bad. I could live with either game, my point was directed to the original poster Wellington on how it was overrated. I mean anyone could counter that NCAA 2005, every NHL, Tiger Woods and Fifa of this gerneration were overrated.


am i living in some alternate universe? is MLB a great game offline or something? cause the game i played (in the gaf league) was absolutely the worst sports game i have ever played.

Well do you play many sports games because I could list a few hundred I have played worse then ESPN MLB 2K5 (World Series Baseball 2K, Gameday, Gamebreaker, a few All Star Baseballs, NFL QB Clubs, seriously I could go on and on and on). When you make such broad, assanine statements like the one above should you expect me to think differently? If you have not played most of the games above then you are not much of a "sports gamer" to begin with.
 
bd i've gone into specifics on mlb many times. im too tired to look up our MLB GAF online league thread, but if you are truly interested you should check it out. lots of detailed complaints from a variety of users (and SHOCKINGLY not all EA fans!)
 
FrenchMovieTheme said:
bd i've gone into specifics on mlb many times. im too tired to look up our MLB GAF online league thread, but if you are truly interested you should check it out. lots of detailed complaints from a variety of users (and SHOCKINGLY not all EA fans!)


Are the posted on an alternate universe? Because if so you might need to instruct me on how to find them. ;)
 
sangreal said:
Quoted for fucking truth. It is a goddamn travisty that Take-Two got the exclusive MLB license.


No you fail to see the positive in this. Now we get a college baseball game because of this.
 
bdoughty said:
You owe me 5 minutes of my life back for reading that.

Never listen to him! That'll teach you. :lol BTW, those scores seem about right, especially when you know the game isn't tuned for high level play, people are going to exploit the fuck out of that eyesight cone shit and god knows what else.
 
BTW, those scores seem about right, especially when you know the game isn't tuned for high level play, people are going to exploit the fuck out of that eyesight cone shit and god knows what else.

you haven't even played the game. and how can you exploit the cone? its essentially making the passing game harder because you have no additional throwing options, and now you must look at your target to throw instead of just throwing wherever at will. how is this not high level play?

p.s. all videogames will be exploited in one way or another (not necessarily the vision cone in this instance)

bdoughty, did that thread not list legit problems with the game?
 
"ESPN MLB was a FUCKING JOKE,a disgrace to the game of baseball"

Short,but sweet.

The VC nuts attack,tell me is konex running this operation behind the scenes?
 
Ofcourse I haven't played the game, but the whole concept seems exploitable if it's not done right. So if a QB is looking the right way, he has unlimited accuracy, or too good accuracy, and you know some players are going to master that skill to the the point where they can complete any pass they want relatively. Sorry to be pessimistic, but every madden in the past has been exploitable where cheese can win you 50K. If this was a fighting game, the best players could damn the game as worthless (see Tekken 4) just for it not being fun for them at their level of skill. For Football we just look the other way, or use house rules (which is fine, but keeps the game just being a good game, and not great).

Edit: Wanna know how I suspect the game is not tuned for high level play? DEVELOPMENT TIME. The every year schedual for these games makes it probably impossible. You need great players exploiting the game's flaws while working with the developers to make the game fun and fair at that level. Since that's not happening there's no hope.
 
The devolution of this thread into baseball discussion sickens me. Baseball does not deserve to be mentioned in a football thread.

At any rate, I'm sure the game is solid and from what I've read, sounds like there are core improvements beyond the new features... so even if the cone passing is a pain in the ass, the game still sounds worthwhile. After all, you can turn it off.

Looking forward to new Madden. Bought ESPN last year and played Madden '04 more than it. Not that ESPN is an awful game, but really only fun IMO in live, two-player games.
 
The following...

Essentially, stat-tracking for passing in Madden NFL 06 is broken. Any time you take a sack or throw an interception in the game, for some bizarre reason, it results in negative passing yards. It's as if you threw the ball to a receiver and he ran backward for six yards whenever you get sacked.

has been removed from their review :lol :lol . Way to check your reviews.
 
