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Mainstream is not good

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C4Lukins said:
The last great Mario game was Mario 64. That was about ten years ago, and that should piss you off. I know it pisses me off. In ten years they made Mario Sunshine, and a dozen remakes of other mario games. To me that is fucking annoying. Even with New Super Mario Bros. Finally I thought I would get some old school love. And they made a game that was more simplistic then Super Mario 2. The last good Starfox game was on the 64. The last good Kart game on a console was on the 64. The last signifigant innovation we saw with a Zelda game was on the 64. They have been reselling and rehashing the same shit to you guys for 5 plus years now, and your replacement games are these non games that everyone bitches about.

Oh... kay? I was just responding to your comment about how everything's bad because of what they're focusing on promoting; I don't see the relevance in this latest screed to that.

Personally I don't really like most of Nintendo's franchises anyway, so if they all get phased out, it's not really a big deal to me.

...they have become a company that regurgitates their past successes. And that is not anti Nintendo. It is the idea that us old Nintendo fans, have nothing to look forward to except that past in a multitude of formats.

If you're an old Nintendo fan, aren't you used to them regurgitating their past successes? That's not really a shocking new development, you know.

I'm sure you'll be buying Phantom Hourglass, though, because it's the Zelda game most grounded in new-ness since ALTTP.
 
Link said:
Now you're complaining about Nintendo's games in general? Your argument is completely falling apart. I guess this wasn't an anti Wii thread, just an anti Nintendo one.

The example I was using was that their focus has spread beyond their big franchises, and they have become a company that regurgitates their past successes. And that is not anti Nintendo. It is the idea that us old Nintendo fans, have nothing to look forward to except that past in a multitude of formats. If they were concerned with us gamers who have been around for a dozen or so years, they would create new games. Instead it seems they are dedicating a lot of resources to getting people to rebuy old games, and bring the new market into their older games. It is like if Microsoft remade Halo and Fable every year, and every 5th year we got a sequel, but sometimes it disappointed. I am just saying that as a gamer that is something you should not promote. The fact that they may bring in another few million mario users by remaking their own classics, it does not benefit you.
 
C4Lukins said:
The example I was using was that their focus has spread beyond their big franchises, and they have become a company that regurgitates their past successes. And that is not anti Nintendo. It is the idea that us old Nintendo fans, have nothing to look forward to except that past in a multitude of formats. If they were concerned with us gamers who have been around for a dozen or so years, they would create new games. Instead it seems they are dedicating a lot of resources to getting people to rebuy old games, and bring the new market into their older games. It is like if Microsoft remade Halo and Fable every year, and every 5th year we got a sequel, but sometimes it disappointed. I am just saying that as a gamer that is something you should not promote. The fact that they may bring in another few million mario users by remaking their own classics, it does not benefit you.

If you're talking about 'benefit' to the users, that's an entirely different topic. I don't see a whole lot of benefit to segmenets of the gaming community from an underpowered platform, but at least it's cheap, disposable and truly does bring something new and fun to the table. I see don't any real benefit to the HD platforms, the rushed hardware, the bloated featureset and pricing and the regurgitated remakes of the same genres with prettier graphics and the sequelmania that has gripped these consoles. If you want to talk about benefit, I'm sure GAF would have much to say.

You started out talking about the evils of commercialization and how the industry is in jeopardy from mainstream. This has not happened with the platform that's leading the push towards new segments of the market. I think the phrase 'grasping at straws' has found its best example in this thread. Good job.
 
I'm not sure making yearly sequels to games like Mario is all that beneficial. You either run dry on game design due to lack of time for polish or new ideas, or the series prematurely wears out its welcome and becomes a has been. Do I hate having to wait 5 years between Mario games? Sure, but I personally feel it's better than the alternative. There's a reason Nintendo's franchises have withstood the test of time, and the biggest reason is because they aren't constantly flooding the market with new entries.
 
C4Lukins said:
There is no way that Wii Fit excites you more then... a new actual game. And if it does, you should be stabbed in the head.

