Holy FUCKNESS!!!!!!charlequin said:Dubai, motherfuckers! The whole set is here.
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Holy FUCKNESS!!!!!!charlequin said:Dubai, motherfuckers! The whole set is here.
Raiden said:Wow awesome teaser. Maybe its a good thing shepard got killed, how the hell do you show footage of a main character when everbody their character looks different.
I was walking down the hallway and spotted Geoff Keighley and Game Trailers TV interviewing Casey Hudson.
I knew that Game Trailers was in house to do some interviewing with Ray, Dan Tudge and some of the Dragon Age Origins team, but it seems they have managed to get some time with Casey (and possibly others on teh ME2 team).
I'll have to keep an eye on things and see what I can learn. (I may have to grab my camera as well and see if I can sneak a few pictures or video).
Stay tuned.
Raiden said:Wow awesome teaser. Maybe its a good thing shepard got killed, how the hell do you show footage of a main character when everbody their character looks different.
Make sure to watch Spike next Friday night, we'll be telling you a lot more about ME2.
nice trollRaiden said:Wow awesome teaser. Maybe its a good thing shepard got killed, how the hell do you show footage of a main character when everbody their character looks different.
Already better than this week's GTTV.Lakitu said:
Lakitu said:I think that is Chora's Den.
Lakitu said:
Wrath2X said:Whens GDC?
Liara T'Soni said:Not sure if there was another topic on it, but it hasn't been posted here yet. Bioware put up another concept screen : http://masseffect.bioware.com/downloads/
![]()
Looks like a bigger version of Chora's Den.
The girl in the hologram kinda sticks out....:lol
Sweet.Lakitu said:
My guess would beLakitu said:![]()
Another concept art.
What could this be?Jump Zero? Flotilla?
Lakitu said:![]()
Another concept art.
What could this be?Jump Zero? Flotilla?
Chinner said:You choose your party members when you leave the Normandy.
The Jon Grissom Academy is a space station orbiting the human colony of Elysium. It was commissioned in 2176 and is named after Jon Grissom, the legendary Alliance hero, who has thus far refused all invitations to visit the station.
The Academy's primary purpose is as an educational facility for gifted children - mostly musical and mathematical prodigies. But its most prominent program is the Ascension Project, which helps biotic children maximise their potential.
Structured much like a traditional boarding school, the Academy has a small docking bay, dormitories and cafeteria, a hospital, and a large atrium with a waterfall and Elysium fir trees.
That's because it is.Uncle said:I think it looks a bit too high tech for the flotilla. I always imagined it to be a bit more of a rag tag fleet kind of a thing.
Lakitu said:http://masseffect.bioware.com/_commonext/images/me/desktops/masseffect2_desktop_04_640x480.jpg
Another concept art.
What could this be?Jump Zero? Flotilla?
And here is my new wallpaper, replacing the other ME2 wallpaper. Keep them coming Bioware.Lakitu said:Another concept art.
What could this be?Jump Zero? Flotilla?
Lakitu said:Maybe the Jon Grissom Academy?
BioWare's Twitter said:Marketing hint from this morning's team meeting. You may not need to wait till E3 for more Mass Effect 2 information - Evil Chris
Hellraizer said:New Wallpapers
http://masseffect.bioware.com/downloads/
http://masseffect.bioware.com/_commonext/images/me/desktops/masseffect2_desktop_05_640x480.jpg[IMG]
[IMG]http://masseffect.bioware.com/_commonext/images/me/desktops/masseffect2_desktop_06_640x480.jpg[IMG][/QUOTE]
Thanks Hellraizer :D
I just love the top one. Has a very bleak 'post-conflict' kinda look to it.
Lakitu said:http://masseffect.bioware.com/_commonext/images/me/desktops/masseffect2_desktop_04_640x480.jpg
Another concept art.
What could this be?Jump Zero? Flotilla?
Hellraizer said:
HK-47 said:I wish games looked like their concept art
nope sorry i got the rightsMirageDwarf said:I'm here by announcing my intention to post official Mass Effect 2 thread.
TouchMyBox said:Some parts in ME1 didn't look too far off from that second wallpaper. But yeah, I'm definitely in favour of more post-processing.
As I just mentioned on Twitter, OXM is in the office today talking to the team, looking at the game, etc.
I can't tell you what they will have in their magazine, but I can say you'll like it when you see it.
I just checked with the OXM folks. Today's Mass Effect 2 interviews, pictures, etc will be in the issue that ships to subscribers in mid to late May and will be on store shelves in early June.
Keep your eyes peeled for it.
Role-Playing Games have become quite popular these days, largely due to the power of current-generation platforms, which allow developers to deliver a great and long experience to players without sacrificing anything.
Mass Effect was arguably one of the first next-gen RPGs, coming from veteran developer BioWare, which already specialized in such titles. It impressed critics and fans alike and is now gearing up for the release of its sequel, dubbed Mass Effect 2, which aims at further developing the deep and intricate story of the first one, while taking the whole gameplay closer to that of a shooter, in order to maintain the interest of players.
While talking about Mass Effect 2, the founders of BioWare, Ray Muzyka and Greg Zeschuk, have tackled the subject of cooperative gameplay, a feature that wasn't in the first game, but, if it will make sense and appear central to the whole experience, might be included in the future title.
Well, we haven't disclosed a feature set at this point, Zeschuk, who concorded with Muzyka, said. But multiplayer is something that, at a broad level, BioWare is interested in exploring in our games in the future.
Greg Zeschuk then went on to further elaborate on the subject. Multiplayer has to be central to the game to make sense. I think you see examples of games that have thrown in multiplayer modes that don't make any sense and then you see games that are built from the ground up as co-op experiences. Like Left 4 Dead, for example. And I think that's the thing: when we do the multiplayer stuff, we'll do it as a foundation of the game. It's not worth it to throw it on after the fact.
It's certainly good to hear that BioWare won't cut corners and really wants to keep the game as simple as possible, without throwing in something unnecessary. Hopefully, we will get to hear more about this game, which is currently scheduled for a release at the beginning of 2010.
Hellraizer said:
Hellraizer said:BioWare about ME2 Co-op/Multiplayer:
http://news.softpedia.com/news/BioWare-Talks-About-Mass-Effect-2-Co-Op-109942.shtml