besada said:Because the industry is gutless, just like the movie industry and just like the comics industry. When threatened and harassed politically, all three industries caved and began self-censoring, because they were unwilling to take the chance that someone would legislate ratings. Mind you, no Congress is living history has had the balls to do so, and any law would almost certainly be found unconstitutional. Hell, the last time they tried to legally censor content was the Meese porn wars back in the 80's, and that clearly didn't do shit.
First we had the Hayes commission who knuckled under in the theory that it was better to censor themselves. Then we had the Comics Code Authority under the theory that it was better to censor themselves. Now we have the ESRB.
Gutless.
Guess which medium never caved? Books. Which is why no one ever attacks books. We'd cut their damn balls off if they tried to censor books. Every time it's tried, the publishing industry fights back hard.
Haunted One said:As long as I can get all the content, I support the ratings (protection of children is good). Just like with movies and DVDs.
Hey, we still have wars too. 'Getting it' would force the people in charge to respect the people they lead. Thankfully, we're only human. 'Getting it' isn't possible. The same, silly dance seems to work just fine as far as they're concerned.besada said:You think after centuries of watching this same silly dance, people would finally get it.
Shard said:Bzzt! nice try but that would be the wrong answer, the reason why all of these rating systems arose stems not from gutlessness but from the alternative and that would be government regulation and banning, not just the feds but state and especially local governments. Also, if you think books have never been attacked or censored in this country, all I can say is wow, just wow.
Ghost said:I have an idea, how about we stop praising/rating games based on their ability to let us kill people in a more gruesome way than in other games? And instead praise them for being truly enjoyable experiences or innovative designs.....anyone?
BamYouHaveAids said:Developers cutting content to appease the ESRB. Hopefully more developers follow suit and cut all the good bits to get a Teen rating, since anything higher is superfluous and unnecessary. Personally I blame the Wii and by Nintendo by association, not for any particular reason, it's just really easy to do.
http://computerandvideogames.com/article.php?id=168796
http://www.xbox360fanboy.com/2007/07...ent-ao-rating/
nightez said:Who really cares. Gameplay remains the same.
Kittonwy said:Once again R* crosses the line and everybody else suffers.
Yes, but the government, flawed though it may be, is tied to the Bill of Rights - that First Amendment which states in no uncertain terms that censorship is fundamentally illegal and wrong. A private organization isn't bound to that freedom of speech. If a government tries to censor a book, it WILL be overturned in courts. Maybe not today, or tomorrow, or even next year, but it will happen relatively quickly in the grand scheme of things.Shard said:Bzzt! nice try but that would be the wrong answer, the reason why all of these rating systems arose stems not from gutlessness but from the alternative and that would be government regulation and banning, not just the feds but state and especially local governments.
besada said:You're wrong, completely wrong. We're talking about the ESRB, which is an American ratings system. American states and localities don't have the right to limit content, except for within very narrow bands, and then only when given the right from the federal government because to do so violates the first amendment.
Books have been attacked, and they've been pulled from libraries, but they haven't been banned. Go ahead, find me the list of federally banned books.
Go read about the formation of the Hayes system for movies, or the history of the PMRC. In each case, politicians complained, but were unable to push through any legislation. In both cases, out of fear that they might eventually do so, the industries caved in and set their own regulation systems.
Gutless.
gimz said:maybe they should make 2 version? the censor version and a director cut
Melchiah said:Isn't this a jolly time to be a horror game fan.
Resident Evil on PlayStation was what brought me back to gaming after years of absence, now it looks like Manhunt 2 ushers a way for the games to go back being nothing but children's entertainment.
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Ghost said:Because for something to be classified adult entertainment it must allow me to crush a guys head in a vice? You dont need ultra-violence or sex to entertain adults (it apparently just makes it a lot easier).
Shard said:Yea, you would be overlooking a little thing called obscenity laws there. Also, I am aware of the Hayes Code the Comics Code and all that jazz, the rating systems were a defense, a bad defense I will grant you, but still a byproduct of the government and would be moralists interfering in the first place.
Shard said:Oh another thing I just thought of specific to video games, it isn't just the ESRB that is pulling off this nonsense, in fact they seem to be rather late to the party. Indeed we also have the international rating systems to blame. The PEGI, CERO, and the most odious OFLC, they have also been pulling this shit off and worse, some like the OFLC can outright ban games.
As long as you can get two bums to fight each other, Condemned 2 should be fine.$h@d0w said:Damn, and I really wanted to vice-kill a bum.
Just don't get two dogs to fight each other or the game will be banned and Sega will be labeled as a Michael Vick sympathizer.twinturbo2 said:As long as you can get two bums to fight each other, Condemned 2 should be fine.![]()
Gotcha.B-Rad Lascelle said:Just don't get two dogs to fight each other or the game will be banned and Sega will be labeled as a Michael Vick sympathizer.
Bums Fighting = Good
Dogs Fighting = Bad![]()
Last week's routine trawl of the DVD trade-in dug up a £2.50 copy of Rob Zombie's horror film debut House Of 1000 Corpses. Like its demented follow-up The Devil's Rejects, it was a crass lesson in subversive terror, spooning out the splatter in big, thick globs. Limb amputation, bloody scalping and wide-awake brain surgery, all orchestrated on whiter-than-white victims by deranged, dribbling killers, whose mockery of classic genre convention saw them not only kick shit in such hideous fashion, but get away with the whole damn thing too. Another day in the age of the sado-horror flick.