Maybe not Wii Fit, but yes, Wii Sports, Trauma Center, Cooking Mama, and Wario Ware are among the most satisfying games I've played in years and I'm looking for more. And no, I do not need to be stabbed in the head, thank you very much.

Let me say this to you slowly: Your tastes are not more important than others. There is a whole world out there of people who deserve to play the games they want just as much as you do. You are not the center of the videogame universe. Deal with it.

5z6ak38.jpg
 
Stabbing someone in the head is not just for murderers anymore.

Thanks to the Wii, the whole family can join in the fun.
 
Link said:
I'm not sure making yearly sequels to games like Mario is all that beneficial. You either run dry on game design due to lack of time for polish or new ideas, or the series prematurely wears out its welcome and becomes a has been. Do I hate having to wait 5 years between Mario games? Sure, but I personally feel it's better than the alternative. There's a reason Nintendo's franchises have withstood the test of time, and the biggest reason is because they aren't constantly flooding the market with new entries.

Not that I disagree with what you are saying, but my original argument has gone all to hell. My original argument was about whether it was more important for the industry to expand and make games for everyone, or for them to make games for us current gamers. And I was saying that we should not care if the outsiders embrace our hobby, and we should keep it as our own and let it develop and attract them naturally. In my head it did not seem as controversial as people are making it. The only reason that the Wii is even involved in this, is because it is being used as the platform to attract the outside people, and it is doing it quite well. I am asking the question, is that good for us people who love games? It does not have to be a systems war argument.
 
fistfulofmetal said:
I don't care if it's mainstream... or obscure. I don't care about expanding the market or any of the crap. I just care about games I want to play.

What I see is this:
The two consoles that currently have the games I want to play and will want to play in the future are being beaten severely by a console that has literally nothing appealing to me now or in the future.
That worries me a little bit.

Look, stop for a second. I have a serious response.

If you don't find Super Mario Galaxy appealing...are you a real gamer?

Perhaps you, dear sir, are the problem... not the other folks.
 
tetrisgrammaton said:
i've really grown to despise all the comic book movies

Well, sure - a lot of them are crap. But you can't make the argument that the entire industry has gone to shit just because more people are aware of the characters due to seeing them in movies.
 
alistairw said:
You're saying the comic book industry is bad because it's mainstream?

No, I was trying to say that the comic industry nearly collapsed, and has become an incredibly unhealthy business because it has a laser like focus on the hardcore audience. None of the publishers in the comic book industry even consider making comics that appeal to the mainstream, and it's bitting them in the ass.

C4Lukins said:
My original argument was about whether it was more important for the industry to expand and make games for everyone, or for them to make games for us current gamers. And I was saying that we should not care if the outsiders embrace our hobby, and we should keep it as our own and let it develop and attract them naturally. In my head it did not seem as controversial as people are making it. The only reason that the Wii is even involved in this, is because it is being used as the platform to attract the outside people, and it is doing it quite well. I am asking the question, is that good for us people who love games? It does not have to be a systems war argument.

With increasingly complex games, the amount of people who enter the industry will get smaller. Add that to the fact that people naturally leave the industry for a number of reasons, (they get bored of games, they can't afford it, ect.) and you have a recipe for a shrinking unhealthy industry. That's not even taking into consideration the rising budgets that are needed to make games that will satiate an increasingly hardcore audience.
 
alistairw said:
Well, sure - a lot of them are crap. But you can't make the argument that the entire industry has gone to shit just because more people are aware of the characters due to seeing them in movies.

yeah... i'm not exactly sure what to blame that on.. the last comic i was vaguely interested in was shaolin cowboy
 
DeaconKnowledge said:
Yippee, another "Waah waah waah Nintendo put more juice in the casual gamers cup" thread.


The conversation is about whether inviting the casuals into the fray is good or not. If that is a little deep for that one track mind of yours, feel free to go explode elsewhere.
 
