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Mario Kart DS Chat function confirmed + news on Rev.

PhoenixDark said:
Why would Nintendo spend the same amount of money on the chip as MS, and then buy a totally inferior chip? That would make absolutely no sense at all.

They are getting a chip made that is customized to what they need. Raw power may not be in their agenda for one reason or another. They may be sacrificing straight up power for something else. Remember, Nintendo still hasn't revealed much about the system and there are more surprises in store. :)
 
Ultra Magnanimous said:
I recall that being bandied about as well. But of course the two budgets could be spent differenty... MS might have wanted the raw power but Nintendo low heat output and cheap fabrication. It's still bound to be a very decent chip, thats a given.

yeah low heat is something I was thinking about the Rev will be a much smaller case than the 360
 
Leatherface said:
They are getting a chip made that is customized to what they need. Raw power may not be in their agenda for one reason or another. They may be sacrificing straight up power for something else. Remember, Nintendo still hasn't revealed much about the system and there are more surprises in store. :)

Didn't think of that. I'm rather illiterate when it comes to chips and power and stuff. :)

If that is the case, and Nintendo isn't putting as much emphasis on raw power, what could they be putting it in?
 
Leatherface said:
They are getting a chip made that is customized to what they need. Raw power may not be in their agenda for one reason or another. They may be sacrificing straight up power for something else. Remember, Nintendo still hasn't revealed much about the system and there are more surprises in store. :)

If Zelda was about to be released now, who would care?
 
Ninja Scooter said:
i believe the situation is that Rare/MS own the IPs to their properties (Banjo, PD, JFG, Conker) but Nintendo still owns the code to the N64 versions of those properties.

I think in addition to this, and perhaps more importantly, it's likely they have the worldwide publishing rights to these games. They can't do anything new with the IP, but they can do whatever they want with the particular games they signed the rights to. Unless they gave up those rights when Rare was bought, but I see no reason why they would or why Rare would expect them to.

PhoenixDark said:
If that is the case, and Nintendo isn't putting as much emphasis on raw power, what could they be putting it in?

Size, manufacturing cost, ease of manufacturing/yields, heat..?

A pure emphasis on raw power would be at odds with most of the above things.

Just because Nintendo's goals are different - and perhaps necessitate a less powerful chip - doesn't mean the engineering cost for ATi was any less than a chip that focussed more on raw power. The design challenge may still be as big or bigger.
 
I really like what Nintendo is doing with the one disk multi. So I'll be able to bring my tiny rev to a friendÂ’s house connect it wirelessly to his rev and have a lan party with one copy of the game? Sounds awesome.
 
considering that you can store your downloaded games on a SD card I wonder if you can transfer them from/to a computer

that would allow homebrew apps and fan translations
 
I have to wonder if Nintendo will release an LCD screen for the Revolution.

They toyed with the idea on the GameCube by showing a Panasonic LCD display IIRC, but never released it.

Now with the very slim form-factor of the Rev and built-in WiFi, it seems like the perfect machine for LAN parties, and if you had an LCD accessorie, the one-disc game sharing makes even more sense.
 
..pakbeka.. said:
considering that you can store your downloaded games on a SD card I wonder if you can transfer them from/to a computer

that would allow homebrew apps and fan translations


you know what would be awesome.. if nintendo actually decides to embrace the homebrew and allow people to upload homebrew games and such to their network.

will never happen.. but it would be pretty damn cool.
 
quadriplegicjon said:
you know what would be awesome.. if nintendo actually decides to embrace the homebrew and allow people to upload homebrew games and such to their network.

will never happen.. but it would be pretty damn cool.
I guess they won't do that because of the potential risk of people downloading games from their network and sharing it for free on the internet
 
I think in addition to this, and perhaps more importantly, it's likely they have the worldwide publishing rights to these games. They can't do anything new with the IP, but they can do whatever they want with the particular games they signed the rights to. Unless they gave up those rights when Rare was bought, but I see no reason why they would or why Rare would expect them to.

Explain Conker to us. It included a remake of the N64 game.

