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Metacritic bemoans 2012's lack of quality

I guess i should qualify what I said. For smaller games, this year, and most years, are great. But looking at the AAA games and 6 year old consoles it was not a very good year. It does make me feel better that i have a laptop that can run most games, seeing as how pc ports are so much better now.

That I would agree with, big expected releases did not do so well with anyone. Even Metacritic ended up aggregating AC3 an 80%~ score which is not only disappointing from an AC game, but also is probably a bit higher than most here on GAF would rate it. It's been this way for a while though, 2010 and 2011 were no better.
 
This article is conflated by a couple of things:

1) We are at the end of a console generation and reviewers are becoming jaded with series that they have already played 3-7 times since the 360 launched in 2005. In a review system that has always been been biased towards flashy, expensive gaming experiences (over the gameplay itself) aging hardware is starting to take its toll on those scores.

2) Many of the best games this year have been digital releases and smaller indie titles. Those are never rated as highly on metacritic. One or two a year might break the 90%+ barrier (like Journey did) but 80-89% for smaller titles is about the equivalent of a 90-96% for AAA releases.

Clearly this. Possibly plus Tom Chick judging by other posts.
 
I guess i should qualify what I said. For smaller games, this year, and most years, are great. But looking at the AAA games and 6 year old consoles it was not a very good year. It does make me feel better that i have a laptop that can run most games, seeing as how pc ports are so much better now.

Most of the best games were definitely from indie and small pubs this year. The fact that a small pub game that was initially digital only is ahead in the overall GOTY awards wins says a lot. However, there were still a handful of quality releases from the big pubs this year. XCom, Dishonored, and Sleeping Dogs seem to get a lot of love here.
 
Well maybe metacritic should change their damn policies. Anyone remember the whole thing with Natural Selection 2 and the gamespot review?

THEY NEVER CHANGED THE SCORE
 
Well maybe metacritic should change their damn policies. Anyone remember the whole thing with Natural Selection 2 and the gamespot review?

THEY NEVER CHANGED THE SCORE

I don't think that had much of an effect on overall impressions of 2012...

Not sure what policy change you're suggesting that would affect any change.
 
This report is meaningless: there is no value in comparing reviewer Metascores year over year. Each passing year provides an ever changing landscape of review sites, which constantly change editors, directors, owners, etc. Some sites close, some sites open. Sites change their scoring methodologies and change emphases. Recently, there has been a noticeable push against giving perfect scores, which is a reflection of changing journalism practices, not lower quality games.
 
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We do live in a bizzaro upside-down world where games which score in the high-70s to low-80s are far more fun than most games which score 90+.
 
Maybe it's because reviewers are facing backlash for their all-too-enthusiastic reviews and indictments of being bought that had an effect on scores.

Either way fuck Metacritic for unearned importance.
 
We do live in a bizzaro upside-down world where games which score in the high-70s to low-80s are far more fun than most games which score 90+.

It's true though. Presentation and polish do more for a game's overall score than fun factor. It's been that way for a long time.

Recent example - Nier
 
More polished franchises being afraid to take risks, while the less polished releases tend to do more interesting things despite maybe falling short in an area or two.

That doesn't negate my argument. Some people prefer a polished game over a interesting one (not me, BTW, but you can read them in GAF)
 
I disagree. There were tons of quality games this year. A number alone does not determine if a game is quality or not.
 
2012 has to be the best year for digitally distributed games to date; Great stuff across pretty much every platform.
 
2012 would have to be my least favorite year in gaming of this generation.

Just looking at the games released in 2012 that I ended up buying, quite a few of them ended up being duds or lackluster.

Edit: But I would say that 2012 was a decent year for digital titles.
 
Persona 4 Golden got screwed out of Metacritic GOTY (the prestigious honor that it is).

None of the Walking Dead episodes scored more than an 89 but the retail version gets a 95. Okay.

Really enjoyed this year. The AAA retail blockbluster titles were basically disappointing across the board but there was a ton of quality, quantity and diversity elsewhere.

