I was so hyped for this, but only played it for one hour since I bought it day of if EA. Basically, I've been playing MOO2 a ton since it came with MOO4.
Still, I am excited to play MOO4, I just need to break away from MOO2. In the meantime I'll say that the list of changes above seem pretty solid. To those of you that played MOO4 more, do these changes make anything super different for you!
Played a game with the new update. Nothing substantial, but a step in the right direction for sure.
The autobuild stuff still isn't great though. It always starts with a marine barracks even if the planet is deep enough in my territory to be in no immediate threat. It can get real tedious to micromanage new planets in the late game when you already have a couple dozen.
I think it underlines a problem with the design though. Planets suffer from the same "build everything" syndrome that civ has. And there are a LOT of buildings by the end game. I'd rather make hard choices and have each planet be specialized than everything turn out the same.
That and having races actually differ besides a small stat boost are my two biggest complaints with the game design, ignoring the unfinished stuff.