best change ever
cosmic haymaker is now called "Sparklefists"
cantwait to try her she got lots of changes
CAPTAIN MARVEL
General Note - Second Sun's visuals are completely placeholder. The visuals will be still inspired by the Sun created by her now-signature power, but that Sun will actually stay in the world and rain down solar flares on enemies, while supercharging Captain Marvel so long as she's anywhere near the Sun's radiant energy.
A new power, Intense Light, has been added to Captain Marvel's Photonics tree - a potent, high-cost two-hand beam cooldown attack. This power's visuals and audio may receive further changes.
Ranged, flat-cost Photonic Energy costs have been raised in exchange for more damage. Her costs weren't quite high enough in the last build to really cause any meaningful drain, and with the increased regen (see further patch notes), this should give her a bit of a damage edge without any real hinderance to rotations.
Photonic Resonance cost increase to Photonic Wave and Devastation reduced to 50%, countering the base cost increase to ranged powers.
Warbird Charge is no longer a forced charge and hold. The power can still be held for better aiming, but will fire immediately if the hotkey is tapped. The power now deals more damage and has a cooldown, and does not cost Photonic Energy.
Roundhouse now costs 50% of Photonic Energy, positioning more as a layer rather than appearing as a primary spender. The intent of Roundhouse (or its Haymaker talent counterpart) is that they are layers whose "charges" are based around how fast you can recharge your Photonic Energy. A full photonic bar is equivalent to "two charges", and if you are able to manipulate that bar, you can exploit more uses out of them.
The talent known as "Cosmic Haymaker" is now named "Sparklefists". Sparklefists now increases Punch damage by 25% in addition to its other effects. Haymaker now states that it gains more damage from Photonic Energy spent, has a higher critical and brutal chance, and triggers a larger Photonic Burst than Punch at no cost.
Uppercut no longer spends Photonic Energy, has had its DoT effect returned, restores half of your Photonic Energy, and has a cooldown.
Starfall now causes Crashdown Strike to fully restore your Photonic Energy instead of spending any of it.
Photonic Bomb (talent upgrade for Photonic Blast) now always critically hits.
Warbird Assault now increases Flying Lunge maximum charges by 1, and restores all charges when Warbird Charge is used.
Ground Shattering Smash now has an 8s cooldown.
Ground Shattering Cascade now completely removes Ground Shattering Smash's Photonic cost while retaining its damage bonus, and also increases its critical hit chance to 100%.
Photonic Energy generation increased - Glimpse of Binary now restores 5% / sec, Radiant Cascade now restores a percentage instead of a flat amount per hit, and Stellar Flare's generation rate has been increased by 50%.
Photonic Wave radius increase to be better fitting of a Ranged build.