Yeah, something is really fu(ked with these guys, that's really fishy....Not that I really care what they say anyhow. See, WKCII review. F them...
 
This says more about wacky game scoring than it does about the quality of games this year. The best game of the year receiving an aggregate score of 95% is disappointing? If I was optimistic, I might say this is a sign that the way we score games is becoming slightly less wacky(not likely though).

This is what I want to believe.
 
Why is anyone measuring quality through an average of scores given by game "journalists"

I mean the integrity of those people is more than questionable and mostly they just give good scores to games the publishers invested into heavily
 
Why is anyone measuring quality through an average of scores given by game "journalists"

I mean the integrity of those people is more than questionable and mostly they just give good scores to games the publishers invested into heavily

GAF complains about journalists giving undeserved high review scores.

Review score service states 2012 games had the lowest scores seen in years. The Walking Dead has highest quality score, a title nowhere near any of the controversy regarding review scores.

GAF complains about journalists giving undeserved high review scores.
 
Why is anyone measuring quality through an average of scores given by game "journalists"

I mean the integrity of those people is more than questionable and mostly they just give good scores to games the publishers invested into heavily

I think the OP meant "quality."
 
I'm not sure if I read that right, but did Metacritic seriously give its GOTY award to a game with only 9 reviews?
 
It really has been a cack year. Walking Dead kinda saved the day at the end, but due to the fact I completed it a day before 2013 started, it only just counts lol.

The only other games I brought were Mass Effect And Mass Effect 3 (if memory serves me correctly).
 
They just call it that because it had received the highest average rating I assume. And do not have any other requirements.

That's kind of laughable at best. 9 reviews averaging a 95 compared to 28 reviews for Persona 4 Golden averaging a 94 or 30 reviews for Mass Effect 3 averaging a 93.
 
We do live in a bizzaro upside-down world where games which score in the high-70s to low-80s are far more fun than most games which score 90+.

This is becoming more and more true as the years go on, and I don't even mean that in some hipster way or anything. Like you said the games that tend to go out on risks and sacrifice some polish here and there get penalized in reviews in favor of boring safe games that are super polished and "playable".

That seems like the backwards way to grade a game but what do I know? I'm not a "professional reviewer".
 
This is becoming more and more true as the years go on, and I don't even mean that in some hipster way or anything. Like you said the games that tend to go out on risks and sacrifice some polish here and there get penalized in reviews in favor of boring safe games that are super polished and "playable".

That seems like the backwards way to grade a game but what do I know? I'm not a "professional reviewer".

Polished is not exactly the term I'd use to describe games like The Walking Dead or Assassin's Creed 3.
 
Just for fun, I decided to see how GAF consensus taste matched up up to the review aggregates. I recently ran an Essential RPG thread where over 200 GAF members recommended 10-15 RPGs (from all eras) that they felt were worth playing. Not an apples-to-apples comparison to review scores, but about as close as I can find. I then went through Gamerankings top RPG aggregate scores (Metacritic doesn't let you sort by genre as easily), and picked out the 15 highest reviewed RPGs this past generation. I only counted original releases that first appeared on 360, PS3, Wii, NDS, PSP, or >Nov 2005 PC. No ports, remakes or late PS2 releases (sorry Persona 3/4).

The Top 15 Aggregate Review Scores for RPGs This Generation (version that had the highest score and at least 10 reviews was used)
1) Mass Effect 2 - 95.66%
2) Elder Scolls V: Skyrim - 95.22%
3) Elder Scrolls IV: Oblivion - 93.79%
4) Fallout 3 - 92.81%
5) Mass Effect 3 - 92.12%
6) Xenoblade - 91.78%
7) Mass Effect - 91.24%
8) Mario and Luigi: Bowsers Inside Story - 91.03%
9) Bastion - 90.36%
10) Dragon Age: Origins - 90.27%
11) Guild Wars 2 - 90.26%
12) Demon's Souls - 89.88%
13) Dark Souls - 88.56%
14) Torchlight 2 - 88.51%
15) Fable 2 - 88.43%


