Guybrush Threepwood said:I stopped playing Mario Kart DS online when it became polluted with snakers.
Same here.
Which sadly was a month or less after release.
Guybrush Threepwood said:I stopped playing Mario Kart DS online when it became polluted with snakers.
Fatalah said:I hated going on with MKDS after I kept encountering players that cheated.
For example---a certain player would disappear from the screen and map until the end of the race when he would magically appear right in front of the finish line.
SO FRUSTRATING.
Slavik81 said:Let's play a game. The only rule is:
- First one to say "I win." wins.
I win.
Now, don't you wish we had some sort of gentleman's agreement that might possibly make the game more fun? Perhaps a limitation that nobody could declare victory until they had 6 shots of vodka or something?
This. There will always be cheaters, be it in obvious forms (god mode etc.) or less obvious (wallhack etc.).jman2050 said:Dude, cheaters will be everywhere, regardless of the game. It's worse on the DS because they actually can't do much about it.
Hating on camping? What kind of FPS do you play? Deathmatch only or TDM with no weapon spawns (aka makes no sense mode)? TDM and CTF require camping, as well as other tactical game modes like domination etc.BooJoh said:Snaking is like camping in an FPS... it's not cheating, but you won't win any respect from doing it.
On the other hand, Action Replay, glitch exploits, save editing, cloning glitches... these are all the reasons why I pretty much only play online with friends. And with Nintendo's no-communication policy, what difference does it really make? Random online opponents might as well be bots anyway.
That depends on how long you have to slide to get the burst. Snaking in MKDS works because you can get the burst quickly - if it takes a while of sliding to get the burst it wouldn't make you faster in end.LakeEarth said:But Nintendo purposely puts it into their racers for some reason. Both Mario Kart and F-Zero have a form of snaking. Hell, even the unreleased Mario Kart Wii has snaking even with all the negativity towards it.
what was the point of this crappy story? that you like playing no throws, no sweeps street fighter because you don't care enough to block and just stand guard all the time, and it would be great if everyone else held themselves back so you have a chance?Slavik81 said:Let's play a game. The only rule is:
- First one to say "I win." wins.
I win.
Now, don't you wish we had some sort of gentleman's agreement that might possibly make the game more fun? Perhaps a limitation that nobody could declare victory until they had 6 shots of vodka or something?
TBH I haven't played a FPS online since Unreal Tournament (the first one) and back before all the tactical FPS's became big, camping was pretty much always frowned upon.Phife Dawg said:Hating on camping? What kind of FPS do you play? Deathmatch only or TDM with no weapon spawns (aka makes no sense mode)? TDM and CTF require camping, as well as other tactical game modes like domination etc.
Apart from that snaking requires skill. And who cares about "respect" of random dude from the internet?
I don't like snaking either, because for me it's a chore, but that's up to everyone's personal preference I guess.
My point was simply that snaking, like camping (back in the day) is a tactic that's available to all players, but frowned upon by many, and by using it you will likely just make people wish they were playing against someone else who DOES respect the other players in a game.
Respect goes hand-in-hand with good sportsmanship, and good sportsmanship should be practiced in competitive gaming.
Frankly, that's half of why I only play with friends. Against random strangers, nobody has any respect for each other, they don't care if the other players are having fun, and they don't care how they win, all they care about is that they do win. I honestly just don't understand the mystical power of the e-peen.
Anyone who honestly thinks that the developers intended for players to zigzag their way through the game rubbing their thumbs raw is only fooling themself.Tain said:I respect people who play by the rules defined by the game way, way more than people who make up their own and assume everybody else should do the same. Are you honestly blaming people for playing a game using options available to anyone and everyone?
On top of that, it blows me away how widespread the "if they're trying to win they must not be having fun" mindset is, especially amongst people who intentionally handicap themselves. Who are you to say that the people limiting themselves are having more fun than those using the most effective options? GAF's pretty vocal about how bad snaking is (be it the mechanic or the players that use it), but I know more than a few people that feel the game would be boring without it. I'd say the same about camping, even though I've never found it to be very useful in most FPSes.
I don't know. I'd guess I'd just like to think that most people grow out of the "that's cheap" phase.
And yeah, this whole post sounds like a certain David Sirlin article, but he's spot on.
Steering, breaking, and jumping are staples of the series that have always been present. Snaking is not. I'd like to see some of this evidence toward snaking being intentional. Just off the top of my head, here's some of the evidence that it's not:Tain said:I thought the evidence out there toward snaking being intentional was pretty strong, but would it really make a huge difference if it was a case of the developers not having the foresight to see it? In the end, it's still part of the game's set of rules, and it's as valid as, well, steering, breaking, and jumping.
