When the new Zelda comes out, given Nintendo's development pedigree, I'd assume after so many releases in the franchise they'd polish the characters and world so well that that alongside its "art" style will rival launch PS4/XB3 games.
Yeah, but art is subjective, and right now I'm interested in the viability of the Wii U as a target for ports. I do, however, buy Nintendo consoles for the exclusives, and I share your optimism. Can't wait to see what the Zelda team does with the hardware!
I'm not sure enough has been disclosed about the specs yet, but going by this comment (though it could be based on early prototypes of the hardware) and the slower (but abundant) RAM story, my guess is that games designed specifically for its specs and GPU feature set could look spectacular, but we will not see that "best-version" standard for multiplatform releases even though the hardware is coming out seven years after its competitors. That, and the notion of keeping up with PS4/720 is a pipe dream.
But no doubt, Nintendo will make this system sing no matter the specs (even some Wii games were stunners) and we're a long way from seeing the best that this system can do.
I think I'm OK with this. Thanks!