I really think they don't play these games enough to review them. IGN said that there were barely any new animations and in a couple of hours I've seen at least 10 new (and obvious) animations.
 
bdoughty, did that thread not list legit problems with the game?

Yes and I could start a thread about the legit problems I have so far with Madden 2006. Does it make Madden 2006 the worst game ever? No.
 
Wellington said:
I don't understand it. It's like now they are making up for high scores in the past. This year is easily the biggest in terms of changes to the core game, and yet, everyone says it's minor? Where were they last year, or the year before? This is a garbage review to me because it does not recognize all of the additions. Sorry Gamespot, you lose.
:lol :lol :lol because thats what the madden fans said last year and the year before...
 
I'm digging '06 so far. I really can't see how anyone can say the vision cone isn't a major change. It changes the way the entire game is played. Reading the blitz is a huge deal now, and your timing (especially against the zone). It's changed the way you play on offense and defense. The deep game isn't near as bad as NCAA, and you actually catch short wide open passes. Running game also feels better. I've also seen plenty of new animations, but reviews being totally wrong don't suprise me anymore.

Anyway, I feel there are a lot more drastic changes in '06 over '05. Seems like some reviewers just got frustrated with the vision cone and then wrote their review after one game.

'06 > '05




Oh, and on the baseball issue. WTF cares? Baseball blows already.
 
The Faceless Master said:
:lol :lol :lol because thats what the madden fans said last year and the year before...

:lol Look at what this topic turned into over night. And no Faceless, 04 was a bigger improvement than 05 was.

This isn't meant to be a Madden spoogefest or an EA spoogefest, but the fact of the matter remains. Look in this topic, GAMESPOT REMOVED A SECTION OF THEIR REVIEW BECAUSE IT WAS FLAT OUT WRONG. Sports game reviews have read like canned press releases for too long and have contained flat out wrong information, and it's bullshit. Here, I'll give you another one:

And therein lies the folly of quarterback vision. While there's no arguing that the feature itself is realistic and adds complexity to the passing game as a whole, it doesn't exactly make it more fun, necessarily. The whole song and dance you have to go through to get the cone to switch to a receiver post-snap lends itself to you taking a whole lot more sacks than you might be used to, and even just trying to move the stick around manually is a clunky affair in the early goings. It's pretty much a necessity to keep the receiver you're throwing to in your line of sight, because if you don't, you'll throw the lamest of lame ducks, the likes of which you probably can't even fathom until you've seen it. So really, there's no room for error.

Does it really take that long to hold R and hit a receiver icon? Ever heard of slide protection or playmaker hot route blocking? There are plenty of issues with the game that NO reviewer mentions.

As for ESPN MLB 2K5.... to answer BDoughty: Ever play with wind on? I've seen games with 11 home runs because wind was on and most swings were the power swing. How about the players that are so disproportioned to the field that they can easily catch most any ball before it leaves the infield? Not to mention the giant outfielders... What about the non-existant swing checking system? Or the fact that with a ball that should be a base hit, the outfielder can throw you out at first base?
 
Wellington said:
Does it really take that long to hold R and hit a receiver icon? Ever heard of slide protection or playmaker hot route blocking? There are plenty of issues with the game that NO reviewer mentions.

It's not just that, it's giving you a feeling for what it's like in the pocket - making quick reads off your primary reciever and knowing the routes and where you can dump the ball off safely if you're in trouble. It's not about having 5-10 seconds to make a play, its about 2-3 seconds and making the right decision straight away. And this is something you can't get in a few hours play, which is why these reviews are horrible.
 
FrenchMovieTheme said:
you haven't even played the game. and how can you exploit the cone? its essentially making the passing game harder because you have no additional throwing options, and now you must look at your target to throw instead of just throwing wherever at will. how is this not high level play?

Explain this cone thing to me. Don't we all look at our targets anyway, as in actually scanning the field after hiking with our own eyeballs? What does the "no additional throwing options" refer to? And what self-respecting football gamer throws wherever at will? I still don't get how this just isn't a major advantage for the D. Is there some sort of bluff option--highlight the cone one way (maybe initially at a secondary target) while still hitting your primary? I can see maybe flooding one side of the field which would allow like 3 receivers in one cone...
 