C4Lukins said:
Not that I disagree with what you are saying, but my original argument has gone all to hell. My original argument was about whether it was more important for the industry to expand and make games for everyone, or for them to make games for us current gamers. And I was saying that we should not care if the outsiders embrace our hobby, and we should keep it as our own and let it develop and attract them naturally. In my head it did not seem as controversial as people are making it. The only reason that the Wii is even involved in this, is because it is being used as the platform to attract the outside people, and it is doing it quite well. I am asking the question, is that good for us people who love games? It does not have to be a systems war argument.

Well keep in mind, we are both current gamers, but I doubt we have similar tastes. So you already have to deal with games you don't like, as do I. That said, look at expanding the market. It is good for more and more people to play. That means more money in the industry pot. Our hobby is freaking expensive. I don't just mean for us gamers, I mean for the people making them. So every consumer is good, even if they don't like genres you like. It's not just about getting people to respect us, it's about getting more dollars so they can actually fund the really expensive games. They need games like brain age which costs 6 bucks to make and cheap fast movie tie-ins that will ride the popularity of the movies. These fund the experiments because often new innovative expensive games aren't very profitable.

Just think of a current "hard core gamer" genre you don't like. Do you bitch and moan every time a new one of that genre comes out? I hope not. put all the casual games next to them. Think of the casual games like that and move on.
 
kame-sennin said:
No, I was trying to say that the comic industry nearly collapsed, and has become an incredibly unhealthy business because it has a laser like focus on the hardcore audience. None of the publishers in the comic book industry even consider making comics that appeal to the mainstream, and it's bitting them in the ass.

Oh, I had your comment arse backwards then. Well, that you're saying is a fair point, though there have always been attempts to draw in licensing and access the mainstream that way - it's especially prevalent now, for example, with Marvel's efforts with Stephen King, etc.

But yeah - there's nothing wrong with appealing to the mainstream, and it doesn't reduce the quality of the output for the industry as a whole, and it doesn't mean that there won't still be indie games and games aimed at "hardcore" gamers. Just because you want a wider audience doesn't mean that you're going to start alienating the strongest audience that you have.

C4Lukins said:
The conversation is about whether inviting the casuals into the fray is good or not. If that is a little deep for that one track mind of yours, feel free to go explode elsewhere.

And really, you still haven't made a convincing argument as to why this could possibly be a bad thing.
 
I like how this isn't locked yet because C4Lukins is having a meltdown and the mods are letting him make an ass of himself before it's locked, yet somehow, C4Lukins doesn't realize this.

C4Lukins said:
The last great Mario game was Mario 64. That was about ten years ago, and that should piss you off. I know it pisses me off. In ten years they made Mario Sunshine, and a dozen remakes of other mario games. To me that is fucking annoying. Even with New Super Mario Bros. Finally I thought I would get some old school love. And they made a game that was more simplistic then Super Mario 2. The last good Starfox game was on the 64. The last good Kart game on a console was on the 64. The last signifigant innovation we saw with a Zelda game was on the 64. They have been reselling and rehashing the same shit to you guys for 5 plus years now, and your replacement games are these non games that everyone bitches about.

:lol We get it, you're a bitter fanboy. We get it.

But remember, C4Lukins said it, so it must be true.

So, let me ask you something.

Mario Sunshine was a fantastic platformer. NSMB is fucking awesome.

The last good Star Fox game was not on 64. It came out on DS last summer.

The last good kart game on a console was on GameCube. That was NOT a bad game.

I think all that. So am I wrong?
 
C4Lukins said:
The conversation is about whether inviting the casuals into the fray is good or not. If that is a little deep for that one track mind of yours, feel free to go explode elsewhere.

Do you seriously think that people believe that you were trying to be civil? Reading your OP it's obviously an attempt to come sideways at an issue you were banned for previously. They call it "stealth trolling".

It's cute that you think you're fooling people though.
 
omg rite said:
Mario Sunshine was a fantastic platformer. NSMB is fucking awesome.

The last good Star Fox game was not on 64. It came out on DS last summer.

The last good kart game on a console was on GameCube. That was NOT a bad game.

I think all that. So am I wrong?
Yes.
 