Just two days prior to my visit, the BBFC had famously denied Rockstar's 'stalk 'n slash' sequel an age rating, condemning it for "unremitting bleakness and callousness of tone". This, the normally liberating BBFC, who were passing torture scenes on innocent victims in movieland, and had yet to viciously waggle a finger at a video game since Carmageddon in the late '90s. It all seemed to point to one resounding fact - that Rockstar must surely have cocked up somewhere on a spectacularly grand scale.
However, if it's the grimace-provoking gore and relentless sadism that has ruffled the BBFC, then consider that the impact of watching the likes of The Devil's Rejects and Hostel were (for me personally, at least) far more powerful and repellent than the executions in Manhunt 2. Call it a photo-realism thing, or the fact that such accounts were being perpetrated on emotionally more developed and humanistic characters (both very significant factors), but while I was disturbed by the brutal raping of The Hills Have Eyes remake, and the spine severing of Wolf Creek, I don't ever recall wincing at Manhunt 2's violence once. And let's not forget who our victims supposedly are in Manhunt 2, either.
Inevitably the BBFC's concerns crawl back to that complex, age-old passivity versus interactivity argument. In movies, you're the voyeur, in the former, you're the player. Manhunt 2's gameplay focus (and appeal) lies upon the stalking and killing of villains, where not only are you required to carry out such atrocities, you're encouraged to do it in such a skilful manner that comes the reward of extra horrific deaths. Not nice on paper, granted, but perhaps little different to any gore-hungry movie fan seeking out the 'Uncut Version' of their favourite flick on DVD. But as the BBFC stresses, there's barely any gameplay alternatives in Manhunt 2 outside of the sadistic slaying, making such entertainment even more morally unnerving.
Okay, fair enough, point taken, but then again, perhaps unsuspectingly, the BBFC has also just described the gameplay of the original Manhunt, which incidentally passed through the radar with an 18 certificate in 2004, and the two games, in my opinion, play almost identically. And what's the horror genre for if not for shocking?
First up, the new Wii control has come under severe scrutiny, critics claiming it brings a dangerous level of interactivity to your killing spree. Suddenly, you're not pressing buttons, you're 'slashing away like a total nutjob'. Well, call me 'cackhanded' with the old motion sensor control, but I wouldn't exactly describe my gaming actions as being akin to the onscreen mutilating. In fact, so concentrating was I on repeating the onscreen prompts, that the fact that I was committing heinous murder, for me, seemed rather inconsequential.
Indeed, as has been highlighted in arguments elsewhere, if Rockstar really wanted to capture the sensation of slaughter, it would surely have integrated free-roaming, improvised control of the motion-controller (as in Wii Sports), not the mini-game 'repeat the actions' system.
Elsewhere, and back to the issue of 'gore', and indeed Manhunt 2 has amped up the splatter with the introduction of its new 'environmental kills'. No need to rely on shards of glass to do your dirty work, people, you can pack your foes off into whirring grinders, or drill holes in their faces while they're skewered down into dentistry chairs. Of course, this has been done all before in 2004 with The Punisher. If my memory serves, I was part of a 20-man journalist crew at a Chicago showcase who 'amused' by scenes involving car compactors, piranha tanks, laser cutters and sausage mincing machines. The Punisher escaped (albeit, with some hint of warning) with the all-important 18 certificate - to reasonable acclaim, and the overall group press reaction to such over-the-top, inventive, excessive comic-book violence was one of blackly comic chuckles. The Devil's Rejects movie screening two years later, on the other hand, provoked entirely different reactions among its journalistic audience, some seeming genuinely upset at the levels of sadism, some of which was misogynist, being carried out against its incredibly innocent protagonists.
Please feel free to cite photo-realism, emotional intensity, profundity, characterisation, mood, tone, and the victims of such horror, for the differences in response.
Matt said:I really don't understand all this backlash against the ESRB. They have standards for rating games, and under those standards Manhunt 2 earned an AO rating. That's it, that's the end of the ESRB's involvement with the matter. If you want to be upset with Sony, Nintendo, and Microsoft for not allowing AO games on their systems, or the retailers for not stocking the games, fine. But the ESRB has just done their job, they are not the ones keeping the game off the shelves.
nightez said:Its amazing how nu skool gamers like to blow things way out of proportion. If Manhunt 2 were a crappy game at AO - it will still be crappy at E or T, even at PGA. Manhunt is just another Time Killers or Night Trap.
I love being an old skool gamer all we cared about was game play.
.
AstroLad said:Hmm, well if you're worried about press, certainly the Manhunt: Hostel 3 Edition that they were planning would be a worst-case scenario. They would get sued and deservedly lose, setting us back quite a ways. Also, does anyone really think they are going to cut out the best content? No they are going to cut out senseless gore that has little to no gameplay benefit and we'll be left with a better title for it.
Do movies like Saw and Hostel really push the movie industry forward artistically or even in the eyes of the general public? No, quite the opposite, but that is obviously a much more established medium so it's a non-issue for them. Not so for gaming. This is literally a case where certain gamers need to be saved from themselves for the greater good and advancement of the industry, and I will likely applaud the result even though the intent may be different.
nightez said:Its amazing how nu skool gamers like to blow things way out of proportion. If Manhunt 2 were a crappy game at AO - it will still be crappy at E or T, even at PGA. Manhunt is just another Time Killers or Night Trap.
I love being an old skool gamer all we cared about was game play.
.
vertopci said:The ESRB is such shit. If movies can get away with sex and gore, why can't games?
Especially considering the "R" rating for movies is equal to "Mature" ratings games get :/