Top 15 Most Recommended Current Gen RPGs from the NeoGAF Essential RPG Thread (plus their Gamerankings scores)
1) Xenoblade Chronicles - 91.78%
2) Dark Souls - 88.56%
3) Mass Effect - 91.24%
4) Valkyria Chronicles - 87.22%
5) The Witcher 2 - 88.03%
6) Fallout 3 - 92.81%
7) The Elder Scrolls V: Skyrim - 95.22%
8) Fallout: New Vegas - 83.72%
9) The World Ends With You - 87.99%
10) Dragon Age Origins - 90.27%
11) Nier - 70.03%
12) Alpha Protocol - 73.20%
13) Mass Effect 2 - 95.66%
14) Tales of Vesperia - 81.76%
15) The Witcher- 86.00%



There was actually a decent bit of overlap, but the games that are different (plus the order that overlapped titles appear in) are sort of interesting.
 
In terms of downloadable games, it's been a damn good year, especially for PC exclusives. In terms of retail games and "big" games, however, it's been hands down the worst year in this generation, and considering that people will probably remember the big games being disappointments rather than the little games that could, I'd say 2012 will be remembered as being a crap year for video games.
 
Polished is not exactly the term I'd use to describe games like The Walking Dead or Assassin's Creed 3.

While that's true I was thinking of games that play "cleaner" even if they're still buggy. You can look at ME3 and how it was received when compared to ME1 which had a lot of janky gameplay systems in it. They sacrificed some depth for smoother gameplay and sadly that's what a lot of people want.

Please don't turn this into a ME debate it was just 1 example
 
There are lots of games with lower Metascores, they just highlit a couple of popular names. Family Party: 30 Great Games Obstacle Arcade (17), Zombii Attack (21) and Gettysburg: Armored Warfare (22) are the three lowest rated games on Metacritic in 2012.

Call of Duty is not a bigger name than Steel Battalion? lol
 
The number of scored 2012 releases for Nintendo's 3DS and Sony's Vita were virtually identical (77 vs. 76), but nearly 45% of the Vita's games received positive reviews compared to just 31% of the 3DS titles. Nintendo, of course, still has the edge where it counts: in hardware and software sales.

It's kind of funny seeing Metacritic, of all places, say that review scores ain't worth a shit.
 
For me it was a great year in gaming. I loved Last Story, Pandora's Tower, Faster Than Light, Torchlight II, Dark Souls...still have to play Dishonored and bunch of games that I bought on steam, also games for the Wii and 3DS and there are many other good games out there to play besides the shooters.

On the other hand, reviewers should really think about the 10s that they give and if they really think that that games deserves this kind of score.

When we have producers complaining about 8s and 9s, something isn't right.

Just because a game didn't make the 10 that it was suposed to have it doesn't make it a bad game and the same is true for the game that did take the 10/10 and it's absolute garbage.
 
How the fuck does ME3 have a 93% score, being even higher than Journey?

Also why is Metacrtic giving its GOTY to a game that has only 9 reviews? That just sums up the site's integrity to be honest.
 
Crazy talk. We have never had as much variety in gaming as we have right now. The Walking Dead won GOTY. Dark Souls was ported to pc after a petition. KS is bringing old style gaming to the masses. Tons of indies are finding success. The mod community on pc is an embarrassment of riches. Pretty much every "AAAA" (yes the extra A is a joke) are bigger than ever - you are pretty much guaranteed to be entertained with that type of games. X-COM came back and didn't suck. THQ didn't completely disappear and still has a chance of keeping afloat.

To quote Louis C.K. Everything is amazing, and nobody is happy.
 
How the fuck does ME3 have a 93% score, being even higher than Journey?

Also why is Metacrtic giving its GOTY to a game that has only 9 reviews? That just sums up the site's integrity to be honest.

Those two things alone should prove to you that the whole concept of Metacritic is a joke anyway.

The fact that aggregate scores are lower should be a good thing IF opinions on games are not homogenized as they are now sometimes.
 
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