GreenGlowingGoo said:
Well keep in mind, we are both current gamers, but I doubt we have similar tastes. So you already have to deal with games you don't like, as do I. That said, look at expanding the market. It is good for more and more people to play. That means more money in the industry pot. Our hobby is freaking expensive. I don't just mean for us gamers, I mean for the people making them. So every consumer is good, even if they don't like genres you like. It's not just about getting people to respect us, it's about getting more dollars so they can actually fund the really expensive games. They need games like brain age which costs 6 bucks to make and cheap fast movie tie-ins that will ride the popularity of the movies. These fund the experiments because often new innovative expensive games aren't very profitable.

Just think of a current "hard core gamer" genre you don't like. Do you bitch and moan every time a new one of that genre comes out? I hope not. put all the casual games next to them. Think of the casual games like that and move on.

My concern is when a game like Brain Age, which is completely viable as a property, becomes the norm. And I do not think we are at that level yet. But when I see Lair, Blue Dragon, and Heavenly Sword getting mediocre reviews, and between the three of those games which probably have a combined budget of 60 million plus, and a game like Brain Age out grosses them combined, that concerns me. Because those three huge ambitious games, could have become 20 different Brain Age esque games and made a ton more. And from that angle, it is a bit scary for us people who demand a bit more.

My argument is not that a Brain Age is a horrible evil game, but that as gamers it does not really benefit us if Brain Age does really well. I used the Full House comparison, but a better example would be reality television. Television was flooded with extremely cheap entertainment for a few years here, that made a shit load of money for a lot of people but was completely unbearable to the rest of us. MTV was a lot more viable IMO when it had Alternative Nation, Headbangers Ball, and just music videos in general before it became the teenage girl network that is raking in cash today.

I think video games succeed when you have great creative minds trying to create great new ideas. When it becomes about trying to attract the most people, and will this game work for such and such demographic, then it just becomes another product. I think it hurts all of us.
 
C4Lukins said:
That is videogaming in ten years if you guys do not ball up. It is going to be a Cliffy B reality show, and an Oprah special on the Wii, and a film version of Animal Crossing.

Uhm, that's already happened!

animalcrossing_movie.jpg


Number 2 at the box office for 3 consecutive weeks too!
 
C4Lukins said:
My concern is when a game like Brain Age, which is completely viable as a property, becomes the norm. And I do not think we are at that level yet. But when I see Lair, Blue Dragon, and Heavenly Sword getting mediocre reviews, and between the three of those games which probably have a combined budget of 60 million plus, and a game like Brain Age out grosses them combined, that concerns me. Because those three huge ambitious games, could have become 20 different Brain Age esque games and made a ton more. And from that angle, it is a bit scary for us people who demand a bit more.

You seriously need to get your thoughts in order. What do the review scores of Lair, Blue Dragon and Heavenly Sword have to do with Brain Age's sales?
 
C4Lukins said:
The conversation is about whether inviting the casuals into the fray is good or not. If that is a little deep for that one track mind of yours, feel free to go explode elsewhere.

Of course it's good, unless we want to be elitist jerks intent on hording gaming away from the unwashed masses. Sheesh.

The problem with your "$$$$$$ games fail, $ Brain Age Game does well, all may now lead to doom" proposition is that, well, by and large game publishers are greedy, lazy corporations who only want our cash. Many (most?) publishers will jump onto ANY trend and ride it to a very unhappy death... look at what happened in the 90s with fighters. Whatever the current "trend" is, we'll see folks jump there and crank out so much junk it makes us all sick -- that would happen with or without "Brain Age".

The more gamers we have, the better the odds are of new blood showing interest in the "old standards", thus driving up potential sales and increasing the odds of the games "we" love to return more often. This is a far better scenario than publishers and game development teams going off into la-la land with insane budgets and pathetic returns... that only leads to companies collapsing and the death of innovation. Trim back the $$$$$$ games, develop more (and unique) $$ and $$$ games aimed at smaller niches. Build new groups rather than attemping to oversaturate old ones.