Now explain why any of the other games would be different.
 
soundwave05 said:
I have to wonder if Nintendo will release an LCD screen for the Revolution.

They toyed with the idea on the GameCube by showing a Panasonic LCD display IIRC, but never released it.

Now with the very slim form-factor of the Rev and built-in WiFi, it seems like the perfect machine for LAN parties, and if you had an LCD accessorie, the one-disc game sharing makes even more sense.

business week have an interview with Shigsy.. which contains this snippet...

"In the future, what do you think video games will be like?
It's convenient to make games that are played on TVs. But I always wanted to have a custom-sized screen that wasn't the typical four-cornered cathode-ray-tube TV. I've always thought that games would eventually break free of the confines of a TV screen to fill an entire room. But I would rather not say anything more about that. "

(From)


!!!!!!!!!!!!!!! etc...
 
Were you guys talking about this?

Our cash position (cash, cash equivalents and short-term investments) increased 48.0% to $350.7 million in fiscal 2003 as a result of improved revenues and operational performance in 2003, as well as $37.5 million of deferred revenue that was recorded for development agreements with Microsoft Corp. and Nintendo Co. Ltd.
Page 23 http://www.ati.com/companyinfo/ir/2003/ATI2003.pdf

That sounds like $37.5 million total from MS+Nintendo, not $37.5 million from MS and Nintendo.
 
beermonkey@tehbias said:
Explain Conker to us. It included a remake of the N64 game.

Now explain why any of the other games would be different.


I'm not closing the door on any other alternatives you know ;) It just makes most sense to me that Nintendo would have retained publishing rights for games they already signed on.

Conker may point to an alternative, although the rights to that were a little different..IIRC, Nintendo didn't pick up the rights in Europe (someone else, perhaps Take2 did?). So it may be a case-by-case thing. Also, just curious, but was the Xbox Conker bonus the game unaltered, or "a remake"?
 
was the Xbox Conker bonus the game unaltered, or "a remake"?

It was a remake, but if the original game's publishing rights are owned by Nintendo, a remake would never fly.

Nintendo doesn't own the characters, Nintendo doesn't own the story, or the game mechanics. You are implying that Nintendo owns the original polygons, textures, and sound samples, but not the story?

And you base this on what?
 
beermonkey@tehbias said:
It was a remake, but if the original game's publishing rights are owned by Nintendo, a remake would never fly.

Nintendo doesn't own the characters, Nintendo doesn't own the story, or the game mechanics. You are implying that Nintendo owns the original polygons, textures, and sound samples, but not the story?

And you base this on what?
wasn't conker published by THQ?
 
Rare owns Perfect Dark/Conker/JFG/etc. outright, so they can do with those games as they please.

Which is one reason I never liked the sale of Rare to MS from Nintendo's P.O.V.

GoldenEye I believe is another story though, since Nintendo paid for the GoldenEye license at the time, not Rare. So in effect, it really wouldn't be all that different from Donkey Kong or Diddy Kong (which Rare has no rights to). If they could work out an agreement with EA, they might be able to offer GoldenEye on the download service, or perhaps remake the title with the Rev controller.
 
cybamerc said:
Gessle:

> - The USB Wi-fi adapter will available on Nov 25th at 39.95 €.

That price is a bit much.

> - Revolution will launch worlwide within 14 weeks maximum, that means on the same
> quarter in every region.

Ambitious.

> - Multiplayer mode in Revolution will be similar to the NDS: multiple players with only
> one copy of the game.

I reckon this feature will be poorly supported. It makes sense for portables but how many people take their console to a friends house?

> - You'll be able to download retro games from different regions

Awesome.

> - When played on Revolution, N64 games will have better framerate but there won't be
> significant graphical improvements.

That's too bad. It would be nice if the resolution and texture filtering could get a boost.


Maybe Rev has a handle like GC?

LOLAMIRITE?!?!!?
 
beermonkey@tehbias said:
It was a remake, but if the original game's publishing rights are owned by Nintendo, a remake would never fly.

