Mario Maker : now with ramps Edition
Mario Maker: Ramped Up EditionMario Maker : now with ramps Edition
Isn't there literally nothing stopping it from existing? Plus it would be Mario Maker with all of the WiiU perks without being tethered to the WiiU
Mario Maker was designed for a second screen in mind. It would be hard to replicate the functionality on the Switch. Nintendo is the company that would much rather get it right than not get it at all.
I'd rather hear wave, snowboarding, excite, golf and retro donkey.
is there any reason it cant work on just one screen? seems like it could just fine with some tweaks
I think it'll work fine with motion controls like in Human Resource Machine.Because building levels (the most important aspect) needed a touch screen. It can happen with one screen but it'd probably be awkward with no touch screen if it's docked. Even Splatoon's second screen features are more awkward in the sequel.
I'd rather hear wave, snowboarding, excite, golf and retro donkey.
Mario Maker was designed for a second screen in mind. It would be hard to replicate the functionality on the Switch. Nintendo is the company that would much rather get it right than not get it at all.
I don't know how they can elegantly transfer the editor controls from the Wii U to the Switch. Using a IR pointer is pretty clunky, and using your finger for the touchscreen seems unappealing.
And what if Wario Maker, in turn, is an easter egg hidden in Lucina Boot Polishing Simulator 2018What if they port Mario Maker as a bonus that comes with Wario Maker?
I wanna say 2, but a port would do that game justice. All I really want is Yoshi's Island and Super Mario All Stars palettes.
I don't see what else you could add.
What's up with the Piranha Plants?I want slopes and I want them to fix the damn Piranha Plants.
But would Gaf be able to tell the difference?
What's up with the Piranha Plants?
On a side note, these screens make me realize how much NSMBU has grown on me.Only thing I can think of is ones in NSMBU should move their heads around and snap at you. And also they should be able to be placed on ceilings and walls.
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Their timing is completely off. In any other 2D Mario title they pop out of pipes the instant they come on screen to both serve as an obstacle and advertise themselves. The ones in Mario Maker take their sweet time coming out and both tend to be pretty poor obstacles in faster stages and tend to be unfairly unpredictable in slower ones.What's up with the Piranha Plants?
Interesting. Any ideas why they might've changed this?Their timing is completely off. In any other 2D Mario title they pop out of pipes the instant they come on screen to both serve as an obstacle and advertise themselves. The ones in Mario Maker take their sweet time coming out and both tend to be pretty poor obstacles in faster stages and tend to be unfairly unpredictable in slower ones.
See, this is part of why it needs to be a sequel. The engine needs tools to give more control to creators. Set pipe spawn rates and be able to sync their timing so you can create patterns.Interesting. Any ideas why they might've changed this?