How did this turn into a discussion about the worst baseball game ever made by ESPN? //huge, former, ESPN baseball fanatic.

I don't know what I think about the cone. On one hand, it adds another layer of strategy to using sub-par qb's, and it makes you think about passing lanes and field positioning like never before. On the other, it's almost too much "work" and I hate changing it to another player.

I turned it off for a bit and it was fast, fun times again but I definitely felt like I was playing less of a sim.
 
bob_arctor said:
Explain this cone thing to me. Don't we all look at our targets anyway, as in actually scanning the field after hiking with our own eyeballs? What does the "no additional throwing options" refer to? And what self-respecting football gamer throws wherever at will? I still don't get how this just isn't a major advantage for the D. Is there some sort of bluff option--highlight the cone one way (maybe initially at a secondary target) while still hitting your primary? I can see maybe flooding one side of the field which would allow like 3 receivers in one cone...

Well the additional passing options he is talking about is the precision passing package. This year more than ever it is possible to absolutely thread the needle with ballsy passes by manipulating the analog stick as your QB throws. It plays a huge part in the passing game, and losing it would crush some of us armchair QBs.
 
Wellington said:
Well the additional passing options he is talking about is the precision passing package. This year more than ever it is possible to absolutely thread the needle with ballsy passes by manipulating the analog stick as your QB throws. It plays a huge part in the passing game, and losing it would crush some of us armchair QBs.


The precision passing is huge and awesome. It works so well I didn't even think about talking it up. It's that essential from the start.
 
Vision cone was added because of all the online players who run back 15 yards, throw a pass to a random WR half a second after turning back around with pin point precision. It took a few minutes of getting used to it, and I can't seem to be able to get a good system down to lock onto a specific recever...but using the Right analog stick it's really easy to use.
 
I hear alot of people ripping ESPN MLB but nobody going into specifics.

...

-Hitting seemed totally scripted,no matter which way you tried to place a hit,it didn't work,in MVP you can actually push the ball where you want to hit it,in ESPN you just fuckin swing and hope you get lucky.

-You couldn't get a ball out of the infield with ESPN's super defense,if it was a ground ball in the infield,it was getting caught,they could dive for miles and then effortlessly throw a person out.The game desperately need throwing meters of some sort.Double Plays were way too fucking easy as well.

-Slamzone,need I say more?This was used in online RANKED games,stupidest fucking shit I've ever seen in a sports "sim".

-Pitch speed was garbage,anyone wanna tell me why a 97 MPH fastball is the same speed as a 75MPH changeup?The default speed was too slow for one thing,bump it up and then the changeup was STILL just as fast as a fastball,ridiculous.How can someone try to actually pitch when there is no difference in the pitchspeed?

-Pitchers CAUGHT EVERYTHING,it didn't matter where it was or what it was,line drive or ground ball,if it brought up the camera facing the pitcher the fucker was catching it,you woulda thought everyone was a gold glover and named Greg Maddux. -_-

I could go on for days,I've probably forgot alot since I haven't played the POS in so long,I've played baseball all my life,baseball to me is what football is to FMT,the game was fucking garbage and did not come close to representing the sim aspect of baseball and MVP blew it out of the fuckin water no contest.This isn't because I'm some "EA FANBOI",it's the simple truth,I ripped NCAA to shreds as well,I don't care who the developer is,if it's shit,it's shit.
 
Musashi Wins! said:
The precision passing is huge and awesome. It works so well I didn't even think about talking it up. It's that essential from the start.

Is it that much different from '05?
 
Ramirez said:
...

-Hitting seemed totally scripted,no matter which way you tried to place a hit,it didn't work,in MVP you can actually push the ball where you want to hit it,in ESPN you just fuckin swing and hope you get lucky.

-You couldn't get a ball out of the infield with ESPN's super defense,if it was a ground ball in the infield,it was getting caught,they could dive for miles and then effortlessly throw a person out.The game desperately need throwing meters of some sort.Double Plays were way too fucking easy as well.