Nintendo doesn't own the characters, Nintendo doesn't own the story, or the game mechanics. You are implying that Nintendo owns the original polygons, textures, and sound samples, but not the story?

And you base this on what?


Nintendo didnt publish all of Rare's games in the N64 era.

Rare actually published some of their own work.

Conker'sBadFurDay.jpg


Check to see who the publisher is, for Conker it should be Rare (not Nintendo)


Here is a comprehensive list of Rare games and the publishers associated:
http://www.rareware.com/games/timeline/timeline_content.html
 
I believe the deal is this ... franchises that Rare designed from the ground up (PD, Conker, KI, Banjo) are entirely theirs now. They can do with those as they please, including remaking older titles if they want.

However titles like Donkey Kong, Star Fox Adventures, GoldenEye, Ken Griffey Jr. MLB ... instances where Nintendo owns the character IP or paid for the franchise IP are retained by Nintendo. If Nintendo wanted to offer those games on their download service and could rectify the proper licensing issues (with EA or MLB) they could do so I think.
 
Rare owns Perfect Dark/Conker/JFG/etc. outright, so they can do with those games as they please.

Which is one reason I never liked the sale of Rare to MS from Nintendo's P.O.V.

This is what I believe, and all signs point to it.

Those who believe that Rare/MS can't do whatever they want with these old titles, including making pixel-perfect ports for Arcade, are fooling themselves with wishful thinking.

If retro versions of these games (PD, Conker, JFG, Blast Corps, etc) end up on Revolution's download service, it's because MS decided to allow it. And if they don't end up on Live Arcade, it's because they chose not to port them, not because Nintendo or anybody else was able to stop them.

Nintendo didnt publish all of Rare's games in the N64 era.

The publishing angle is a red herring, anyway. Publishing rights are not ownership, period, and they are rarely of infinite duration.
 
beermonkey@tehbias said:
It was a remake, but if the original game's publishing rights are owned by Nintendo, a remake would never fly.

Don't see why not, if it's different from the original. Rare still have the IP, like I say, Nintendo's rights would only extend to the original game alone.

beermonkey@tehbias said:
Nintendo doesn't own the characters, Nintendo doesn't own the story, or the game mechanics. You are implying that Nintendo owns the original polygons, textures, and sound samples, but not the story?

And you base this on what?

I'm simply saying that it's my guess Nintendo would retain the rights to publish and distribute the specific original titles they signed on from Rare.

I've no idea what the actual situation is, I'm just outlining what I'd expect to be the case ;)
 
Crazy prediction ...

EA and Nintendo will sign a deal, similar to the one Nintendo and Konami signed for Metal Gear Solid: TTS.

EA will allow Nintendo to use the James Bond license to allow GoldenEye for download on the Rev service, and/or Nintendo will use NST or Retro Studios to work on a Bond FPS specifically for the Revolution controller.

Thus EA gets a Revolution-specific FPS without having to design it themselves, similar to how SK did the gruntwork on MGS: TTS.

It may be possible since Nintendo is getting closer to EA by letting them use the Mario characters.

For EA its a win scenario since a Rev-specific FPS would almost definitely sell better than a hand-me-down port of a PS3/360 title.
 
About the chat functionalities, it wouldn't be voice chat would it? That would be great, but I'm thinking it'll be pictochat styled.
 
Osorio said:
About the chat functionalities, it wouldn't be voice chat would it? That would be great, but I'm thinking it'll be pictochat styled.

I'd love Rev<->DS voice chat. "Pictochat" between the two must happen, at least. It'd be very cool to be able to see people online with Rev through DS and vice versa.
 
Osorio said:
About the chat functionalities, it wouldn't be voice chat would it? That would be great, but I'm thinking it'll be pictochat styled.


Well, if it's pictochat... How many penises do you guys think will be drawn from all owners of DSes online? Probably millions! :lol
 
First DS game to have VoIP wins.

there's a flippin microphone built in and a flippin headset jack.

Someone make it happen.

Edit:

methodman said:
Well, if it's pictochat... How many penises do you guys think will be drawn from all owners of DSes online? Probably millions! :lol

There's already going to be millions of penis mobile logos.