Joke post? Or haven't you unlocked the 4 extra characters?Roxas said:I was playing earlier against a guy who was using a character that looked like Johnny 5 (from Short Circuit) wtf?
Not true at all. Camping the weapon spawns and the Quad Damage in Quake was the only way to dominate the other team. If you just run around aimlessly it wouldn't make any sense whatsoever to play in a team. Now if you play FFA, camping is indeed lame but who plays FFA anyways?BooJoh said:TBH I haven't played a FPS online since Unreal Tournament (the first one) and back before all the tactical FPS's became big, camping was pretty much always frowned upon.
My point was simply that snaking, like camping (back in the day) is a tactic that's available to all players, but frowned upon by many, and by using it you will likely just make people wish they were playing against someone else who DOES respect the other players in a game.
Respect goes hand-in-hand with good sportsmanship, and good sportsmanship should be practiced in competitive gaming.
Frankly, that's half of why I only play with friends. Against random strangers, nobody has any respect for each other, they don't care if the other players are having fun, and they don't care how they win, all they care about is that they do win. I honestly just don't understand the mystical power of the e-peen.
I only played FFA. So now that you agree that camping is lame, in FFA, wouldn't you rather play against someone who's going to be a good sport and not camp?Phife Dawg said:Now if you play FFA, camping is indeed lame...
Tain said:My issue here isn't with the people saying that snaking is a bad design choice (I'm not exactly playing MKDS these days), but rather the blaming of the people who use it. It makes no sense at all to blame people for trying to win, and assuming that they aren't enjoying themselves (and that they shouldn't be respected) is absurd.
.Guybrush Threepwood said:I stopped playing Mario Kart DS online when it became polluted with snakers.
I think a distinction needs to be made. Camping is a tactic, snaking is an exploit. It's not just camping, it's getting outside the map or inside geometry where other players cannot see you and then camping.BooJoh said:TBH I haven't played a FPS online since Unreal Tournament (the first one) and back before all the tactical FPS's became big, camping was pretty much always frowned upon.
My point was simply that snaking, like camping (back in the day) is a tactic that's available to all players, but frowned upon by many, and by using it you will likely just make people wish they were playing against someone else who DOES respect the other players in a game.
Good point, and I agree completely.Metal Gear?! said:I think a distinction needs to be made. Camping is a tactic, snaking is an exploit. It's not just camping, it's getting outside the map or inside geometry where other players cannot see you and then camping.
Porridge said:Most people know that a number of gamers on Nintendo's WFC shamelessly cheat their way to unrealistic records like 10,000 wins and 2 losses.
But only recently have I went online with the DS and played against people. At times, the matches can be incredibly fun and tight. Others? You want to just throw the DS against a wall.
I don't hate Datel for making Pro Action Replay. I hate Nintendo for not investing in creating a system to disable the devices.
It's unacceptable for a billion dollar company to allow this kind of behavior. It's an embarrassment for Nintendo to continue to take baby steps when it comes to online play. It was kind of cute when they were doubting the future of online gaming... Now it's aggravating.
"Talk" to you guys on Smash Brothers.
I wouldn't play FFA competitively anyways. To be honest I wouldn't play FFA period. Camping in FFA is lame because FFA is not about competing but to have as much action as possible - if everyone camps that won't happen.BooJoh said:I only played FFA. So now that you agree that camping is lame, in FFA, wouldn't you rather play against someone who's going to be a good sport and not camp?
It's a matter of perspective. You guys who say snaking is fair feel the rules of the game have changed. I say the rules haven't changed, the referee (the code enforcing the rules) is just not doing his job. If you're playing a sport IRL and the ref looks the other way, it doesn't make it okay to break the rules just because he's not enforcing them.
Porridge said:I dislike Snaking too, but don't turn this into a snaking debate. The fact is... it's in the game whether or not it was an oversight on Nintendo's part. It's there and gamers can do it... I'd love to see it removed from gameplay in Mario Kart Wii. That'll balance the game a lot better, but it's unlikely.
Neither has it been confirmed that snaking is still in, nor that they got rid of it. The boosts are still in, but instead of rapidly tapping left and right the boost charges automatically when you slide/drift-the more you slide, the bigger the boost will get.TheExodu5 said:Snaking has been confirmed to be gone in MK Wii.
