Sub_Level
wants to fuck an Asian grill.
Graphically, it's a 3D game, but it really wouldn't be until Snake Eater and Guns of the Patriots that the series would feature 3D GAMEPLAY.
The gameplay in MGS could easily be done in 2D barring the first-person view. Sons of Liberty is similar although less so because it introduced so many 3D features like first-person shooting and featured more multi-level vertical areas such as the Tanker Engine Room or the Strut D Sediment Pool, either of which would be significantly different in 2D.
The rudimentary gameplay of MGS is by no means a weakness. If you ever decide to dabble in the VR missions for either MGS or MGS2, you will find some pretty awesome sneaking mechanics. They're not good stealth showcases in the sense that Thief or Splinter Cell Chaos Theory are; it's all a pretty cartoony affair from a conceptual standpoint what with the limited guard vision cones and lack of shadows, but they're really well done.
The gameplay in MGS could easily be done in 2D barring the first-person view. Sons of Liberty is similar although less so because it introduced so many 3D features like first-person shooting and featured more multi-level vertical areas such as the Tanker Engine Room or the Strut D Sediment Pool, either of which would be significantly different in 2D.
The rudimentary gameplay of MGS is by no means a weakness. If you ever decide to dabble in the VR missions for either MGS or MGS2, you will find some pretty awesome sneaking mechanics. They're not good stealth showcases in the sense that Thief or Splinter Cell Chaos Theory are; it's all a pretty cartoony affair from a conceptual standpoint what with the limited guard vision cones and lack of shadows, but they're really well done.