Edit2: Pictochat would suck for Mario Kart. It'd mean no chatting while racing.
 
Gessle said:
- Multiplayer mode in Revolution will be similar to the NDS: multiple players with only one copy of the game.
Hmmm. Sounds similar to what Johnny Nighttrain was saying months ago before E3. Maybe Revolution will be able to output to several tv's/displays wirelessly.
 
from the newest EGM rumors section

Kojima on Revolution - Working on a Nintendo liscense.

thx to Soul4ger for this news.
 
Error2k4 said:
from the newest EGM rumors section

Kojima on Revolution - Working on a Nintendo liscense.

thx to Soul4ger for this news.

Rumors are rumors. How many of EGM's rumors actaully came true.
 
Error2k4 said:
from the newest EGM rumors section

Kojima on Revolution - Working on a Nintendo liscense.

thx to Soul4ger for this news.

So it's Kojima + Acid Team+ Nintendo license= ?

Something old, or something new?
 
citrus lump said:
So it's Kojima + Acid Team+ Nintendo license= ?

Something old, or something new?
we can rule out metroid or any other franchise that isn't Kojima's thing, like Mother or Kid Icarus. I don't think they'd hand out Mario either and I'm sure they'd want to make the next Star Fox in-house.


but of course this is just a rumor, no use getting excited yet
 
..pakbeka.. said:
we can rule out metroid or any other franchise that isn't Kojima's thing, like Mother or Kid Icarus. I don't think they'd hand out Mario either and I'm sure they'd want to make the next Star Fox in-house.


but of course this is just a rumor, no use getting excited yet

I thought the Kojima / Team acid thing was true?

Anyways , it's either new or it's Gumshu. ;p
 
koam said:
I really REALLY don't understand this guy. The last interview he had, granted it was horribly translated, made him sound like a moron who knew about as much on nintendo as Perrin does.. this time, he sounds like knows the whole deal. Following TGS, he also had the best interview from the bunch.

seems like your feeling was correct...
http://www.ds-x2.com/index.php?id=4424
read update 2 :-/
 
yoopoo said:
Were you guys talking about this?


Page 23 http://www.ati.com/companyinfo/ir/2003/ATI2003.pdf

That sounds like $37.5 million total from MS+Nintendo, not $37.5 million from MS and Nintendo.

Money from research and development exclusive graphics IP for Nintendo and Microsoft.

Microsoft has obtained the use of Xenos/C1 in its 360 but the processor owner and its technologies is ATI, not Microsoft.

I see 2 possibilities with Revolution:

1. a 90nm GPU, designed by ATI and manufacturated by NEC using the UX6 (1Ghz, 100 milions transistors).

2. Xenos, since the power consumption of it is 30W only.
 
know most people here will scoff at this following remark, but HD gaming isn't going to account for as much as people are putting stock into it. the majority of people aren't going to have HD sets for many years to come, and as threepio stated the rev's weaker graphics performance isn't going to be as obvious on a standard def TV set.

but how will the curve of the uptake of HD sets match with curve of people buying next gen consoles?

It doesn't matter if joe casual doesn't have a HD set now, because he won't buy a PS3 now. But Jane GAFfer might, and she's more likely to have a HD set. By the time PS3 is $149 in 4 years time, maybe Joe Casual will have a HD set. simply by his set needing replacing he might have a HD one - without even realising.
 
mrklaw said:
but how will the curve of the uptake of HD sets match with curve of people buying next gen consoles?

It doesn't matter if joe casual doesn't have a HD set now, because he won't buy a PS3 now. But Jane GAFfer might, and she's more likely to have a HD set. By the time PS3 is $149 in 4 years time, maybe Joe Casual will have a HD set. simply by his set needing replacing he might have a HD one - without even realising.


and in about 4 years time we will start hearing about next next gen!
 
i am like the new news on the rev, wish we could see some games this year but oh well.

hey isn't nintendo going tobe at ces next jan, the could start showcasing stuff there.


p.s its good to be back
 
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