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Matsuno isn't working on The Last Story, is working on unnamed project

TheChillyAcademic said:
His fans will never agree and even now, all these years later, refuse to place enough blame on him.

Oh he was at fault when it came to FFXII's production; mostly due to his usual over ambitiousness(I'd be willing to bet that not one game he's ever directed has 100% of his vision in it) and the increased pressure when it comes to a mainline FF game that he was unable to handle.

But you guys almost sound like you're placing every bit of blame on him.

And chilly, get off your horse. You know I'm not that blind to what happened with XII's production.

I'm like Zephyr with FFIX, only not so creepy.

Square should have lied to him and told him to just do another Ivalice game. Then when he finished they would just go "surprise you actually just made FFXII". And it would be the best FF game ever. <3

Fuck you guys, a man can dream. >:|
 
Fimbulvetr said:
Oh he was at fault when it came to FFXII's production; mostly due to his usual over ambitiousness(I'd be willing to bet that not one game he's ever directed has 100% of his vision in it) and the increased pressure when it comes to a mainline FF game that he was unable to handle.

But you guys almost sound like you're placing every bit of blame on him.

And chilly, get off your horse. You know I'm not that blind to what happened with XII's production.

I'm like Zephyr with FFIX, only not so creepy.

Square should have lied to him and told him to just do another Ivalice game. Then when he finished they would just go "surprise you actually just made FFXII". And it would be the best FF game ever. <3

Fuck you guys, a man can dream. >:|

I hate horses :D

In the end I think all paths lead to the same conclusion, however sad: He couldn't handle it.
 
I thought Square-Enix bought the rights to the Ogre Battle license. My dream of seeing the series complete was dashed the day they announced he was no longer with SE :(
 
SatelliteOfLove said:
I'm still theorizing the lion's share of the decision is those knuckleheads handing Matsuno a FF game, knowing his output, and not expecting a dark, deep, and difficult saga with older protagonists and tons of political intrigue.

The problem is there was none of that in FFXII. FFT was dark, deep with tons of political intrigue. As far as I remember FFXII was about walking 100 miles to find some stones. There was hardly anything political about FFXII except the opening.
 
7Th said:
Matsuno's previous games didn't have the expectations or budget of a mainline Final Fantasy game attached to them. With XII, Matsuno essentially tried to bite more than he could chew.



The staff that replaced Matsuno was inexperienced and unskilled and didn't know how to make Matsuno's original ideas work without delaying the release even more.



SE's biggest mistake was making Matsuno's FFXII a mainline Final Fantasy game and then not giving Matsuno a veteran assistant director to keep him in check.

Completely agreed.

Still, going by the man's record, most of FF12's failings were not due to him, but to the group that replaced him (both inexperienced and out of time).

The game is still remarkably good(not great) considering.

GillianSeed79 said:
The problem is there was none of that in FFXII. FFT was dark, deep with tons of political intrigue. As far as I remember FFXII was about walking 100 miles to find some stones. There was hardly anything political about FFXII except the opening.

You forget the Judges and Vayne. Not saying what was there is that good, or extensive, but it was there (and almost had nothing to do with your party).
 
Cep said:
You forget the Judges and Vayne. Not saying what was there is that good, or extensive, but it was there (and almost had nothing to do with your party).
I thought what was included was pretty good, but you're right. It wasn't extensive; it hinted that there was supposed to be much more to that part of the story. And they didn't do a good job of weaving the threads of that story in with your own characters' story, throughout the game.
 
Fimbulvetr said:

I mean, at S-E's behest, but nonetheless these are the changes Matsuno did actually consider and approve himself, not something the other producers squeezed in at the last minute.

Rahxephon91 said:
Probably one of the reasons XIII had development problems is because XII took forever to come out.

This is what caused FFXIII to be pushed back from the PS2 to the PS3, which in turn inevitably led to many of the other problems with the game's production either directly or indirectly, so yes.
 
TheChillyAcademic said:
Well well well...You aren't dead.

Color me surprised :D
I was never dead! Just don't care as much of FF XIII like I used to. I bought the right Square Enix game though but that's a different story.
 
Matsuno, little comment on twitter:

"Don't worry. I said, I'll reduce 150 to 120. It doesn't necessarily reduce to 70%. Plz don't believe everything you hear"
 
charlequin said:
I mean, at S-E's behest, but nonetheless these are the changes Matsuno did actually consider and approve himself, not something the other producers squeezed in at the last minute.


Sounds more like compromises he had to make rather than something he actually wanted.
 
GillianSeed79 said:
The problem is there was none of that in FFXII. FFT was dark, deep with tons of political intrigue. As far as I remember FFXII was about walking 100 miles to find some stones. There was hardly anything political about FFXII except the opening.

Half the game made it in and the other half was altered to fit Square's needs.

TheChillyAcademic said:
Matsuno was responsible for Dr. Cid I believe, therefore his additions to XII weren't a total wash :P

*high five*
 
HK-47 said:
Sounds more like compromises he had to make rather than something he actually wanted.

I know! It's almost like I was already talking about that before you decided this needed explaining for... some reason
 
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