That, or we could just purge the industry of the useless companies we really don't need. ;)
 
Furthermore, what are Lair, Blue Dragon, or Heavenly Sword doing that is particularly new or creative? Big budget games generally follow well-established formulas, but you're calling for more of them?
 
DeaconKnowledge said:
Do you seriously think that people believe that you were trying to be civil? Reading your OP it's obviously an attempt to come sideways at an issue you were banned for previously. They call it "stealth trolling".

It's cute that you think you're fooling people though.

I was never banned over this issue. I was banned once for telling someone to go fuck themselves in a political topic.

Just read the original topic again. You still have not responded to it outside of insults and your common dickery. I am not attacking the Wii. I was pissy about the Wii 6 months ago, but not so much anymore. Despite that fact that I am not having a blast with the Wii, I am enjoying it for what it is. My arguement is about the importance of casuals in gaming, and whether or not we should give a shit or not if they join us in our hobby. The only connection to the Wii is that is the very console that is bringing in these new gamers. So it is obviously a catalyst for the discussion. I am not personally attacking your mother or anything though, even if it feels that way.
 
TwinIonEngines said:
You seriously need to get your thoughts in order. What do the review scores of Lair, Blue Dragon and Heavenly Sword have to do with Brain Age's sales?

I thought it was a very simplistic idea. These were very expensive games, that did not turn out all that well it seems. Their sales will suffer from it. The companies that developed them will look towards the awesome sales of the DS and Wii, and possibly switch development. That concerns me because I like the big epic games.
 
C4Lukins said:
But when I see Lair, Blue Dragon, and Heavenly Sword getting mediocre reviews, and between the three of those games which probably have a combined budget of 60 million plus, and a game like Brain Age out grosses them combined, that concerns me. Because those three huge ambitious games, could have become 20 different Brain Age esque games and made a ton more.

Unlikely. The Brain Age market is one that can be easily saturated, IMO. As HD enthusiasts are wont to point out, casual/non-gamers don't by many games. They tend to be satisfied with one good training game a year. I think companies like Ubisoft and EA have the wrong idea if they think they can cash in on this market and make a lot of money. If you look at what Nintendo has done, you can see that, despite the hyperbole, they have been very selective about when and how many games they release to the expanded audience.
 
C4Lukins said:
I am going to try and not make this an anti Wii topic.

All you have to do is look at things like MTV.

Of all the console manufacturers, Nintendo is the LEAST likely to embrace MTV's crowd. As a matter of fact, I posit that it is this "mainstream crap" that drove Sony's success over the past two generations and is one of the reasons Microsoft is still around today.

Nintendo's "mainstream" is totally different.
 
C4Lukins said:
I thought it was a very simplistic idea. These were very expensive games, that did not turn out all that well it seems. Their sales will suffer from it. The companies that developed them will look towards the awesome sales of the DS and Wii, and possibly switch development. That concerns me because I like the big epic games.

Do you prefer a boring and mediocre "epic" title to a fun, simplistic game?

There will always be a market for RPGs and adventure games. As someone else in the thread already stated, you're being melodramatic.
 
kame-sennin said:
Unlikely. The Brain Age market is one that can be easily saturated, IMO. As HD enthusiasts are wont to point out, casual/non-gamers don't by many games. They tend to be satisfied with one good training game a year. I think companies like Ubisoft and EA have the wrong idea if they think they can cash in on this market and make a lot of money. If you look at what Nintendo has done, you can see that, despite the hyperbole, they have been very selective about when and how many games they release to the expanded audience.

I did not really mean Brain Age directly. I was more thinking 20 million dollar budget, 100 plus man teams, how can that be split up to make smaller more profitable games? And how will publishers react to that situation.

But there is an opposite side to that coin. A lot of the big innovators out there are still about pushing the limits. So I think it will be fine in the end. I think the 360 will do much better then the original XBOX, the PS3 will survive, and the Wii wil kick all sorts of ass. It is not a dire situation.
 
