Steverulez
Member
Strange deal that doesn't allow them to make graphical upgrades on a 10 year old game...
Yeah, it did happen with AoE II.Strange deal that doesn't allow them to make graphical upgrades on a 10 year old game...
Hrm... I hope they don't try the stupid direction MS last tried it in (they tried to turn it into a freemium game where you paid per area you got with the excuse that each area was extremely detailed. That in itself would kill it. Having only a set area and not the world to fly in was ok way back in the day when the tech couldn't handle more, but these days it's ridiculous to have walls you can't fly past).
Does it have Rift DK2 support?
Hrm... I hope they don't try the stupid direction MS last tried it in (they tried to turn it into a freemium game where you paid per area you got with the excuse that each area was extremely detailed. That in itself would kill it. Having only a set area and not the world to fly in was ok way back in the day when the tech couldn't handle more, but these days it's ridiculous to have walls you can't fly past).
Dovetail Games said:In addition to distributing Microsoft Flight Simulator X: Steam Edition, Dovetail Games is also working on its own original titles based on MicrosoftÂ’s flight technology, carrying on nearly three decades of tradition established by this award-winning franchise.
Does it have Rift DK2 support?
Why did Microsoft never bring Flight Simulator to consoles, even just Combat Flight Simulator. That is a big giant hole in console gaming. Phil!
Crimson Skies could have been an amazing Flight/Uncharted mash up.
I want great flying games on consoles.
Mainly due to controls. Consoles don't have keyboards or HOTAS setups, and realistic flight sims pretty much need them. You could never fly FSX with just a Dualshock, there are just too many control assignments. They could dumb it down of course, that's what they were trying to do with the whole move to Microsoft Flight and the firing of the Aces Team, but that tanked terribly hard because no one really wants something like that.
Mainly due to controls. Consoles don't have keyboards or HOTAS setups, and realistic flight sims pretty much need them. You could never fly FSX with just a Dualshock, there are just too many control assignments. They could dumb it down of course, that's what they were trying to do with the whole move to Microsoft Flight and the firing of the Aces Team, but that tanked terribly hard because no one really wants something like that.
This is hitting just at the right time, Im building a rig for my Grandfather as a Christmas present, he currently plays this game at 15fps on a mini PC with everything set to low.
Is there anything I should know to set it up properly to take advantage of it?
The right is as follows:
i7 920
8GB of Ram
AMD 5970 (had to cheap out here as I ran out of budget)
You definitely could do FSX on a dual shock, You just need to use shift commands for buttons. Such as button X is different than L1+X or R2+X.
I play Tie Fighter and Elite: Dangerous on controllers doing exactly this.
It just isn't the most intuitive interface for a casual console user to understand, which is probably the biggest barrier.
There are 5970s out in the wild? They might be even more expensive than let's say a 270 or 760. Or are you getting a used one?
Actually, just checked again, its a 4890![]()
What in the world are you paying for that, I'm afraid to ask? Hopefully not much more than $50. That card uses a lot of juice when it's under load for what it does (about 7750 level graphics)
I squealed when I saw FSX on Steam just now and couldn't hit the buy button fast enough. This made me happier than Ground Zeroes being on Steam today. FSX had DRM that made me reinstall the game after every reformat, now I won't have to do that with this Steam edition.
I had no idea Dovetail licensed Flight Simulator. I hope they live up to the legacy with FSXI.
I squealed when I saw FSX on Steam just now and couldn't hit the buy button fast enough. This made me happier than Ground Zeroes being on Steam today. FSX had DRM that made me reinstall the game after every reformat of my OS drive, now I won't have to do that with this Steam edition.
I had no idea Dovetail licensed Flight Simulator. I hope they live up to the legacy with FSXI.
This runs smooth as butter for me... but how do add ons work here? Is that coming later? There's nothing in the fsx folder I find on my computer.