kaching said:Yes, I'm pretty sure they're at 720p and 30fps for Resistance.
Downgradeaton. :| If they're just going with 720p Insomniac should really try to hit 60fps.
kaching said:Yes, I'm pretty sure they're at 720p and 30fps for Resistance.
Azazela said:Not for us PAL gamers, no more shitty 50hz convertions with black borders and 24 or 26 fps limit :lol
Well, they're opting for 40 person multiplayer, more visual effects and more environmental destruction instead.jett said:Downgradeaton. :| If they're just going with 720p Insomniac should really try to hit 60fps.
honk honk honk honnnnnkdalyr95 said:But, but what about GTHD??
I've certainly come to realization that this is going to be the case, but I still have SOME hope in the PS3...tahrikmili said:Well, unfortunately for you and dark10x this gen will probably be locked 30 at 720p norm with the odd 60fps title with less spectacular models/textures and faster gameplay.. I don't see that changing throughout the entirety of this generation, there's just such a big headroom and so many things to explore in terms of visual quality.
Stinkles said:I meant for developers, hardware manufacturers and publishers. And it's still a hurdle for you, since you have to buy an HDTV. And in the UK, this right after bollocks rubbish digital TV.
Judging by the first games on X360...this seems to be the case...And probably this is also gonna be the case on a lot of PS3 titles.tahrikmili said:Well, unfortunately for you and dark10x this gen will probably be locked 30 at 720p norm with the odd 60fps title with less spectacular models/textures and faster gameplay.. I don't see that changing throughout the entirety of this generation, there's just such a big headroom and so many things to explore in terms of visual quality.
dark10x said:Unless your Sony CRT is a PC monitor (doubtful, consider the resolution of 1080i), a 720p LCD would be quite a bit higher in resolution. Sony's CRT television are quite capable, but they don't deliver the full resolution of 1080i or 720p. Of course, regardless of that, the end results are awesome.
PjotrStroganov said:Nope. Games that are rendered in higher res always can be downscaled to the proper res for Pal. That's the beauty of it. No Pal conversions indeed.
The only problem is that Pal 50 seems to cause some problems with regard to Xbox 360 games. Causing less than smooth framerate. Pal 60 is also supported though, which doesn't have those problems.
Nozi said:When it comes to watching movies on HD-DVD or Blu Ray, 1080i and 1080p will be virtually indistinguishable.
As far as games, yeah.. I doubt there will be any 1080p games within the first year of the ps3 and probably less than 10 in its entire lifespan. 1080p is an enormous pain in the butt for developers, it will take tons of development time and optimizations and there will be no-one out there to appreciate it.
meltpotato said:i feel like you are going to eat a heap of crow on that one. Not that i don't agree about the feasiblity of 1080p at this point, but i still think there will be a good deal more than 10 titles.
This is what bothers me. I don't have anything against MS (I think Xbox Live is very exciting, as well as the extremely globalized nature of the Xbox 360's various features), but I hate how every single time Sony has some tech that MS doesn't have, the Microsoft Employee Brigade just leaps out and starts shouting about how irrelevant it is. It just seems really tacky to me.dalyr95 said:The MS blogs just seem to be reacting to whatever Sony is doing.
1080p isn't important because we don't have it
HDMI isn't important because we don't have it
Waggle isn't important because we don't have it
HDD isn't important because we don't have it
Wifi isn't important because we don't have it
HD isn't important because we don't have it
When was the last time MS came up with something exciting?
(XNA was kinda, but too hardcore for most people)
Warm Machine said:The 360 can have a game with a native 1080i output right?
tahrikmili said:In their defense, how relevant 1080p and Blu-Ray are to games is truly debatable based on how fast it can create such shit slinging firecracker arguments on GAF :lol
dalyr95 said:Why can't they focus on their own line up instead of trashing what is a better technology?
Or focus on the value that a cheaper 360 brings to the table?
So I guess the question is, CAN you tell the difference?McHuj said:Here's a good viewing/distance chart:
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The article: http://www.soundandvisionmag.com/article.asp?section_id=5&article_id=1137
Basically, I agree with MS, unless you have a very big screen and sit too close to it, there won't be that much difference in the two.
Personally, I have a 32" HDTV at about 10', with my cobination, I'm not supposed to be able to tell the difference between 720p or 1080p.
Chris Remo said:These blogs run by Microsoft employees are starting to drive me bonkers. I think the Xbox 360 is a great system, but it seems like every other day this guy or Major Nelson or whoever makes some big claim about actual technology that is rooted in nothing other than why Xbox 360 is better than PS3. Obviously that's what marketing is for, but these guys seem to be very successfully painting their podcasts and posts as something that's genuine analysis rather than marketing. It really leaves a bad taste in my mouth.
snatches said:I also agree that the "we're not as good but we're cheaper" plan is pure marketing genius.
momolicious said:majority of gamers dont even have 1080p tvs haha
Bud said:and 3-5 years later?
tahrikmili said:3-5 years later people could still be fighting over what real 1080p is, since 1080p isn't a standard set in stone like HD Ready 720p/1080i.
The main problem is that fixed resolution television have better PQ on their native resolution.dalyr95 said:Still at least the PS3 can do it, why bitch when your getting something extra??
Marconelly said:I can see some (a lot) of simpler, downloadable games, being able to render in 1080p
Would anyone actually complain about downloadable LocoRoco based game, with new levels, that runs in 1080p and uses motion sensing controller for moving? I'd say that's perfectly achievable on PS3, and extra resolution will mean more smoothness on such a clean, vector based game.
sp0rsk said:We should merge this with that eidos thread.
and 3-5 years later?
DSN2K said:it may be meaningless for MS but its not for Sony clearly.
From the way MS went on and on about HD you would think they would have supported it entirely.
Because the only way to bluff is to bluff boldly.Russ said:It aint happening and there is a reason MS is being so bold about this right now.
DSN2K said:it may be meaningless for MS but its not for Sony clearly.
From the way MS went on and on about HD you would think they would have supported it entirely.
dalyr95 said:Still at least the PS3 can do it, why bitch when your getting something extra??
Nozi said:...let alone a 1080p TV which have only just been released and are extraordinarily expensive.
Well, I guess that makes some sense. Draw attention away from the way their own strategy for the 360 is falling flat in many ways.Russ said:Sony set themselves up for this kind of ridicule. MS would be foolish not to capitilize on this kind of stuff.
_leech_ said:And the FUD over 1080p continues. The first 1080p sets were released in 2003 (not "just released") and you can get one today for a little over $1000.
Piper Az said:extra for a price. you would not hear anyone bitch if the PS3 was $400.