Even if snaking is still in, it sounds easier to do this time around.Phife Dawg said:Neither has it been confirmed that snaking is still in, nor that they got rid of it. The boosts are still in, but instead of rapidly tapping left and right the boost charges automatically when you slide/drift-the more you slide, the bigger the boost will get.
Wether or not snaking will still be viable depends on how long you have to "charge" the slide to get an effective boost that'll give you an advantage over just driving straight.
What I didn't like about snaking was not that it was hard to do but that it always felt like a chore to me. This may be better since you don't have to rapidly tap the d-pad but I'll reserve judgement.KittenMaster said:Even if snaking is still in, it sounds easier to do this time around.
jman2050 said:Dude, cheaters will be everywhere, regardless of the game. It's worse on the DS because they actually can't do much about it.
maniac-kun said:the only thing they need to add to mk in the online mode is a settings system for the host where the host can decide like:
snaking: no
blueshell: no
and then the other players vote if they like it this way and the game would be perfect
JudgeN said:How is snaking cheating again? I really don't understand the hate on snaking. Its in the game its legal.
Petrie said:So how do you make it in the game so a user can't "snake", but can still powerslide? It would seem disabling one would take away the other.
catfish said:well the snaking defense force has one thing right, snaking isn't cheating.
However, it is a game mechanic that is so exploitable it renders the game hopelessly broken and shits all over the balance of the karts and racers.
Dreavus said:My beef with snaking is it renders almost all the karts in the game completely useless, with only a handful of them being actually viable. If they're going to introduce this as a mechanic, they should have balanced it around ALL the karts, not just a few (dry bomber, egg1... and maybe the vacuum - that's about it isn't it?). Sure you can eventually put any character in any kart, but the game ends up losing quite a bit of diversity with everyone driving Yoshi's kart.
As for WiFi cheating... it was also pretty prevalent in Metroid Prime: Hunters. I love how the game plays, but I seem to get a cheater in every second match I play. =/
Haunted One said:Fucking cheaters.
And concerning snaking: there's a reason they removed/nerfed it in the Wii game.
BooJoh said:Steering, breaking, and jumping are staples of the series that have always been present. Snaking is not. I'd like to see some of this evidence toward snaking being intentional. Just off the top of my head, here's some of the evidence that it's not:
*CPU players don't do it in any mode
*It's completely undocumented
*Developer Ghosts don't do it (correct me if I'm wrong)
*It uses a well-documented feature (powersliding) in an unconventional way that drastically alters the gameplay experience
*It's physically unpleasant to do
*It's a completely unbalanced tactic in relation to the different karts in the game
I frown upon snaking because it takes a game I enjoy playing, and turns it into a completely different experience, which I don't enjoy at all, and I firmly believe it's unintended.
Nobody's perfect, and that includes game developers. Bugs get into games, and exploitable mechanics slip by. It's up to the players to keep up the good sportsmanship and not utilize cheap tactics, and I feel like the gaming public has largely failed in this regard.
The Mighty Schwein said:No no no. Picross DS is filled with cheaters online! :angry:
The Mighty Schwein said:No no no. Picross DS is filled with cheaters online! :angry:
prodystopian said:I guess I won't be picking this up when I get a DS.
ElFly said:I don't play Mario Kart with Snaking, because it is a game that sucks. It's boring. Sorry.
Exploit the bug, if you want, but don't ask me to play with you, cheater.
Phife Dawg said:What I didn't like about snaking was not that it was hard to do but that it always felt like a chore to me. This may be better since you don't have to rapidly tap the d-pad but I'll reserve judgement.
It wasn't hard on my hand I just don't have fun doing it, hence the feeling of it being a chore. I have nothing against people snaking, for me it isn't fun and that's why I stopped playing it online. But I guess that second paragraph wasn't adressed at me.alske said:I dunno man, how are you snaking? I could snake like mad back when I played the game and it was hardly a rapid motion. You only need 4 well-timed, presses to for each boost. It's very rhythmic if done right, and it doesn't hurt your hand anymore than the game using the freaking A button for gas does.
I've never understood this "gentleman's agreement" mentality. If I've found a game to be unbalanced to the point of not being fun (see: Capcom Fighting Jam) I stop playing it. If you don't like snaking, then don't play MKDS. Should we not use meaty hits in Third Strike since they appear to be unintentional? What about rocket jumping? If an "exploit" (I'd rather it be called emergent gameplay) is in the game, and if they don't get removed (through new version in MK or patches in others) and you don't like them, stop playing.