Evidence (i.e. most, if not all Wii, Ipad, Ipod, Kinect games) suggests that the input devices have a smaller degree of sophistication or complexity ultimately resulting in simpler games.
I somehow missed this gem. This can't be a real opinion. What exactly stops the Wii from having deeper experiences - which it has had from Nintendo (Galaxy, Xenoblade) third parties (Monster Hunter Tri) and ports (Call of Duty) - other than the willingness of the developers and publishers? The system itself has proven to be able to adopt pretty much any type of experience conveniently and intuitively, at least where its actual system specs, which aren't the subject here, don't stop it.
The same goes for iOS. As devices they're perfectly capable of rich experiences that feel right. Not every type of experience, touch controls aren't as versatile as what the Wii offers, but many of the hardcore PC experiences are completely point & click based, so they could also be improved with the multitouch capabilities. It's the market conditions that make publishers generally not put such experiences on them, but those market conditions are just, well, marketing powered and have little to do with the input method.
You misunderstand me. I'm discussing input/interface methods.
No, I don't, Wii has at least at times adopted "complex" games from systems with standard gamepads without losing absolutely anything in the process, with the examples I mentioned (and more, like RE4), at times added to the enjoyment, and that it hasn't done it more often has nothing to do with its control capabilities. You also stated the controls "result in simpler games" which is why I discussed deep, rich, engrossing experiences. By that I didn't mean to get obsessed with Angry Birds as you wanted to imply, I meant things like Baldur's Gate.
Avadon is going to get an iOS release after all, and it's damn close in style. RPG, strategy, adventure, and other complex types of games that in fact can work better with touch or motion controls (not to mention FPS and such for the latter) than with a standard gamepad do exist, and you know it.