-Slamzone,need I say more?This was used in online RANKED games,stupidest fucking shit I've ever seen in a sports "sim".

-Pitch speed was garbage,anyone wanna tell me why a 97 MPH fastball is the same speed as a 75MPH changeup?The default speed was too slow for one thing,bump it up and then the changeup was STILL just as fast as a fastball,ridiculous.How can someone try to actually pitch when there is no difference in the pitchspeed?

-Pitchers CAUGHT EVERYTHING,it didn't matter where it was or what it was,line drive or ground ball,if it brought up the camera facing the pitcher the fucker was catching it,you woulda thought everyone was a gold glover and named Greg Maddux. -_-

I could go on for days,I've probably forgot alot since I haven't played the POS in so long,I've played baseball all my life,baseball to me is what football is to FMT,the game was fucking garbage and did not come close to representing the sim aspect of baseball and MVP blew it out of the fuckin water no contest.This isn't because I'm some "EA FANBOI",it's the simple truth,I ripped NCAA to shreds as well,I don't care who the developer is,if it's shit,it's shit.

applause.jpg
 
Ristamar said:
Is it that much different from '05?


Yes, totally.

Don't pay attention to the peeps on this board saying it is the same game. They haven't played it at all. The entire passing mechanic has changed.
 
Ramirez said:
Hitting seemed totally scripted,no matter which way you tried to place a hit,it didn't work,in MVP you can actually push the ball where you want to hit it,in ESPN you just fuckin swing and hope you get lucky.

Yup, totally agree. It's the worst part of the game, easy. Animations especially.

Ramirez said:
You couldn't get a ball out of the infield with ESPN's super defense,if it was a ground ball in the infield,it was getting caught,they could dive for miles and then effortlessly throw a person out.The game desperately need throwing meters of some sort.Double Plays were way too fucking easy as well.

It has meters I think, doesn't it? Or was it analog sensitive with no visible meter? I forget. Either way, yup, I agree.

Ramirez said:
Slamzone,need I say more?This was used in online RANKED games,stupidest fucking shit I've ever seen in a sports "sim".

Turned this off day one. Good concept, cheezy execution. Although it is cool that you can make your opponent miss by jamming the buttons (saw my friend do this even though the guy he was playing had the cursor locked nice and juicy, he still swung through it). Sucks that it was forced online. Corny.

Ramirez said:
Pitch speed was garbage,anyone wanna tell me why a 97 MPH fastball is the same speed as a 75MPH changeup?The default speed was too slow for one thing,bump it up and then the changeup was STILL just as fast as a fastball,ridiculous.How can someone try to actually pitch when there is no difference in the pitchspeed?

Completely disagree on this. Not to say there shouldn't be an even greater distinction between pitch speeds but no way does a change look exactly like a fastball. That just isn't the case. It definitely throws me off anyway when someone's pumping fastballs w/ Pedro and then I get a bullshit circle change all of a sudden.

Ramirez said:
Pitchers CAUGHT EVERYTHING,it didn't matter where it was or what it was,line drive or ground ball,if it brought up the camera facing the pitcher the fucker was catching it,you woulda thought everyone was a gold glover and named Greg Maddux. -_-

Yup, retarded as hell. Dunno how this even made it past bug testing since it's so obvious.

I wish there was a way to combine both series since I dig MVP's animations and hitting more but really like ESPN's broadcast feel, visuals and announcing. One thing I wish all baseball games addressed is the lack of walks, but that seems impossible to do really.
 
ESPN 2k4 was the best of the VC baseball games, IMHO. Online sucked because it was the first year, and a lot of the animations were stale/ugly, but realism, balance, AI, and franchise mode type stuff were good. Of course, I used to be a big High Heat fan, so I look for different things than some people.

Madden's OK. It has a lot of features that I don't care about, and the things I do care about (the actual game) are only above average, not great. 8.2 sounds fair, and I think previous years' scores are way too high.