Alright, as a preface I will admit I did not read past page 2. OP, it is quite hilarious how scared of the future you are. You are literally shaking in your boots on an internet forum. First of all, your attempts of hiding this anti-Wii thread were easily discarded withing the first few posts. It is too late to deny your Sony or MS fanboyism.

How can one sit here and cry over a company expanding the market? Obviously it is beneficial to the company (in this case Nintendo, despite your thinly veiled attempt at trolling). I am fairly certain you were not crying at the top of your lungs when Aladdin came out in theaters because you felt it mainstreamed the art of film. Give me a break.

Secondly, the beloved Halo franchise is not any less mainstream than the titles you declare are the death of gaming. Simply put, if a title is not something you would consider buying then you hate it. To counter your immediate reaction; yes, I know you wouldn't buy games if they were horrible. If a good game exists and is not aimed at your demographic, it does not mean it is a horrible game. This is where the major point lies.

Demographics. OP, you can get on your hands and knees, but you will never encompass every demographic. I am sorry that the designers and publishers do not consult you before releasing games. You are not the consumer industry. Your threads will not change the course of the future. I am sorry video games are not a secret exclusive club. The fact is, your sister and your cousin now want to play. Deal with it.
 
Tristam said:
Do you prefer a boring and mediocre "epic" title to a fun, simplistic game?

There will always be a market for RPGs and adventure games. As someone else in the thread already stated, you're being melodramatic.

No not at all, it is the drive to create the epic game that I am concerned about. Great cheap games are awesome. You just do not want the whole industry bending towards the cheap fix. And I doubt they are, I am just trying to promote the opposite.
 
C4Lukins said:
I did not really mean Brain Age directly. I was more thinking 20 million dollar budget, 100 plus man teams, how can that be split up to make smaller more profitable games? And how will publishers react to that situation.

But there is an opposite side to that coin. A lot of the big innovators out there are still about pushing the limits. So I think it will be fine in the end. I think the 360 will do much better then the original XBOX, the PS3 will survive, and the Wii wil kick all sorts of ass. It is not a dire situation.

Precisely! Enjoy the games that you always do and ignore the games that you don't.

C4Lukins said:
No not at all, it is the drive to create the epic game that I am concerned about. Great cheap games are awesome. You just do not want the whole industry bending towards the cheap fix. And I doubt they are, I am just trying to promote the opposite.

A developer's ambitions aren't always limited by a publisher's desires. And, believe it or not, the Wii is a capable machine for housing these deep and complex games -- just as the 360, PS3, PSP, or DS are capable machines.
 
C4Lukins said:
I thought it was a very simplistic idea. These were very expensive games, that did not turn out all that well it seems. Their sales will suffer from it. The companies that developed them will look towards the awesome sales of the DS and Wii, and possibly switch development. That concerns me because I like the big epic games.

It is a simplistic idea. Not really correct, however, as reviews aren't a good predictor of sales. Get them out of your analysis entirely - they are not useful data. Game reviews are for personal purchase decisions or entertainment.
 
C4Lukins said:
My concern is when a game like Brain Age, which is completely viable as a property, becomes the norm. And I do not think we are at that level yet. But when I see Lair, Blue Dragon, and Heavenly Sword getting mediocre reviews, and between the three of those games which probably have a combined budget of 60 million plus, and a game like Brain Age out grosses them combined, that concerns me. Because those three huge ambitious games, could have become 20 different Brain Age esque games and made a ton more. And from that angle, it is a bit scary for us people who demand a bit more.

My argument is not that a Brain Age is a horrible evil game, but that as gamers it does not really benefit us if Brain Age does really well. I used the Full House comparison, but a better example would be reality television. Television was flooded with extremely cheap entertainment for a few years here, that made a shit load of money for a lot of people but was completely unbearable to the rest of us. MTV was a lot more viable IMO when it had Alternative Nation, Headbangers Ball, and just music videos in general before it became the teenage girl network that is raking in cash today.

I think video games succeed when you have great creative minds trying to create great new ideas. When it becomes about trying to attract the most people, and will this game work for such and such demographic, then it just becomes another product. I think it hurts all of us.

