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Mass Effect 3: Rebellion Pack - May 29 [FREE]

It should be the same as single player. Also similar to the current beacon missions. You would have to find a console, activate it, and then return to the landing zone. If I recall correctly you have to do this 3 or 4 times.

I don't know, that doesnt seem very hard or different from the regular "hack 4 items" objective that already exist. Making the same objective with a "return to the extraction zone" twist doesnt seem that much exciting.
 
I'd really like to know how much money are they making on the f2p multiplayer items. Seems like a real good waste of money, not that I'm not grateful that some people are funding my DLC.
 
I really thought they were adding Volus at first. I was pretty hyped for that.

Also, I'd pay good money to play as a Hanar.
 
nice. Would come back to play it casually. If they can only fix the overflowing f the maxed lvl character cards. I'm getting sick of them appearing every time.
 
That objective sounds like the same one that's in the single player N7 missions.

Who guessed that Phoenix were Cerberus defectors? You deserve a cookie.
 
Well, it's funded by random item pack microtransactions, which are pretty evil. But the free stuff is alright!
But they're all things you can get in-game right? If so, I have absolutely no problem with this model.

Give it a try, you'll get easily hooked. And playing as something else than Shepard is refreshing.

Well, unless you hate online gaming.
I only played the demo briefly, and it felt like a lackluster horde mode stuck in a game that was only a half-shooter. Of course I'd want to try it again, but I just haven't had the time. I have seen pretty good reactions on gaf, so that's nice.
 
Justicar Adept will be huge on that Search and Retrieve mission. 1 guy carrying then 2 Krogan's slapping everyone away.
 
Gonna have to main badass Vorcha after maining badass Captain Falcon Batarian.
 
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Reinforcements are being deployed to all N7 forces, bringing out some heavy hitters thanks to the new Mass Effect 3 Rebellion DLC Pack! Arriving on Xbox Live, the PlayStation Network and PC on Tuesday, May 29 (Wednesday, May 30 on the PSN in Europe), the Mass Effect 3 Rebellion Pack will be bringing you more gear, more weapons, more maps, and more kits, available at no additional cost for anyone who redeemed an Online Pass for Mass Effect 3 on PC, PS3 or Xbox 360.


The Rebellion Multiplayer Expansion opens two new fronts against the Reapers: Firebase Jade’s jungle reservoir and Firebase Goddess on Thessia. In-game reinforcement packs now include three new weapons (Reegar Carbine, Krysae Sniper Rifle, Cerberus Harrier) as well as equipment, consumables, and six new characters from species that have lost lives or whole planets to the Reapers: Quarian Engineer and Infiltrator, Vorcha Soldier and Sentinel, Ex-Cerberus Adept and Vanguard. The battle continues!

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NEW CHARACTERS

Vorcha Soldier

Thanks to their unique physiology and their Bloodlust ability, the Vorcha are joining the fight and are perfectly suited for the utilitarian soldier kit.

Vorcha Sentinel

The innate aggressiveness found within the Vorcha make them shockingly durable combatants, and when coupled with their Flamer skill, the Vorcha sentinel is a force to be reckoned with.

Male Quarian Engineer

Quarians have spent centuries at perpetual salvage and ship repair; the survival of their species depends on this technical expertise. When bringing the new Arc Grenade to the fray, the Quarians prove their prowess as effective engineers on the battlefield.

Male Quarian Infiltrator

The Male Quarian Infiltrator must actively rely on stealth while in the heat of battle, and when they make use of their Tactical Scan ability, they quickly prove their mettle while continuously dishing out the pain.

Ex-Cerberus Vanguard

When the Illusive Man turned to indoctrination in order to ensure the loyalty of his troops, many Cerberus operatives defected and joined the Alliance in order to stop the Reapers. Now that we’re on the same team, Ex-Cerberus Vanguards (along with their new Lash attack) are quickly proving their worth.