I don't like new sports games coming out every year, because it means that we get stupid little changes like Michael Vick telling people to block for him hyped up as killer new features that are supposedly worth $50. Just put out new rosters and bug fixes for free and make a real sequel.
 
Completely disagree on this. Not to say there shouldn't be an even greater distinction between pitch speeds but no way does a change look exactly like a fastball. That just isn't the case. It definitely throws me off anyway when someone's pumping fastballs w/ Pedro and then I get a bullshit circle change all of a sudden.

MVP has pitching speed MASTERED,it's really about as perfect as one could hope,ESPN's wasn't even close.

One thing I wish all baseball games addressed is the lack of walks, but that seems impossible to do really.

I get walked all the time in MVP,gotta work the count,most people just swing at anything.

Just put out new rosters and bug fixes for free and make a real sequel.

Dude,what is gonna be in a "real sequel"?They can't change the dynamic of NFL football,it is what it is.
 
Ramirez said:
Dude,what is gonna be in a "real sequel"?They can't change the dynamic of NFL football,it is what it is.

Were going into Next-Gen in the next year, I want to see 3000 players on the field! I want to see exploding body parts with rag doll physics! I want to be able to leave the stadium and walk around the city if I want! How about WRs have the ability to fly?!
 
newsguy said:
"Anyone looking for more, however, may find the 2005-2006 season to be the one they went through without buying a new football game."

WTF? If you're a fan, and a football game fan, how the hell do you hold off buying football game for an entire season? That's ludicrous.

It's quite easy when EA keeps charging $50 a season for small refinments and a roster update.

No thanks.

To me it just seems like EA is trying to make the game as overly complicated it can be. Almost to the point of not being fun anymore.

I love football, more of a casual fan as in I watch the games every week. I don't pick it apart like some do. I enjoy Madden, but I don't know... it just feels so dull.

Am I saying I wont buy it? No, I will buy it. I'm just not as crazy about it as some people are.
 
Were going into Next-Gen in the next year, I want to see 3000 players on the field! I want to see exploding body parts with rag doll physics! I want to be able to leave the stadium and walk around the city if I want! How about WRs have the ability to fly?!

Don't forget bullet time :lol

To me it just seems like EA is trying to make the game as overly complicated it can be. Almost to the point of not being fun anymore.

To me,it feels like they're actually trying to please the hardcore football game fans,people that truly like a good game of sim football.The cone is hard,but it's not impossible people.
 
Ramirez said:
To me,it feels like they're actually trying to please the hardcore football game fans,people that truly like a good game of sim football.The cone is hard,but it's not impossible people.

Thats fine. I totally get that. But you have to make it accessible to the casuals as well.

I guess you could do that by making a searate options set dumbing it down a bit.

I can say I am truly amazed by some of the people who play this online. Just a level of competition at an extreme level.

Takes a lot of games to get as good as some people I've seen.
 
Outcast2004 said:
Thats fine. I totally get that. But you have to make it accessible to the casuals as well.

I guess you could do that by making a searate options set dumbing it down a bit.

Casuals can, ummm, turn off the vision cones if they want. If you actually take a little time in the practice mode you shouldn't have a problem after a few hours though.

My thumbs hurt like hell from playing all night =/
 
Ramirez said:
Dude,what is gonna be in a "real sequel"?They can't change the dynamic of NFL football,it is what it is.


A real sequel means that they actually make a game with the idea of improving it significantly over its predecessor. Right now, the goal is to change it just enough that the marketing team can work its magic. That's not a good formula for making quality games.

Instead of a half-assed Superstar mode, they could flesh it out. Same goes for Race for the Heisman in NCAA.

Instead of cramming mostly worthless features into the game in their <10 month development schedule and shipping the game with hundreds of bugs and game balance problems (often created by their latest back-of-the-box mini-feature), they could spend some more time tuning and fixing.

Instead of automatically discarding any ideas that would take significant time to accomplish (big features, technical improvements), they could take the time needed to make the game significantly better.
 
Vision cone passing is the most unique and well executed feature in ANY sports game in a long ass time,they are not simply repackaging the same game,well as far as Madden goes anyways.

Have you played 06?
 
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