Bold for headings, highlight for games lacking multi/social elements, bold for end-of-section summary totals, all NPD data is cobbled together public data I have no sources or exact numbers
NPD top 10 best-selling games of 2010:
Call of Duty: Black Ops <-- multiplayer
Madden NFL 11 <-- multiplayer
Halo: Reach <-- multiplayer
New Super Mario Bros. Wii <-- multiplayer
Red Dead Redemption <-- multiplayer
Wii Fit Plus <-- local social elements
Just Dance 2 <-- multiplayer
Call of Duty: Modern Warfare 2 <-- multiplayer
Assassin's Creed: Brotherhood <-- multiplayer
NBA 2K11 <-- multiplayer
10/10
NPD top 10 best-selling games of 2009:
Call of Duty: Modern Warfare 2 <-- multiplayer
Wii Fit w/ balance board <-- local social elements
Wii Sports Resort w/ MotionPlus <-- multiplayer
Mario Kart Wii w/ wheel <-- multiplayer
Wii Play w/ remote <-- multiplayer
Halo 3: ODST (Xbox 360) <-- multiplayer
Pokemon Platinum (DS) <-- multiplayer
Call of Duty: Modern Warfare 2 (PS3) <-- multiplayer
Madden NFL 10 (Xbox 360) <-- multiplayer
New Super Mario Bros. Wii (Wii) <-- multiplayer
10/10
NPD top 20 best-selling games of 2008:
Wii Play w/ remote <-- multiplayer
Mario Kart Wii w/ wheel <-- multiplayer
Wii Fit w/ balance board <-- multiplayer
Super Smash Bros. Brawl <-- multiplayer
Grand Theft Auto IV <-- multiplayer
Call of Duty: World at War <-- multiplayer
Gears of War 2 <-- multiplayer
Grand Theft Auto IV <-- multiplayer
Madden NFL 09 <-- multiplayer
Mario Kart <-- multiplayer
Call of Duty 4: Modern Warfare <-- multiplayer
New Super Mario Bros
Guitar Hero III: Legends of Rock <-- multiplayer
Guitar Hero World Tour <-- multiplayer
Link's Crossbow Training <-- multiplayer
Mario Party <-- multiplayer
Guitar Hero On Tour
Fable II <-- multiplayer
Mario and Sonic: Olympic Games <-- multiplayer
Madden NFL 09 <-- multiplayer
(duplicates because this list is per-console SKUs)
18/20
NPD Million Sellers, Wii
Wii Play <-- multiplayer
Mario Kart <-- multiplayer
Wii Fit <-- local social
NSMBWii <-- multiplayer
Wii Sports Resort <-- multiplayer
Brawl <-- multiplayer
Wii Fit Plus <-- local social
Super Mario Galaxy <-- multiplayer
Link's Crossbow Training <-- multiplayer
Mario Party 8 <-- multiplayer
Guitar Hero 3 <-- multiplayer
Zelda: Twilight Princess
Mario and Sonic Olympics <-- multiplayer
Guitar Hero 4 <-- multiplayer
Carnival Games <-- multiplayer
Lego Star Wars <-- multiplayer
Rayman RR <-- multiplayer
Game Party <-- multiplayer
EA Sports Active <-- multiplayer
Super Paper Mario
Wii Music <-- multiplayer
Rock Band <-- multiplayer
Deca Sports <-- multiplayer
Animal Crossing <-- multiplayer
Mario and Sonic Winter Olympics <-- multiplayer
Resident Evil 4
23/26 (I'm probably missing some, these are all public NPD numbers, the last few might be slightly below a million)
NPD Million Sellers, 360
MW2 <-- multiplayer
Halo 3 <-- multiplayer
MW <-- multiplayer
GTA4 <-- multiplayer
WaW <-- multiplayer
GeoW <-- multiplayer
GeoW2 <-- multiplayer
GH3 <-- multiplayer
Assassin's Creed
Halo 3: ODST <-- multiplayer
Madden 10 <-- multiplayer
Madden 09 <-- multiplayer
Madden 08 <-- multiplayer
Oblivion
Left 4 Dead <-- multiplayer
Assassin's Creed II
GH2 <-- multiplayer
Rock Band <-- multiplayer
L4D2 <-- multiplayer
Fallout 3
Madden 07 <-- multiplayer
Fable II <-- multiplayer
RB2 <-- multiplayer
Call of Duty 2 <-- multiplayer
RE5 <-- multiplayer
UFC 2009 <-- multiplayer
R6Vegas <-- multiplayer
GRAW <-- multiplayer
Fight Night Round 3 <-- multiplayer
R6V2 <-- multiplayer
CoD3 <-- multiplayer
Mass Effect
Dead Rising
GH4 <-- multiplayer
Saints Row <-- multiplayer
BioShock
RDR <-- multiplayer
(missing several; LA Noire? although it has the Ask The Audience feature, which is social + R*Social Club. Madden 11? Borderlands? They both have it + also missing all Kinect games, but I think all of them have some multiplayer or local social)
29/36 with one additional note; Dead Rising 2 adds multiplayer, Mass Effect 3 getting multiplayer, BioShock 2 adds multiplayer, AC:Brotherhood and on have multiplayer, so projecting future-looking...