Ex-Cerberus Adept

A result of the Illusive Man’s early experiments in enhanced human physiology, Ex-Cerberus subjects are highly skilled combat and biotics specialists. As a result, Ex-Cerberus Adepts can lay waste to the enemy with their Smash and Singularity powers.

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NEW MAPS

Firebase Jade – Surrounded by huge waterfalls, Firebase Jade overlooks an ancient reservoir built by the salarians centuries ago. Set up strategic chokepoints inside the base’s main buildings to get the jump on your enemy, and work with your team to meticulously clear each room to achieve victory.

Firebase Goddess – Nestled in the epicenter of a Thessian metropolis, Firebase Goddess is one of the last strongholds of asari resistance against the Reapers. With its circular layout, Firebase Goddess is a tough location to control. This arena combines heavy cover and elevated firing positions, so stay light on your feet.

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NEW WEAPONS

Cerberus Harrier Assault Rifle – These Cerberus-modified Mattock rifles are fully automatic. Cerberus gunsmiths reined in the recoil issues, resulting in a gun that stay on target, but delivers slightly less punch per round than a standard Mattock. As such, the weapon is typically utilized by Cerberus’ elite troopers, who train constantly to make every burst count.

Reegar Carbine Shotgun – This electrical weapon improves upon the arc pistol’s design by generating a sustained current on its target. This weapon is named for the Quarian Reegar family, whose marines have served valiantly against the Geth.

Krysae Sniper Rifle – This Turian antimaterial rifle is modified to kill Reaper enemies. The Krysae’s scope uses a rangefinder that adjusts to keep the target in proper proportion to the shooter, which comes in useful when the sniper is forced into close range. Its specialized ammunition is both armor-piercing and explosive. In a desperate move, the Turians released its specifications over the extranet so that nearly anyone with a fabricator could manufacture this weapon to help the war effort.

NEW IN-MISSION OBJECTIVE

Randomly occurring during waves 3, 6 and 10, this new objective will demand that teams retrieve a high priority package and securely escort it to a designated extraction zone on each map.

NEW GEAR SLOT

A new slot will be available on the equipment screen, offering players a persistent gameplay bonus that will not expire after the end of a match. These new items will vary from weapon upgrades to character enhancements and will be available through reinforcement packs.

FAQ

When is the Rebellion Pack available?

The Rebellion Pack is available on May 29 for PlayStation 3 in North America, Xbox 360 and PC worldwide. The pack will be available on May 30 for PlayStation 3 in Europe.

What is included with the Rebellion Pack?

Firebase Jade and Firebase Goddess are available to play on as soon as the Rebellion Pack is downloaded. The new weapons, characters, and equipment are available as rewards inside Reinforcement Packs.

Does each new character come with new abilities?

Yes the new characters will have their own unique abilities and loadouts.

How much does the Rebellion Pack cost to download?

The Rebellion Pack is available at no additional cost to download.

How do I get new characters and weapons from the Rebellion Pack?

The new items in the Rebellion Pack will be available as rewards inside existing Reinforcement Packs. Make sure to look out for promotional packs and weekend challenges for other ways to unlock the content.

Source: http://blog.bioware.com/2012/05/24/mass-effect-3-rebellion-pack/
 
Please update the OP with the whole blog, the new gear slot and new objective are the most interesting aspects of the update!
 
I think releasing these dlc packs for free is saying that selling the recruit packs for real money in game is netting them enough real cash, I think that's a good thing as everyone can play the new characters free or not.

ME3 multi could easily be a freemium game of sorts without the story part on the disc.
 
Very happy with my purchase. This is the first game in a while that I have put in over 200+ hrs. Ending considered I still vote it GOTY.
 
I feel like I am going to spend half of my credits on regular PSP's and save the other half for the inevitable Rebellion Packs in the store with DLC-only items.

I have a few more Resurgence upgrades and characters to level up and then I'll be all maxed and no sense in spending credits after that.
 
The new objective mode might make it more interesting now versus what is currently offered. That and the new persistent inventory slot is a cool idea too. Wish they could add more objective types, I hope that is forthcoming.
 
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