CrazyDude said:
Very nice.
CrazyDude said:
That is exactly what made him important in ME1.HK-47 said:He was the Cipher in that game.
Well you have to fight them, no? You aren't going to talk them to death.Kitschkraft said:"We fight or we die, that's the plan"
I'm going to assume that Bioware has something at least somewhat interesting for how they beat the reapers....hoping, praying, anticipating.
CrazyDude said:Well you have to fight them, no? You aren't going to talk them to death.
Kitschkraft said:"We fight or we die, that's the plan"
I'm going to assume that Bioware has something at least somewhat interesting for how they beat the reapers....hoping, praying, anticipating.
CrazyDude said:That is exactly what made him important in ME1.
CrazyDude said:
This video is private.CrazyDude said:
CrazyDude said:
Looks awesome, nice bday gift for me.GnarkillZA said:New link to trailer and release date which is 6 March 2012.
http://www.youtube.com/watch?v=WqCqVAoCA8w
GnarkillZA said:New link to trailer and release date which is 6 March 2012.
http://www.youtube.com/watch?v=WqCqVAoCA8w
GnarkillZA said:New link to trailer and release date which is 6 March 2012.
http://www.youtube.com/watch?v=WqCqVAoCA8w
Lifejumper said:Bioware posted on the forums that the music and voice acting all are placeholders.
Foliorum Viridum said:Kinect stuff for dialogue is pretty boring, but in combat?
It looks pretty damn responsive, to be honest. I will try it out for sure.
Foliorum Viridum said:Kinect stuff for dialogue is pretty boring, but in combat?
It looks pretty damn responsive, to be honest. I will try it out for sure.
subversus said:yes, combat looked much better than ME2.
Jarmel said:We need to see more of that. Heat clips are obviously back it seems, but I couldn't figure out about the universal power aspect.
Yup, was a pleasant surprise.Rad- said:My thoughts exactly. Was embarrassed for them when they showed the dialogue stuff but it looked very useful in combat.
Depends on what you want to do. Move commands don't require you to pause. You can also map one power per squad mate to the d pad and use it freely. If you want to use a squad power that isn't mapped to the dpad, you have to pause the game and bring up the power wheel. Changing weapons on squad mates also requires you to pause and bring up the weapon wheel.subversus said:Do you have to pause to issue commands on consoles in ME2?
HK-47 said:Why is Shepard so important again?
subversus said:Origin exclusive....
I HATE EA.
Zeitgeister said:is that for real?