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Max Payne 3 PC Features Detailed.

Saty

Member
Sep 4, 2009
7,403
0
0
http://www.pcworld.com/article/256186/max_payne_3_pc_developer_interview.html#tk.hp_new

A while back you released your PC spec requirements. Some of them seem pretty hefty, which leads me to believe that PC was the lead platform. Is this the case?

KH: We didn’t have a lead platform; we opted instead to develop each platform in parallel, with each team focusing on the specific requirements of the hardware as we went along. That way, we could bring out all three versions as close to each other as possible, while still getting the most out of each specific platform. We’re really happy with how that turned out for the consoles, but we’re even happier with what it’s meant for the PC. We’ve closed the gap between console and PC release dates, which is something the community had been wanting us to do for a long time, and the PC version has been tested on a huge range of hardware.

In terms of the original list of specs we distributed, they were the extremes of the entire range that we had tested, from the lowest players could reasonably run, through to the most powerful rigs we could put together. We know that variety and customization is one of the strengths of the PC platform, so if you’re a hardcore PC player with an incredibly customized rig, our game is going to shine on your system. If you’re coming in at the bottom end, you’re still going to be able to have a great time playing Max Payne 3.

LOWEST TESTED SPECS

Windows 7/Vista/XP PC (32 or 64 bit)
Intel Dual Core 2.4 GHZ or AMD Dual Core 2.6 GHZ, or better
2GB System RAM
NVIDIA® GeForce 8600 GT 512MB RAM
or AMD Radeon™ HD 3400 512MB RAM

Low Recommended Specs

Windows 7/Vista/XP PC (32 or 64 bit)
Intel Dual Core 3GHz or AMD equivalent
3GB System RAM
NVIDIA® GeForce 450 512MB RAM
or AMD Radeon™ HD 4870 512MB RAM

At this level, you will be able to comfortably run the game at 30 frames per second with a 1920 by 1080 screen resolution.

High Recommended Specs

Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM
NVIDIA® GeForce 480 1GB RAM
or AMD Radeon™ HD 5870 1GB RAM

At this level, you will be able to comfortably run the game at 60 fps at 1920 by 1080.

Highest Tested Specs

Windows 7/Vista (64 bit)
Intel i7 3930K 6 Core x 3.06 GHZ
or AMD FX8150 8 Core x 3.6 GHZ
16GB System RAM
NVIDIA® GeForce® GTX 680 2GB RAM
or AMD Radeon™ HD 7970 3GB RAM

What are you doing to take advantage of the powerful hardware available in a PC?

As you can see from the specs list above, we’ve worked hard to make sure the game will run smoothly on a wide range of PC builds. But it’s when you get towards the top end of that range that you can really push a game to its limits, and the game will look and run incredibly on the most advanced current machines around at the moment and well into the near future.

You’ll find that screen resolution is scalable, there’s triple and even sextuple monitor support which helps to run higher screen resolutions, there’s various anti-aliasing options, scalable water quality, scalable shadow quality, increased detail for characters and vehicles and a scalable texture filter that further increases visual quality. We’re also supporting DX11 with Max Payne 3, with features including Hull/Tessellation/Domain Shaders (which adds curvature to the character/vehicle models), Gather4 (for optimized shadow sampling / FXAA), Geometry shader / Stream Output and DX11 texture samplers to name a few.

As you can tell, there’s a lot for PC fans with higher-spec hardware to sink their teeth in to.

35GB is a pretty hefty install size, even for a PC title. Why the large size? Are we seeing HD textures or better rendered cutscenes?

Both, and more. As we said earlier, one of the goals with Max Payne 3 on PC was to have a game that runs beautifully out of the box on day one across a wide range of machines. The PC is the only platform where you can really max out the high end if you want to, and we wanted Max Payne 3 on PC to have the potential to look beautiful on the highest possible resolutions on the biggest monitors available - so while we can still scale performance down to suit even reasonably low-end rigs, every asset is available at the highest resolution possible, from audio to video to textures.

The installed size of Max Payne 3 is due to the no-compromise quality of its assets, which already push console disc space to the limits. A good portion of the extra space requirements on PC can be attributed to the increased size of the textures, which are four times the size of those on consoles. In addition, the audio quality is significantly higher than the consoles due to lower compression rates, which improves audio fidelity. Again, this comes back to the range of possibilities that the PC platform opens up for us. That, combined with higher video settings when running the game, results in substantially better visual quality.
 

Teknoman

Member
Nov 7, 2007
61,370
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Houston, Texas
www.youtube.com
High Recommended Specs

Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM
NVIDIA® GeForce 480 1GB RAM
or AMD Radeon™ HD 5870 1GB RAM

At this level, you will be able to comfortably run the game at 60 fps at 1920 by 1080.


AMD Phenom II X4 3.2Ghz
4GB ram
Radeon 4870 2GB

Plan on playing at 1440x900, so hopefully I can get close to that level of performance...but wish they would have defined what settings comfortable equaled.
 