I think Lair, Blue Dragon, and Heavenly Sword getting mediocre reviews is more of the problem than brain age. OK, let's say the three of them are mediocre games, (i'm not saying they are in reality, I actually haven't played them) isn't that worse for us than nintendo making brain age? It means they spent all that money on the game and didn't even make it good. Yet you jump in and praise them for being ambitious games. No matter how pretty and expensive a game is, it doesn't matter if it's not fun. Are those three "great new ideas?" Is brain age not a great new idea because it's not expensive, or in a genre you don't like? I personally can't stand FPSs, yet I didn't cry when they became super popular over the past few years. I just didn't buy them.

Oh and Video games have always been just a product, you're kidding yourself if you think otherwise.
 
C4Lukins said:
Really it is the same opinion I had then. That gamers should promote fun games for themselves instead of games just making a lot of money for the sake of gaming earning the respect of others.

You ever stop to think these casual games are *gasp* fun to some people? Quit being ignorant and open your eyes, play what you like and stop crying.
 
devilhawk said:
Alright, as a preface I will admit I did not read past page 2. OP, it is quite hilarious how scared of the future you are. You are literally shaking in your boots on an internet forum. First of all, your attempts of hiding this anti-Wii thread were easily discarded withing the first few posts. It is too late to deny your Sony or MS fanboyism.

How can one sit here and cry over a company expanding the market? Obviously it is beneficial to the company (in this case Nintendo, despite your thinly veiled attempt at trolling). I am fairly certain you were not crying at the top of your lungs when Aladdin came out in theaters because you felt it mainstreamed the art of film. Give me a break.

Secondly, the beloved Halo franchise is not any less mainstream than the titles you declare are the death of gaming. Simply put, if a title is not something you would consider buying then you hate it. To counter your immediate reaction; yes, I know you wouldn't buy games if they were horrible. If a good game exists and is not aimed at your demographic, it does not mean it is a horrible game. This is where the major point lies.

Demographics. OP, you can get on your hands and knees, but you will never encompass every demographic. I am sorry that the designers and publishers do not consult you before releasing games. You are not the consumer industry. Your threads will not change the course of the future. I am sorry video games are not a secret exclusive club. The fact is, your sister and your cousin now want to play. Deal with it.

Mainstream was probably not the right word to use. Halo is mainstream, as is GTA, and Mario and a dozen other franchises. But videogames are a select market. It is not like Coke or McDonalds.

The best example I can come up with is the boy band movement. Again this is not a reflection on Wii. You had Backstreet and N'Sync selling ten million plus copies of their new records. While that era may have drawn a shit load of people into music, it did not benefit people who enjoy music at all. All of the good music was pushed to the side while marketing and the media focused on complete dog shit.

And enough with the whole "Crying" "Scared"... talk. I am fully aware of what is going on. I endured the PS1/ N64 days, I think I can handle the current situation just fine. Great games will still be around. And the Wii will have plenty of them.
 
C4Lukins said:
Mainstream was probably not the right word to use. Halo is mainstream, as is GTA, and Mario and a dozen other franchises. But videogames are a select market. It is not like Coke or McDonalds.

The best example I can come up with is the boy band movement. Again this is not a reflection on Wii. You had Backstreet and N'Sync selling ten million plus copies of their new records. While that era may have drawn a shit load of people into music, it did not benefit people who enjoy music at all. All of the good music was pushed to the side while marketing and the media focused on complete dog shit.

And enough with the whole "Crying" "Scared"... talk. I am fully aware of what is going on. I endured the PS1/ N64 days, I think I can handle the current situation just fine. Great games will still be around. And the Wii have plenty of them.

It's settled then. It's probably best to take up your suggestion on page one to bring in the cats. Alternatively, you could check out Mike Works' parody topic for dog rape.
 
I would prefer gaming go mainstream if it means people like the OP aren't given what they want. Thats what I've always wanted gone from gaming. And continue to do so.
 
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