NPD PS3 exclusive million sellers (won't recap multiplats since you can tell I'm getting lazy by this point)
MGS4 <-- multiplayer
Resistance <-- multiplayer
Uncharted 2<-- multiplayer
LBP <-- multiplayer
God of War 3
Final Fantasy XIII (not sure if this made a million on 360, sure it did on PS3 though)
(no idea if Uncharted 1 ever made a US million, or Killzone 2 [multiplayer] or GT5 [multiplayer])
So somewhere between
4/5 and
6/8
GAF GOTY 2010 results
http://neogaf.com/forum/showthread.php?t=418389
15/25 top 25 (a lot of recap from above so I didn't post list),
28/50 top 50 have multi/social. And actually that number has trickled up, because VVVVVV is in the top 50 and has since been patched with user-created content / level exchange stuff.
I excluded achievements or trophies but included replays, competitive worldwide leaderboards that are a major element of the game (Super Meat Boy qualifies in other words). For "local social" games like Wii Fit, I think it's obvious what I was talking about. I also excluded mod support on PC (IE Oblivion/Fallout are single with no social despite mod support/UGC).
XBLA All-Time Best Selling Games (
as of Q1 2011)
1. Castle Crashers <-- multiplayer
2. Family Game Night <-- multiplayer
3. UNO <-- multiplayer
4. Pinball FX 2 <-- multiplayer
5. Battlefield 1943 <-- multiplayer
6. Trials HD <-- global social
7. Worms <-- multiplayer
8. Magic: The Gathering <-- multiplayer
9. TMNT 1989 Arcade <-- multiplayer
10. Toy Soldiers <-- multiplayer
10/10 (Limbo, #11, does not have multiplayer)
Metacritic, Top 25 best rated games of this generation
Grand Theft Auto IV <-- multiplayer
Super Mario Galaxy <-- multiplayer
Super Mario Galaxy 2 <-- multiplayer
BioShock
Uncharted 2: Among Thieves <-- multiplayer
World of Goo <-- multiplayer
The Orange Box <-- multiplayer-ish; this is hard to classify. But of the two new games in the box, one is Multiplayer-only, the other Single player-only, but then Portal 2 added multiplayer and Valve has already said they'll never made a Single player-only game again so allow me the benefit of the doubt here.
Mass Effect 2
LittleBigPlanet <-- multiplayer
Red Dead Redemption <-- multiplayer
Portal 2 <-- multiplayer
The Legend of Zelda: Twilight Princess
Call of Duty: Modern Warfare 2 <-- multiplayer
Call of Duty 4: Modern Warfare <-- multiplayer
The Legend of Zelda: Ocarina of Time 3D
Gears of War <-- multiplayer
The Elder Scrolls IV: Oblivion
Halo 3 <-- multiplayer
Street Fighter IV <-- multiplayer
Metal Gear Solid 4: Guns of the Patriots <-- multiplayer
Super Smash Bros. Brawl <-- multiplayer
Grand Theft Auto: Chinatown Wars
Pac-Man Championship Edition DX <-- global social
Unreal Tournament 2004 <-- multiplayer
Braid
18/25 (additional note re BioShock, GTA CW, Mass Effect 2--and I intentionally pruned iOS games from this list)
Metacritic Best Rated Games of 2011
Portal 2 <-- multiplayer
The Legend of Zelda: Ocarina of Time 3D
LittleBigPlanet 2 <-- multiplayer
MLB 11: The Show <-- multiplayer
Dead Space 2 <-- multiplayer
Shogun 2: Total War <-- multiplayer
L.A. Noire <-- see above, limited social elements
The Witcher 2: Assassins of Kings
Pokemon White Version <-- multiplayer
Bastion
DiRT 3 <-- multiplayer
Tactics Ogre: Let Us Cling Together <-- marginal, ghost data swap
Crysis 2 <-- multiplayer
Mortal Kombat <-- multiplayer
Fight Night Champion <-- multiplayer
Super Street Fighter IV: Arcade Edition <-- multiplayer
Radiant Historia
Super Street Fighter IV: 3D Edition <-- multiplayer
Marvel vs. Capcom 3: Fate of Two Worlds <-- multiplayer
Frozen Synapse <-- multiplayer
Tiger Woods PGA Tour 12: The Masters <-- multiplayer
DeathSmiles <-- multiplayer
Might & Magic: Clash of Heroes <-- multiplayer
Top Spin 4 <-- multiplayer
Killzone 3 <-- multiplayer
20-21/25
So, clearly this is a thing. It's just a matter of if you interpret "gone" as "ENTIRELY EXTINCT AND THERE ARE NONE BEING MADE" or "significantly less relevant and notable by omission". This is where we use his context that games that lack multi/social components will be criticized for it, and so the latter interpretation is more likely.
Even Atlus, a company known for producing niche jRPGs, just included global social elements in their marquee title of 2011. Disgaea 4 has multiplayer and sharing modes. We're seeing them creeping into places where they never were before. Bethesda is putting social networking stuff in Skyrim. Insanely Twisted Shadow Planet, which should be single player, has a co-op multiplayer mode.
Unless you interpret this hyper-literally with a specific eye towards wanting to hate, I'm not sure how his claim that the industry is going social/multiplayer could possibly be disagreed with. There will still be purely single player games. There will be fewer of them, they will be scrutinized for that decision, they will be lower profile, and they will be less prominent. We're already well past the tipping point.
If anyone feels I should be analyzing any other charts, let me know.