GrizzNKev

Banned
Mar 2, 2011
12,671
1
0
Florida
It's nice to see Rockstar putting some real effort into the PC version. They should have done a simultaneous launch if they really wanted to impress us though.
 

Deadbeat

Banned
Jun 7, 2010
8,533
0
0
Guns Capital
They didnt say anything about multiplayer (did quick word search). Does that mean we can expect the highly enjoyable system of peer to peer? Because Im not interested in hacked lobbies.
 
Jan 15, 2006
16,204
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0
Toronto, Ontario, Canada
My specs are almost identical to those high except with 12 gigs of ram. I still don't believe it will run at 60fps. I'll be pleasantly surprised if it does. Unless of course they mean with drops to 30 every 5 seconds.
 

Struct09

Member
Oct 9, 2006
14,354
0
0
Can't wait to see 1080p screenshots with high res textures. The game is already gorgeous on the 360.
 

brotkasten

Member
Sep 4, 2009
39,227
0
720
On the edge
My specs are almost identical to those high except with 12 gigs of ram. I still don't believe it will run at 60fps. I'll be pleasantly surprised if it does. Unless of course they mean with drops to 30 every 5 seconds.

"High Recommended Specs - At this level, you will be able to comfortably run the game at 60 fps at 1920 by 1080." doesn't mean at maxed settings. It would've been nice of them to mention the settings.
 

Derrick01

Banned
May 9, 2011
34,660
0
0
Plan on playing at 1440x900, so hopefully I can get close to that level of performance...but wish they would have defined what settings comfortable equaled.

Yeah I can pretty much get the 60fps on 1920x1080 but I do want to know what comfortable means. I'll probably end up turning shadows to medium anyway but if everything else has to get turned down then I'll be kind of upset.
 

-bakalhau-

Member
Sep 16, 2009
1,612
0
860
30 fps maxed out gaming goodness for my GTX 285. Well, maxed out technically. I don't mind 30 frames per seconds coming from a console background. It's either that or 300$ on a new card.
 
Feb 23, 2011
8,650
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"High Recommended Specs - At this level, you will be able to comfortably run the game at 60 fps at 1920 by 1080." doesn't mean at maxed settings. It would've been nice of them to mention the settings.

I'm going to take a wild guess and say "high" settings, with some AA, and without the DX11 features.
 
D

Deleted member 17706

Unconfirmed Member
Very nice to see Rockstar actually care about the PC version of one of their games. I think I'll pick this up now to support such endeavors.
 

pax217

Member
Jul 23, 2011
1,398
0
0
Seattle
Very nice to see Rockstar actually care about the PC version of one of their games. I think I'll pick this up now to support such endeavors.

Was going to pick it up anyway, but I agree with the first sentence definitely. I've been a huge supporter of Rockstar and have always been frustrated in one way or another with almost every PC release they've done.
 

dark10x

Digital Foundry pixel pusher
Jun 9, 2004
51,621
2,199
2,035
www.eurogamer.net
I'm surprised they didn't mention video. I don't think textures and audio size increases would more than double the file size. They might add to it but I'm betting the vast majority of the increase stems from video quality. At least I hope they are using higher resolution movies in there as 720p videos would look out of place.
 

jaypah

Member
Nov 1, 2006
11,058
5
910
41
I'm counting on you high-end guys and gals to show me the business. This game has the potential to look absolutely sick maxed out.
 

Nekrono

Member
Feb 23, 2010
2,103
0
760
This makes me so happy, so tired of shitty PC ports.

It will be glorious!

I'm still confused on graphics card numbering, but how should it run on a Q6600, 3GB of RAM, and an HD6850 (1GB)?

Probably around 40ish FPS (at 1080p)
 

Ikuu

Had his dog run over by Blizzard's CEO
Mar 7, 2007
14,998
1
1,255
Think I'll wait for impressions after the recent Rockstar PC efforts.
 

Blutonium

Member
May 21, 2005
2,303
1
1,125
Awww yeeaayhe bwoye! Time to look for a friend to by the PS3 version off of me. You can see the graphical potential of this game everywhere in the console version; it's a good looking game. Now it's time to make it face meltingly beautiful on my GTX580.
 

Zeliard

Member
Apr 23, 2008
34,712
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37
This game is going to look incredible on PC. I rented it for PS3 and it's already impressive-looking there.
 

j0hnny_385

Member
Feb 3, 2012
4,362
0
0
hmmm, should I even bother?

Asus P5B Deluxe
Intel Core 2 Duo E6600 2.4 @ 3.2GHz
8GB DDR2 Kingmax
Sapphire Radeon 6950 2GB DiRT3 Edition
1680x1050

It's still a pretty good PC and "eats" most of the new games. I've been enjoying Arkham City on almost everything high with DX11 at 50fps average.

Still, I hope Rockstar doesn't screw this PC version.
 

Danny Dudekisser

I paid good money for this Dynex!
Oct 13, 2008
21,077
8,584
1,610
Should look great, and I'm particularly glad the audio seems to be getting attention. Hate games that have muffled audio...